Eat, Spawn, and Die - Organism Generator by SpikyCaterpillar
There was originally going to be eating and death involved, but instead I wound up just writing a genome simulator and building a (rather bare) world to walk, swim, and fall around in.
(Tarball that actually includes DejaVuSans and worldmap.py now up on the website.)
(Tarball that actually includes DejaVuSans and worldmap.py now up on the website.)
| Source | http://spikycaterpillar.com/eat_spawn_die/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-24/?action=preview&uid=16530 |
Good luck getting people to play it.
But while I believe there's no harm done here, you could try and package this into a nice exe (unless you're on linux-only environment, but then - some virtual machine would do), or at the very least, write what are the keys to use in your game. I had to dig in your source to check what I can do. Some hints:
p: load slot
s: save slot
b: doesn't work :P
m: mutate current organism
1-9: select mutated organism
space: start playing (arrows: movement, pgup/pgdown: dive up/down, +/-: zoom in/out)
I like where this was going, although it's definitely not finished. But it's not unplayable. You did implement a lot of features - shame you didn't manage to finish, but the idea was pretty cool. Mutation stuff seems to work quite well, as well as moving/swimming in the world. This might have been a little too much for LD, but I believe you were onto something really interesting. Maybe try to finish it as a post-compo? I would gladly try this one out again.