Fluff by someone

[raw]
made by someone for LD24 (COMPO)
You play as a cute ball of fluff and have to collect coins due to last minute must add an objective rush.
You need to evolve to navigate the level in different ways.

Unfortunately the full evolution mechanism is unfinished but you can evolve into two of the potential forms.

Maybe I should have started earlier, oh well. Its ok for a 14 hour game.

Ratings

Coolness 87% 2
Overall 3.50 112
Audio 2.89 205
Fun 3.50 79
Graphics 3.09 312
Humor 2.23 311
Innovation 3.16 244
Mood 2.93 226
Theme 3.41 182

Feedback

SecondDimension
29. Aug 2012 · 21:14 UTC
I know you said this only took 14 hours, and you can tell it's not finished, but I still think it's really good. When I got those little legs and realised I could walk up walls, that was cool!
metaldemon
30. Aug 2012 · 14:41 UTC
awesome game. I first got stuck in the water. then i grew legs and walked in it :) awesome! i enjoyed this game very much!
AdventureIslands
30. Aug 2012 · 18:16 UTC
Nice work for such a short time, I didn't get very far, but the wall walking ability was very cool.
pereubu
31. Aug 2012 · 11:32 UTC
nice and polished concept for a 14h jam, liked it a lot :D
yosh
03. Sep 2012 · 01:51 UTC
Your engine is pretty well design for such a short time! Too bad you couldn't end it the way you would like to.
clavicarius
03. Sep 2012 · 05:14 UTC
The little bouncing ball has so much character in its movement. Make a whole game about that. Forget the evolution. Let me bounce and roll around with glee.
neocrey
03. Sep 2012 · 09:46 UTC
That was awesome! I lost feeling of time when played your game! Fantastic idea and work!
kato9
03. Sep 2012 · 23:45 UTC
Solid effort! While the 'collect a bunch of coins for no reason' aspect of it isn't so interesting, the evolution mechanics are quite good.
harusame
04. Sep 2012 · 21:42 UTC
Fun game :) I like evolutions and music :) Graphics are pretty, nice game.
aitorman
05. Sep 2012 · 14:06 UTC
Very great game! It's really great after playing it for a while and you get the abilities, but The first creature's controls are very frustating, because it's always mini-jumping and you can't do the big jump when you want
SaintHeiser
06. Sep 2012 · 07:56 UTC
Nice concept! Like the spider mode=)
But in this game there are moments when I took an unnecessary improvement, I can't get further.
sev_inf
09. Sep 2012 · 13:09 UTC
Good job! Looks pretty complete.
Qaterknan
09. Sep 2012 · 13:17 UTC
I didnt understand which pills to take and then i got trapped accidentally. But I really like the spider-thingy mutation :)
goffmog
09. Sep 2012 · 16:46 UTC
Finish this please!!! The bits that can be played are briliant and the platforming mechanics are extremely satisfying - one of the best LD entries I've ever played. The music is awesome.
Ken Reismann
10. Sep 2012 · 19:24 UTC
Please finish this, it is very good and has a lot of potential to become excellent. :-)
davisan
11. Sep 2012 · 16:23 UTC
Very good!
Yapikom
11. Sep 2012 · 16:46 UTC
Hi.
The walking mode feels and looks (and sounds!) really great (flying not so much) and the standard mode is kinda cute.

I think this could be a great metroidvania/puzzle game with more work.
creative630
14. Sep 2012 · 11:23 UTC
Pretty cool design. I liked the spider legs, I couldn't get out of the small area once you got the wings. You could tweak the level design a little to help explain the evolution rather than the dumb luck approache.
matheod
15. Sep 2012 · 21:02 UTC
Yes please finish it !
I love the spider evolution :D
RawBits
16. Sep 2012 · 05:52 UTC
I love the idea. In jumping mode there are times when it isn't reacting correctly and flying upwards is very slow. But I think this deservs a post-compo version!
Yoni
17. Sep 2012 · 17:35 UTC
Can't wait to play the finished game!
tumoxep
17. Sep 2012 · 20:54 UTC
Omg it's awesome. Five's in all fields.