{"author_link":"\/author\/muscheffekt\/","author_name":"MuschEffekt","author_uid":"7113","comments":[{"author_name":"Guardian_Bob","author_uid":"15211","time":"Aug 28, 2012 @ 7:46pm","epoch":1346182860,"text":"Took a minute to figure out what was going on.  I'm a little concerned that the dialog allowed negative values."},{"author_name":"Per","author_uid":"6781","time":"Aug 30, 2012 @ 7:08pm","epoch":1346353380,"text":"Interesting concept!\r<br\/>Some instruction would really help though ;)"},{"author_name":"RawBits","author_uid":"5167","time":"Sep 11, 2012 @ 4:44pm","epoch":1347381540,"text":"Well it's a nice simulation but I can not consider this a game."}],"images":["ld24\/7113-a84bbe2c98a76e7229378dbd26a1aa79.jpg","ld24\/7113-68afe67e56c12840f149c0d13dcd810e.jpg"],"links":[{"url":"http:\/\/insanegaming.eu\/musch\/","text":"Game"},{"url":"http:\/\/insanegaming.eu\/musch\/warofelements.zip","text":"Download"},{"url":"http:\/\/insanegaming.eu\/musch\/warofelements-src.zip","text":"Source"}],"metadata":{"g_key":"29184","g_author":"7113","g_event":"LD24","g_eventkey":"12","g_subevent":"COMPO","g_urlkey":"29214","g_title":"War Of Elements","g_status":"UCHK1","g_place":"99999","g_commentcount":"3","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/163678\/7113-shot0.PNG-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/163678\/7113-shot1.PNG-eq-900-500.jpg"],"text":"This is a small game, where you can add Elements who are fighting against others when they are reachable.\r\n\r\nMade with Java.\r\n\r\nShould work with every Java compatible OS.\r\n\r\n*UPDATED: Link to the game ;)\r\n\r\nIntroduction: (Sorry, I forgot that :D)\r\n\r\nFirst you add a new element by clicking the button \"New Element\". \r\n\r\nNow you can choose what your new element can do like:\r\n - Name (The name of the element)\r\n - Life (How much life the element have)\r\n - Armor (How much armor the element have)\r\n - Sword (How much damage the element do)\r\n - Width & Height (The scale of the element)\r\n - Color (How your element looks)\r\n - Steps (How many steps the element per \"walk\" do)\r\n - Steps per second (How many \"walks\" the element per second do)\r\n\r\nClick on \"Add Element\" and the element will approach on the right side from the game.\r\n\r\nNow you can select the Element and add some on your battlefield.\r\n\r\nIf 2 elements are too close (10px and less) they will make damage on the other element each walk.\r\n\r\nWhen they die they disappear.\r\n\r\n\r\nClick on the button \"Reset Elements\" to clean the battlefield.<\/p>","title":"War Of Elements"}