MuTaTrIs by yosh
Everyone knows the world-famous Tetris.
What if blocks could change over time? What if those blocks were... mutating?
Be careful while making lines, now the rules are changing!
A line containing a GREEN square will add something on the next block pattern... and a line containing a RED square will remove a part of the next block pattern.
Note that any modified pattern will REMAINED CHANGED until the next mutation!!
Review your strategies and do the best score.
PRESS 'SPACE' TO ROTATE THE BLOCK.
PRESS 'ARROW KEY' TO MOVE LATERALLY ('DOWN' TO FALL FASTER)
PRESS 'P' TO PAUSE THE GAME.
PRESS 'R' TO RESTART.
This game was written in HTML5/Javascript/CSS3.
(No specific framework nor library, it's my home-made engine).
============================================
PLEASE READ BELOW:
Known issues:
- Doesn't work with Firefox (yet), please see below if you want to learn more and why not try to help me out
* - The Firefox version will load the game even if the musics and sounds are not (this can result in no musical effects while playing)
- Black/White screen on startup (it's actually the loading screen)
- Can be very laggy on some computers (the code will be compressed soon)
- No menu/title
Feel free to report any bugs or problems you met :)
What if blocks could change over time? What if those blocks were... mutating?
Be careful while making lines, now the rules are changing!
A line containing a GREEN square will add something on the next block pattern... and a line containing a RED square will remove a part of the next block pattern.
Note that any modified pattern will REMAINED CHANGED until the next mutation!!
Review your strategies and do the best score.
PRESS 'SPACE' TO ROTATE THE BLOCK.
PRESS 'ARROW KEY' TO MOVE LATERALLY ('DOWN' TO FALL FASTER)
PRESS 'P' TO PAUSE THE GAME.
PRESS 'R' TO RESTART.
This game was written in HTML5/Javascript/CSS3.
(No specific framework nor library, it's my home-made engine).
============================================
PLEASE READ BELOW:
Known issues:
- Doesn't work with Firefox (yet), please see below if you want to learn more and why not try to help me out
* - The Firefox version will load the game even if the musics and sounds are not (this can result in no musical effects while playing)
- Black/White screen on startup (it's actually the loading screen)
- Can be very laggy on some computers (the code will be compressed soon)
- No menu/title
Feel free to report any bugs or problems you met :)
| Web (Doesn't work with Firefox) | http://neyret.fr/~cboissie/LD24-Evolution/ |
| Web (Firefox*) | http://neyret.fr/~cboissie/LD24-Evolution-firefox/ |
| Source | https://github.com/cboissie/LD24-Evolution |
| Original URL | https://ludumdare.com/compo/ludum-dare-24/?action=preview&uid=6851 |
Ratings
| Coolness | 76% | 2 |
| Overall | 3.48 | 124 |
| Audio | 3.21 | 124 |
| Fun | 3.30 | 140 |
| Graphics | 2.88 | 388 |
| Humor | 2.04 | 387 |
| Innovation | 3.48 | 127 |
| Mood | 2.66 | 362 |
| Theme | 3.50 | 146 |
I think it's something wrong with the music file sizes. The loading script sometimes abort for no reason. I have to figure out what's wrong with it.
Loaded fine for me in Chrome/win7.
Firefox doesn't support MP3, therefore I'm using the OGG format, however, I still have HTTP 206 status. (And not anymore with Safari).
I will try to find a workaround for Firefox users (the best I can imagine so far is to play it locally with .wav music files). I'll let you know soon.
Also @gnx: I reduced the sideways motion a little bit :)
Thanks for the feedback and enjoy!
https://github.com/jaysalvat/buzz/issues/13
Concept idea is clever, and the realisation is great.
It miss maybe some kind of little animation showing the evolution of the block pattern.
Definitively working better on Chrome.
I love tetris as any human being, if you update the generation algorithm to make blocks with more compatibility with the board, it would be a very addictive game :)
Compared to usual implementations, the controls here might feel a bit "heavy" (nb: played on FF), otherwise it's all good. It's pretty fun to see the shapes progressively turning into a huge mess.
Extra points for making-off picture. =D
I was unsure but music is changing when you reach the top of the screen isn't it ?
It lacks interactivity on the evolution mechanic. I have to make line to survive so red and green dot could as well be triggered at random it would not change the evolving rate.
Maybe a bomb dot that destroy green and red dot when triggered on line would give me the feeling I can control it.
And also in late game you really need to know the shapes of your 6 pieces. So you don't wait forever for a line that don't exist anymore :)
-- best score 2369 --
And apparently I still suck at playing Tetris, argh.