RPS Evolution by TentacleNoises

[raw]
made by TentacleNoises for LD24 (COMPO)
I wasn't happy with how this finished up. No sound and no different enemies or ending. I play TI2 for not finishing completely, but the game is in working order.

The combat is Rock Paper Scissor based with 'charges' which you must rest to regain more. You gain exp which increases your damage, defence and maximum hp.

The 5 levels represent Very Easy, through to Very Hard, all of them scale with your stats.

I apologize again for the lack of completeness D: This turned into more a practise of programming then a game creation~

I livestreamed the whole thing, which can be viewed at http://www.twitch.tv/tentaclenoises under videos.

I will also have a timelapse up of the whole thing! will update this when it is done.

Feedback

TehSkull
28. Aug 2012 · 20:36 UTC
Neat idea, but it should be made more clear what beats what.
jprogman
14. Sep 2012 · 21:36 UTC
I really think this uses the rock-paper-scissors format; except you have colors. I find this game enjoyable after learning how to play. VERY trippy colors I may add!
BMacIntosh
16. Sep 2012 · 18:05 UTC
I liked the graphical style, it was very smooth. Obviously, you didn't implement the instructions screen, but your description seemed to be sufficient. There didn't seem to be much feedback on whether I won or lost (any given round or the entire game).