Candy Hill by CaptainIcy
So... this is my game. :P I just ran out of time (as usual) and didn't get to complete my full vision for this game. It's got some bugs, couple of things that really hinder the experience including a kinda game-breaking problem, but it is avoidable.
Anyway, submitting it now since I don't want to be a loser and postpone for the Jam. :3
The theme was Evolution so I took it at its simplest form.
In this game you're on an erm... Candy Hill, and you control a little ball. As you collect various candy you get bigger (you "evolve"), but you are also constantly shrinking, so keep collecting the candy to keep going. You also should be wary to not let the ball get too big, as you will lose if you get to a certain size. (It will say "Warning!" if you're close to losing) You also lose if you let the ball get too small, too, of course. ;)
All in all, I'm happy I participated in LD24. Learned a bit, had a lot of fun, didn't sleep (xD), and came out alive with a pretty good little game. Could be much better, yes. Rushed, yes. I will keep working on it and release an enhanced version sooner or later.
Enjoy, hope you all enjoyed LD24.
Controls:
Move: Left/Right Arrows
Jump: Space/Up
Goal: Collect candy to let the ball get larger, don't let it get too big and of course, not too small or you lose. Also, don't collect the evil tomatoes or the ball's size will decrease quite a bit.
Anyway, submitting it now since I don't want to be a loser and postpone for the Jam. :3
The theme was Evolution so I took it at its simplest form.
In this game you're on an erm... Candy Hill, and you control a little ball. As you collect various candy you get bigger (you "evolve"), but you are also constantly shrinking, so keep collecting the candy to keep going. You also should be wary to not let the ball get too big, as you will lose if you get to a certain size. (It will say "Warning!" if you're close to losing) You also lose if you let the ball get too small, too, of course. ;)
All in all, I'm happy I participated in LD24. Learned a bit, had a lot of fun, didn't sleep (xD), and came out alive with a pretty good little game. Could be much better, yes. Rushed, yes. I will keep working on it and release an enhanced version sooner or later.
Enjoy, hope you all enjoyed LD24.
Controls:
Move: Left/Right Arrows
Jump: Space/Up
Goal: Collect candy to let the ball get larger, don't let it get too big and of course, not too small or you lose. Also, don't collect the evil tomatoes or the ball's size will decrease quite a bit.
Ratings
| Coolness | 52% | 3 |
| Overall | 2.87 | 432 |
| Audio | 2.83 | 221 |
| Fun | 3.10 | 215 |
| Graphics | 3.13 | 291 |
| Humor | 2.86 | 150 |
| Innovation | 2.47 | 536 |
| Mood | 2.92 | 235 |
| Theme | 2.17 | 628 |
And yes, lack of time to finish it is what made it not quite as good as it could've been. Needed to fix the collisions between the candy/tomatoes too, but lack of time... ;)
Just noticed a new bug that got past me somehow. When you lose and you "play again", as soon as you collect a powerup after that you cannot jump very high at all. So it's best to refresh the page and reload the entire game to get the most out of your multiple plays… Working on fixing that bug in a new version.
Good job!
First i thought, the ball is only shrinking when rolling, or moving in general, but the shrinking depends on the time.
And tomatoes are not that evil ;)
It's fun, and you did well not to give up the 48h (I, on the other hand, am a "loser" and did just that... in the end the game turned out incomplete anyway :D). If you're at all interested, my suggestion is working on tighter controls for the ball, to make it less frustrating.
See you next time!