{"author_link":"\/author\/sboerwinkle\/","author_name":"sboerwinkle","author_uid":"16543","comments":[{"author_name":"Cake&amp;Code","author_uid":"10976","time":"Aug 28, 2012 @ 3:53pm","epoch":1346168880,"text":"Uhhh, I'd give it a try but where's the link?"},{"author_name":"diki","author_uid":"688","time":"Aug 28, 2012 @ 5:13pm","epoch":1346173680,"text":"+1 on the above :("},{"author_name":"Guardian_Bob","author_uid":"15211","time":"Aug 28, 2012 @ 7:43pm","epoch":1346182680,"text":"Yeah, no journal or link.  :("},{"author_name":"nseward","author_uid":"15218","time":"Aug 28, 2012 @ 9:48pm","epoch":1346190180,"text":"http:\/\/cse.asmsa.org\/boerwins\/viewme.html\r<br\/>\r<br\/>Here is a link for others.  Good job.  This is amazing if you really see what is going on."},{"author_name":"ameliayn","author_uid":"15254","time":"Aug 28, 2012 @ 11:30pm","epoch":1346196300,"text":"This game is so addicting. I didn't pay any attention during the BEST meeting. xD"},{"author_name":"diki","author_uid":"688","time":"Aug 29, 2012 @ 10:55am","epoch":1346237400,"text":"Quite rough around the edges, but a nice idea. Even though enemies evolving to escape a player with fixed attributes means that at some point, the levels become unbeatable :)"},{"author_name":"Kayelgee","author_uid":"15267","time":"Sep 16, 2012 @ 8:40pm","epoch":1347827700,"text":"interesting concept. The controls make this quite hard."}],"images":["ld24\/16543-630d79c01c18de7fced64d87d70707ff.jpg"],"links":[{"url":"http:\/\/cse.asmsa.org\/boerwins\/gameViewer.html","text":"Web"},{"url":"http:\/\/cse.asmsa.org\/boerwins\/source.zip","text":"Source"}],"metadata":{"g_key":"29290","g_author":"16543","g_event":"LD24","g_eventkey":"12","g_subevent":"COMPO","g_urlkey":"29320","g_title":"Nom Noms: Evolution","g_status":"UCHK1","g_place":"99999","g_commentcount":"7","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/163678\/16543-shot0.PNG-eq-900-500.jpg"],"text":"You have to eat prey, which in turn feed on red circles. They hide under black circles.\r\nThe AIs of the prey evolve through four or five stats.\r\nTo really see the evolution mechanism in action, set move speed to evolve on the menu screen and play a few rounds.\r\nIt's also interesting to set up various extreme conditions and see how they respond.\r\n\r\nGood Luck!<\/p>","title":"Nom Noms: Evolution"}