{"author_link":"\/author\/craio95\/","author_name":"craio95","author_uid":"15424","comments":[{"author_name":"Yann","author_uid":"5046","time":"Aug 28, 2012 @ 8:41am","epoch":1346142960,"text":"Hmmm I'd say the evolution theme would have made a little bit more sense if the character were evolving through the levels. Here only the levels evolve (:\r<br\/>Stamina limitation doesn't add much challenge in the game, just forces the player to stop what he is doing for a while. If you could find a challenge that would use that it might get more interesting, and the stamina decrease rate and max stamina could be something that evolves.\r<br\/>It seems to me that the fact that you have to get all the DNA and not just reach the warp to clear the level would go with a platform\/puzzle game style. So you could add some sequences of choice where the challenge would be to find how to reach all the DNA. For now it's pretty straightforward.\r<br\/>Anyway, the graphics are nice and consistant and the controls are ok."},{"author_name":"craio95","author_uid":"15424","time":"Aug 28, 2012 @ 12:21pm","epoch":1346156160,"text":"All the things you said above were intended when I made the dev doc, but considering I started to learn programming 2 years ago and that is my first game, I didn't have the time to implement everything. As it says after the last map, it is still in Alpha. Thank you for your feedback. :D"},{"author_name":"UntitledQ","author_uid":"12291","time":"Aug 29, 2012 @ 6:13pm","epoch":1346263680,"text":"I have two suggestions:\r<br\/>- Display the stamina as bar so I can easily tell how much I have left from the corner of my eye\r<br\/>- Add some kind of visual cue to sprinting like a slightly different or faster animation. At times I had difficulties noticing when I stopped sprinting (this might actually already be solved by a stamina bar).\r<br\/>\r<br\/>Anyway, all-round a solid very simple entry!"},{"author_name":"jprogman","author_uid":"15225","time":"Aug 29, 2012 @ 6:47pm","epoch":1346265720,"text":"Pretty cool game except I can't really see how it fits the evolution theme. I know you have to collect DNA, but I think my player remains the same throughout."},{"author_name":"azurenimbus","author_uid":"12119","time":"Sep 4, 2012 @ 8:23pm","epoch":1346789880,"text":"Nice game. Some more variety in the gameplay could help it from getting monotonous. :) Good going, wanna see more of it and hope you'll come back next time."}],"images":["ld24\/15424-c6b0e04aa8d0d56f05dbce51443eed23.jpg"],"links":[{"url":"http:\/\/www.mediafire.com\/?q9bxzdc02bdddyv","text":"Windows Vista\/7\/8"},{"url":"http:\/\/www.mediafire.com\/?aqh74urwu30nncg","text":"Windows XP"},{"url":"http:\/\/www.mediafire.com\/?pypt5jkuscc2he9","text":"Source"}],"metadata":{"g_key":"29123","g_author":"15424","g_event":"LD24","g_eventkey":"12","g_subevent":"JAM","g_urlkey":"29153","g_title":"Jim's Quest","g_status":"UCHK1","g_place":"99999","g_commentcount":"5","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/163678\/15424-shot0.png-eq-900-500.jpg"],"text":"Jim's Quest, developed by craio95 for Ludum Dare 24 Jam. Programmed in C++ and SDL, compiled with Microsoft Visual Studio 2012, graphics made in PyxelEdit, sound created in Bfxr. System requirements: Microsoft Windows XP (may or may not work, tests have been inconclusive) and above, .NET framework 4 (not sure if required).\r\n\r\nMy first Ludum Dare ever and my first serious game project ever, so yeah... It's not that good. You are Jim, an adult trapped in a kid's body. To \"evolve\" you need to collect all the DNA found within the levels. For controls, read in-game help. This is just an alpha version. I will continue to develop it until I finish it.<\/p>","title":"Jim's Quest"}