Lamarck's Theory of Evolution by Gear
Second entry for Ludum Dare, went about as casually as last time, whilst being careful of past mistakes (impossible difficulty, anyone?). Thanks for reading, and enjoy.
Z,X,C to pick options after you die
Arrow keys to move
Shooting is automatic
Z,X,C to pick options after you die
Arrow keys to move
Shooting is automatic
| Web (Newgrounds) | http://www.newgrounds.com/portal/view/601775 |
| Source | http://dl.dropbox.com/u/25559328/LToE.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-24/?action=preview&uid=4522 |
Ratings
| Coolness | 88% | 2 |
| Overall | 2.91 | 414 |
| Audio | 2.27 | 416 |
| Fun | 2.81 | 363 |
| Graphics | 2.60 | 485 |
| Humor | 1.41 | 591 |
| Innovation | 2.56 | 504 |
| Mood | 2.42 | 481 |
| Theme | 3.07 | 306 |
Overall, great start, nice job.
I love the evolution mechanic, but it feels depressing to have to kill yourself to get stronger. I can immediately think of two ways to solve this:
1. Have the options always being visible so the player can spend his XP at any point. The problem with this is that evolution doesn't exactly work that way.
2. Make "waves" of enemies, and have the upgrade phase between those waves. I like this one, because it would be as if each wave is fought by the next generation.
One last thought: The movement controls would be more enjoyable for me if you had used the Asteroids-style RotateCCW/Forward/RotateCW controls instead of left/up/down/right.
Overall, this was a very good game that I believe could take up hours of my day after a little polish. Nice job!
small hint for next time: zxc is bad for some non-english keyboards ;)
Kudos for chosing Lamarckian Evolution as theme, you're the only one so far I can tell :)
Also: Why does it have to be XCZ? You do realize that the Z-key is half across the layout in international keyboards. It is /physically painful/ to play this.