Vesuvius by Joker
Vesuvius is a game in which you evolve not by beating enemies but by suffering.
Left and Right arrow key to move. Up to jump.
Good Luck
Left and Right arrow key to move. Up to jump.
Good Luck
| Windows | http://www.mediafire.com/?r2ez31df8308sa8 |
| Source | http://www.mediafire.com/?jvh0aiwkd9709eb |
| Original URL | https://ludumdare.com/compo/ludum-dare-24/?action=preview&uid=15044 |
Ratings
| Coolness | 91% | 2 |
| Overall | 2.73 | 504 |
| Audio | 2.51 | 339 |
| Fun | 2.19 | 625 |
| Graphics | 3.20 | 262 |
| Humor | 1.46 | 577 |
| Innovation | 2.74 | 420 |
| Mood | 3.28 | 103 |
| Theme | 2.62 | 476 |
That said, I fucking loved the graphics and the general atmosphere of the game. Great job there!
I'll give it another try tomorrow. Maybe I'm too tired after playing so many games and I missed something obvious.
I gave good scores to this one. But one question remains: how can the game be so nice but the player remain a simple square?! :P
As for the game not being intuitive, I completely agree. This is the first game I ever made(completely anyway) and it's definetly hard to see what you should be doing, but maybe that's the point, eh? One TIP I can give without spoiling the game is this: Don't Suffer too little and don't suffer too much, 3 SEEMS TO BE THE MAGIC NUMBER ;).
Anyway, I'm going to do something horrible now: EXPLAIN HOW TO PLAY MY OWN GAME.
[PLEASE DON'T READ THIS UNLESS YOU REALLY DON'T HAVE A CLUE WHAT TO DO]
-Basically you survive the 4th fall by intentionaly suffering damage on the first 3 falls. You mustn't jump on the black ledges above the falls, if you do you'll start blinking after the 4th fall and soon die.
-After that there are 4 lava pits, you can avoid 2 of them. If you fall into all 4 you will die, and if you fall into only 2 you will start blinking (dying) after the big lava flow.
Even if I got damage from the first three fallings, I start blinking and die at the fourth. But very cool and horrifying atmosphere you made with the graphics and sound.
@Jeremias
One of the markers is probably too low, try not to jump after the first fall and until the 4th fall.
I got it to work in IE, and while I had to read the hint in the comments, I guess I finished it. Great mood.
It could use some more detail to help the player figure out that there's a "correct" amount of torment. For me, the falling early on made me think that I had to get hurt by every obstacle to proceed, I never would have guessed that I was dying from overexposure.