ALLEL by rodrigomotta

[raw]
made by rodrigomotta for LD24 (JAM)
So, this is the result of our first participation in the Ludum Dare game jam. The game is a shooter with microscopic evolution of single-celled creatures, called allels, or something. We liked the final result because the gameplay was very fun and frenetic, and the theme "evolution" was very present: evolve to survive. The survival of their species depends on how much you evolve. It was a fun work made by just two guys, that's it.

To play Allel, use WASD to control the character and shoot everything that moves using the mouse button.

* Cool graphics and animations;
* Frenetic gameplay;
* Balancing to play forever and ever;
* Original soundtrack;

Coming soon:

* Autofire;
* Leaderboard;

Bugs:

- Enemies "recede" and AI;
- Character shoot after 5 evolutions;

Ratings

Coolness 59% 3
Overall(Jam) 3.65 32
Audio(Jam) 3.39 64
Fun(Jam) 3.69 17
Graphics(Jam) 3.82 64
Humor(Jam) 1.96 164
Innovation(Jam) 2.97 109
Mood(Jam) 3.27 55
Theme(Jam) 3.91 15

Feedback

LuizHGMonclar
28. Aug 2012 路 02:36 UTC
Lvl 19, 1min30s, 912 score :D I liked it! My hand got a little tired of clicking like a maniac! I really enjoyed the sountrack and the visuals!

Great Job! :} Pretty fun!
Drabiter
28. Aug 2012 路 04:13 UTC
Lvl 13, 55s, 286. The game is very well polished, both art and sounds. The theme macthes too.
eyehawk
28. Aug 2012 路 09:38 UTC
Cool game, I always love robotron/geometry war type games - in fact my entry is the same. The only thing that needs fixing is you really need autofire, which is ironically is the same thing I should have added to my own game:)
馃帳 rodrigomotta
28. Aug 2012 路 13:36 UTC
@LuizHGMonclar Thanks man, I love your game! So strange and beautiful.

@Drabiter Thanks man! =) I play your game too.

@eyhawk I love these games too. Really, I wll put the autofire in the game today. DUDE, your game is so AMAZING! I Love it.
CapGrip
28. Aug 2012 路 14:37 UTC
Very well done! Quite simple, funny and frenetic, loved it!
Lvl 50, 3min42s >D
Is there an end?
馃帳 rodrigomotta
28. Aug 2012 路 14:39 UTC
@CapGrip: No, we need se this game with joypads. =) Thanks, bro.
FrederickK
28. Aug 2012 路 17:38 UTC
Great graphics and simple gameplay. I liked it!
Adbook
29. Aug 2012 路 08:01 UTC
Great game !
馃帳 rodrigomotta
29. Aug 2012 路 13:47 UTC
@FrederickK: Thank you man! This is own goal. =)

@Adbook: Thank you!
SaintHeiser
29. Aug 2012 路 14:11 UTC
Good game. And good playing around theme. But so fast gameplay for me... but very addictive. Good job, man!
amidos2006
29. Aug 2012 路 15:59 UTC
nice game :) I love it :)
chambers
30. Aug 2012 路 03:10 UTC
Great game, very well balanced and very good looking. I liked the fact that the enemies can also absorb power-ups, it adds a lot of depth to an otherwise simple game.

The only criticism I have is that pressing the mouse button repeatedly is very unconfortable (not to mention it's bad for our health, and for the mouse >_>), if you could fire continuously by keeping the mouse button pressed, this would be a 10/10 game (I'd definitely play it again if you change that!)
Christina Antoinette Neofotistou
30. Aug 2012 路 13:22 UTC
very very fun! I especially like the point where you shoot huge bullets :)
matthias_zarzecki
31. Aug 2012 路 22:39 UTC
Impressive twin-stick-shooter! Love the presentation, from the graphics to the sound.

One minor quibble is the pick-ups looking very similar to the enemies. You aren't naturally inclined to pick them up. I also believe enemy-ai could've gotten more self-growing itself, that would be a lot of fun :)
馃帳 rodrigomotta
01. Sep 2012 路 00:06 UTC
@amidos2006: Thank you man! =)

@chambers: Thanks. Yes, the prototype some problems. We already include the autofire. We will update this weekend. Thanks for "10/10" =)

@Christina: hhahah thanks! I think this game is very fun too.

@matthias: Thanks dude. Yes, the enemies AI need be fixed. The enemies behavior must be exactly equal to the "character". =)
DaviDeMo
01. Sep 2012 路 00:44 UTC
easy, fast and hard =O fun game, really.
馃帳 rodrigomotta
01. Sep 2012 路 00:48 UTC
@DaviDeMo: huashusahua great definition! ;D
sP0CkEr2
01. Sep 2012 路 00:49 UTC
great game -- perfect for the theme
馃帳 rodrigomotta
01. Sep 2012 路 00:50 UTC
@sP0CkEr2: Thanks man. We try make a fun game! o/
Jezzamon
01. Sep 2012 路 02:45 UTC
Cool
馃帳 rodrigomotta
01. Sep 2012 路 02:59 UTC
@Jezzamon: Hi, man. Thank you!
zatyka
01. Sep 2012 路 04:05 UTC
Very cool game. As others have said, autofire would make it much better.
馃帳 rodrigomotta
01. Sep 2012 路 04:53 UTC
Yes @zatyka, we will upgrade this weekend with autofire. =)
Oye Beto
01. Sep 2012 路 05:02 UTC
The background looks very cool :D
I wish I could keep shooting with a sustained click.
sev_inf
01. Sep 2012 路 14:14 UTC
Difficult at first, but very addictive.
Igor Silva
01. Sep 2012 路 16:23 UTC
Muito bom, mais um grupo brasileiro participando, isso 茅 bem legal para o mercado brasileiro de games, o jogo ficou bem legal, a arte ficou show, eu achei a ideia tambem muito boa.Depois da uma olhada no meu, sou estudante de programa莽茫o no colegio NAVE no rio de janeiro
90sml
01. Sep 2012 路 18:38 UTC
Cool game, i enjoyed playing it even if the difficulty is a bit frustrating (especially the annoying sound when you lose an evolution :p)
bobiniki
01. Sep 2012 路 18:53 UTC
Nice game. I like the mechanic, but I don't know why it runs so slow... It was barely playable for me :/
juaxix
01. Sep 2012 路 23:39 UTC
When you are 4cells and fire 4 balls I guess that their powerattack is less than when you are bigger and only throw one ball, isnt it?
so much clicking , lol
zkenshin
01. Sep 2012 路 23:39 UTC
Level 80, 10min10s, 29120 when I finally decided to call it quits ;D Nice game :)
馃帳 rodrigomotta
02. Sep 2012 路 01:04 UTC
@Oye Beto: Thanks. I lost time in the background because it is the only visual element of the game, besides the characters. Its very important. Autofire is coming. =)

@sev_inf: Thanks, i like addictive games. ;D
馃帳 rodrigomotta
02. Sep 2012 路 01:09 UTC
@Igor Silva: Avaliei seu jogo. Muito legal. Obrigado pelos coment谩rios. =)
馃帳 rodrigomotta
02. Sep 2012 路 01:14 UTC
@90sml: hahahah thanks! Really, the game must be balance. I will fix this soon.

@bobiniki: slow? oh, god. I dont understand. Sorry.

@juaxix: hshuahua no no, its a bug. Sorry. =)

@zkenshin: Oh my god, level 80? You must play this game when we upgrade with leaderboard.
thewiseguy99
02. Sep 2012 路 22:53 UTC
Fast paced and fun!!! OMG my hands are sore with playing (but in a good way). Simple concept (sometimes those are the best) executed well. Your proposed autofire addition would be awesome! Well done!
tomhunt
08. Sep 2012 路 02:34 UTC
the framerate seemed a bit jerky to me for an arcade game. i thought the sound was pretty good, and the swirly background added a nice bit of atmosphere.
馃帳 rodrigomotta
16. Sep 2012 路 18:41 UTC
@thewiseguy99: hasshuauh thanks man. I think made a fun game, really. And I will develop this game, for real.

@tomhunt: I love the background too. ;D