{"author_link":"\/author\/sethr\/","author_name":"SethR","author_uid":"17","comments":[{"author_name":"PoV","author_uid":"19","time":"Aug 27, 2012 @ 4:04am","epoch":1346039940,"text":"Neat. I like it. Day 24."},{"author_name":"yetanother","author_uid":"14706","time":"Aug 27, 2012 @ 11:25pm","epoch":1346109600,"text":"Hard game. Interesting concept."},{"author_name":"vigrid","author_uid":"10441","time":"Aug 27, 2012 @ 11:29pm","epoch":1346109840,"text":"Nice, innovative idea. Would make a very fun game on a touch enabled device."},{"author_name":"Mach60KAS","author_uid":"5788","time":"Aug 27, 2012 @ 11:31pm","epoch":1346109960,"text":"Seems really quite interesting - I couldn't make it past day 3 though. :P The concept of expanding a city in space is pretty neat I must admit."},{"author_name":"NiceAlexanderAS","author_uid":"7045","time":"Aug 27, 2012 @ 11:31pm","epoch":1346109960,"text":"I like the concept of the game, i love when games have some srategy involved!! :)"},{"author_name":"sfernald","author_uid":"258","time":"Aug 27, 2012 @ 11:32pm","epoch":1346110020,"text":"Liked this one a lot. Really nice work. Graphics, sound and game play polish. It was an interesting concept. Seems really hard though to survive a wave."},{"author_name":"kratorspore","author_uid":"6762","time":"Aug 27, 2012 @ 11:57pm","epoch":1346111520,"text":"Really enjoyed this game, nice mechanics implemented very well. I cool twist on TD + asteroids!"},{"author_name":"Ponte","author_uid":"12666","time":"Aug 28, 2012 @ 12:21am","epoch":1346112960,"text":"Great idea but really hard!"},{"author_name":"recursor","author_uid":"1105","time":"Aug 28, 2012 @ 1:49am","epoch":1346118240,"text":"A couple of things:\r<br\/>Some of the asteroids were a bit dark and hard for me to see. I wish you had a bit more control over where to put the blocks, but I guess that is the 'evolution' part of the game. Pretty neat concept, and well done. I agree with a previous comment that this could make a really cool android\/Ipad game. Also I've been meaning to look at your Proton SDK and the source to this game will be a great place to start learning. Thanks for that."},{"author_name":"nuria","author_uid":"4978","time":"Aug 28, 2012 @ 4:01am","epoch":1346126160,"text":"Cool game! Original too. I agree with the asteroids being too dark. Everything else seems pretty good, great job!"},{"author_name":"Maikeroppi","author_uid":"2905","time":"Aug 28, 2012 @ 4:59am","epoch":1346129640,"text":"Interesting concept. I played the web version.\r<br\/>\r<br\/>A few things:\r<br\/>-With asteroids coming from every direction and a limited number of firing directions, passing a day seems almost luck based on your setup and the incoming asteroids.\r<br\/>-Firing and destroying your own station parts is just not fun in my opinion.\r<br\/>\r<br\/>Nifty things:\r<br\/>-The idea of defending a station in space is neat.\r<br\/>-Firing at asteroids is fun. Maybe have a rotatable turret or something so you could hit asteroids coming from multiple directions?\r<br\/>-I like the idea of building up a station. A little bit of input into how the station is constructed would be nice."},{"author_name":"X-0ut","author_uid":"12","time":"Aug 28, 2012 @ 9:10am","epoch":1346144700,"text":"Very good and very tough, this one is worth coming back too."},{"author_name":"X-0ut","author_uid":"12","time":"Aug 28, 2012 @ 9:16am","epoch":1346145060,"text":"Oh I just want to add, the music is very atmospheric and adds a lot to the mood."},{"author_name":"timtipgames","author_uid":"15341","time":"Aug 28, 2012 @ 9:45am","epoch":1346146800,"text":"Nice game. I also liked the tactical possibilities. I didn't like that my guns could shoot my city ;)"},{"author_name":"Brassawiking","author_uid":"13137","time":"Aug 28, 2012 @ 6:54pm","epoch":1346179740,"text":"Love the intro music, it was really good. It can become really good with some tweaking. Did not like that I had to press the turrets for them to fire, rather macro manage or something instead. The turrets could perhaps have a fire zone instead of a line."},{"author_name":"Brassawiking","author_uid":"13137","time":"Aug 28, 2012 @ 6:56pm","epoch":1346179860,"text":"It would also be nice if you could pan around and zoom, had a hard time seeing the blocks when the plan buttons blocked the view."},{"author_name":"vilya","author_uid":"10456","time":"Aug 30, 2012 @ 12:23pm","epoch":1346329080,"text":"Interesting. First impression was that it was just down to luck in choosing the right configuration for your space station and I kinda dismissed it. It wasn't until my second go that I started to appreciate the depth and the amount of control you do have.\r<br\/>\r<br\/>It does still feel a bit dependent on luck. Perhaps if you could rotate the space station to try to bring your guns to bear on the asteroids it would work a bit better?\r<br\/>\r<br\/>Great job on the music, btw!"},{"author_name":"Lucariatias","author_uid":"14242","time":"Aug 30, 2012 @ 4:35pm","epoch":1346344200,"text":"Great game, though really hard.\r<br\/>Nice graphical style, possibly inspired by games like Vector TD or Captain Forever?\r<br\/>Ambient music style fits the game.\r<br\/>Highly innovative and fun.\r<br\/>If I were to suggest improvements:\r<br\/>Add &quot;pause&quot; button. It's annoying when you get a message from your friend and they expect a reply... but you can't pause the game.\r<br\/>Add different difficulty levels. At the moment, it's really hard! I managed about day 3, max!\r<br\/>Stop guns from pointing at each other. It's really irritating to have to shoot through your city to get a specific direction."},{"author_name":"rwos","author_uid":"14690","time":"Aug 31, 2012 @ 6:38pm","epoch":1346437980,"text":"It's very well done - sound and graphics both are simple, but in a good way. I also like the general idea a lot - it's like tower defense, except that it isn't :-) Always nice to see some new ideas implemented!\r<br\/>\r<br\/>My biggest problem is that winning seems to depend too much on pure luck (that, or I'm just *very* bad). I'd like to have more interactivity in it. Maybe being able to move the cannons on the towers would already be enough."},{"author_name":"chardish","author_uid":"3946","time":"Sep 2, 2012 @ 8:58am","epoch":1346575980,"text":"Mostly luck-based? I'm not sure. Either way, I love the mood. Great graphics and audio, too."},{"author_name":"McFunkypants","author_uid":"2297","time":"Sep 6, 2012 @ 11:45pm","epoch":1346974800,"text":"Really cool idea. I'd love to see it fleshed out more. In particular, I found some of the objects a bit hard to see. It ran like butter on my flash. Keep up the fantastic work!"},{"author_name":"Puzzlem00n","author_uid":"11003","time":"Sep 16, 2012 @ 9:26pm","epoch":1347830460,"text":"That ending song is the next big thing."}],"images":["ld24\/17-eee71e364ad32977cc5c28a17074c10b.jpg","ld24\/17-cd5db127bc7ff1e674c36f6eef0846b5.jpg","ld24\/17-9ac34d8814476af0b2487ab661f4374f.jpg"],"links":[{"url":"http:\/\/www.rtsoft.com\/48\/ld24.html","text":"Web (Flash)"},{"url":"http:\/\/www.rtsoft.com\/48\/SethR_SocketCity_LD24_windows.zip","text":"Windows"},{"url":"http:\/\/www.codedojo.com\/?p=1605","text":"Post Mortem Article"},{"url":"http:\/\/www.rtsoft.com\/48\/RTSocketCity_Source_08_27.zip","text":"Source"}],"metadata":{"g_key":"29129","g_author":"17","g_event":"LD24","g_eventkey":"12","g_subevent":"COMPO","g_urlkey":"29159","g_title":"Socket City","g_status":"UCHK1","g_place":"61","g_commentcount":"22","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/163678\/17-shot0.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/163678\/17-shot1.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/163678\/17-shot2.jpg-eq-900-500.jpg"],"text":"Note: Flash version works but has minor music\/audio\/speed issues.. recommend the Windows download!\r\n\r\nYou are the administrator of Space City!  But it's not a vacation, you'll have to use a mixture of strategy, reflexes and good luck to keep the station healthy.\r\n\r\nSurvive ten days to win a tribute song and poem.\r\n\r\n-Seth ( seth@rtsoft.com )\r\n\r\nWindows and Flash version available.  If Flash is too slow, try the native Windows version for super speed.\r\n\r\nTools used: Proton SDK ( www.protonsdk.com ), Visual C++, , GarageBand iOS with cheapo midi keyboard that plugs in via the camera connector kit, SoundForge, Photoshop, sfxr<\/p>","title":"Socket City"}