Primordial Pool by ben657
There are bugs, and not as much as we wanted to put in due to time constraints and generally not doing any planning... But it's turned out pretty well! The basic gameplay is there for what we wanted, and it can easily be expanded, expect a post-jam version!
| Web | https://dl.dropbox.com/u/895569/Evolution.swf |
| Original URL | https://ludumdare.com/compo/ludum-dare-24/?action=preview&uid=10605 |
Ratings
| Coolness | 63% | 3 |
| Overall(Jam) | 2.97 | 148 |
| Audio(Jam) | 2.31 | 165 |
| Fun(Jam) | 2.78 | 150 |
| Graphics(Jam) | 2.69 | 187 |
| Humor(Jam) | 1.53 | 206 |
| Innovation(Jam) | 2.31 | 206 |
| Mood(Jam) | 2.48 | 172 |
| Theme(Jam) | 3.16 | 73 |
I think that the game needs a bit more feedback about when things are happening. Like, when you are absorbing things, or when you are getting hurt versus stealing from the enemy.
Overall - great!
The followers seem kinda useless.
It's weird that when two blobs are about equal size, the slightly larger one immediately absorbs the smaller one.
Nice work, I can definitely see this being expanded on.
The music got a bit annoying after a while, just a couple of variations and maybe a bit less frantic would have made a huge difference.
The music was nice, but It could have not looped that soon.
With an infinite game are this game could be awesome.
But I didn't understand what my followers do?
It's hard to recover after being eaten by big cell, but it's ok.
Your cells looks not so "fried eggs" like my. :)