The World of Worlds by NiceAlexanderAS
Here is my 3rd game ive made on this awesome competition n.n .... its a strategy game and it was too complicated to make because i need to do a hard work on logical operations on the AI and the music, images.... you get the idea. Its not the best game in the world but at least i tried to make a game and im so happy, btw all your games are awesome guys :D
To play you need have XNA 4.0 . and not all the computers are supported idk why :\ ... if someone knows plz i need help :)
To play you need have XNA 4.0 . and not all the computers are supported idk why :\ ... if someone knows plz i need help :)
Ratings
| Coolness | 79% | 2 |
| Overall | 3.11 | 295 |
| Audio | 2.21 | 437 |
| Fun | 2.97 | 278 |
| Graphics | 2.68 | 447 |
| Humor | 1.55 | 553 |
| Innovation | 3.16 | 244 |
| Mood | 2.32 | 533 |
| Theme | 2.03 | 653 |
I think the XNA machine support problem is a simple shader level setting. Go to your project properties, then the "XNA Game Studio" tab and switch the "Game Profile" radio button to the other option "Reach". This usually resolves that problem with older machines for me.
Should resolve the compatibilty problem on next compile.
Please do keep expanding this game! I'd love to play a more fleshed out version :D
Also, the BGM stopped after a few second into the game. Was it supposed to loop?