WTF Aliens!? by Gaeel
Running this game:
If you want the Windows version, just download, unzip and click on the WTFAliens.exe icon
If you want to run this game via Love2D, make sure you have version 0.8 and that it works correctly.
I know I know, it's not obvious how this is about evolution.
I WAS going to make the ship EVOLVE with the music, but I ran out of time.
But you know what bro? It's cool, I got this...
The aliens in this game are the aliens you failed to contain in OMFG Aliens! (my LD#21 entry) and they've evolved... Maybe?
Anyway, in this Rythm/Shooter game, you go for HIGH SCORES, tap direction and action in sync with the beat for EXTRA AWESOME POINT VALUES! Combo Aliens in a single shot, pump up that SYNC bar and charge up to blast away with bigger shots. And if things get TOO hectic, use a PULSE WAVE to clear the screen.
Controls : Just press whatever keys you feel best represent a direction and ACTION setup, I got this...
Updates : I TOTALLY fixed that bug where the thing didn't work on Windows, and also a little bug with the particles on fast machines.
There was this one bug were the aliens were like "Yo, we're going to spawn SUPER fast, like 2 fast 4 you, bro!" and it's cause I'm all like "TO THE MAX" with my math.max() command, but I was supposed to be all math.min(). Now aliens won't be DOUCHEBAGS when you're being too AWESOME!
Apparently there's also a bug where everything goes "Yeah, but NO, bro.." and locks up like a deer in headlights.
I think I TOTALLY fixed this. I messed with sound retriggering and got it to be COOL when SHOOT sounds were SPAMMED.
If it still decides it's going to be UNCOOL and locks up on you, let me know and I'll tell it who's BOSS!
If you want the Windows version, just download, unzip and click on the WTFAliens.exe icon
If you want to run this game via Love2D, make sure you have version 0.8 and that it works correctly.
I know I know, it's not obvious how this is about evolution.
I WAS going to make the ship EVOLVE with the music, but I ran out of time.
But you know what bro? It's cool, I got this...
The aliens in this game are the aliens you failed to contain in OMFG Aliens! (my LD#21 entry) and they've evolved... Maybe?
Anyway, in this Rythm/Shooter game, you go for HIGH SCORES, tap direction and action in sync with the beat for EXTRA AWESOME POINT VALUES! Combo Aliens in a single shot, pump up that SYNC bar and charge up to blast away with bigger shots. And if things get TOO hectic, use a PULSE WAVE to clear the screen.
Controls : Just press whatever keys you feel best represent a direction and ACTION setup, I got this...
Updates : I TOTALLY fixed that bug where the thing didn't work on Windows, and also a little bug with the particles on fast machines.
There was this one bug were the aliens were like "Yo, we're going to spawn SUPER fast, like 2 fast 4 you, bro!" and it's cause I'm all like "TO THE MAX" with my math.max() command, but I was supposed to be all math.min(). Now aliens won't be DOUCHEBAGS when you're being too AWESOME!
Apparently there's also a bug where everything goes "Yeah, but NO, bro.." and locks up like a deer in headlights.
I think I TOTALLY fixed this. I messed with sound retriggering and got it to be COOL when SHOOT sounds were SPAMMED.
If it still decides it's going to be UNCOOL and locks up on you, let me know and I'll tell it who's BOSS!
Ratings
| Coolness | 61% | 3 |
| Overall | 3.42 | 145 |
| Audio | 3.66 | 39 |
| Fun | 3.33 | 130 |
| Graphics | 3.77 | 103 |
| Humor | 3.22 | 77 |
| Innovation | 3.53 | 111 |
| Mood | 3.10 | 152 |
| Theme | 1.67 | 718 |
As for the crash after a few minutes of play, I'm looking into it. I suspect an infinite loop, but I can't seem to figure WHAT is looping and WHY
If you get a crash now, please let me know, and thank you for your patience.
A rythm/shooter... that's new to me. xD
It made an interesting combination. =D
Error: [string "music.lua"]:21: attempt to call method 'tell' (a nil value)
stack traceback:
[string "music.lua"]:21: in function 'update'
[string "game.lua"]:74: in function '?'
[string "gamestate.lua"]:84: in function 'update'
[string "main.lua"]:64: in function 'update'
[string "boot.lua"]:320: in function <[string "boot.lua"]:308>
[C]: in function 'xpcall'
Cool game.
Polished, fun, beautiful, great sound... Well, too bad you didn't have the time to make the ship EVOLVE :p
Prefered entry so far.
BTW, the Sync meter is REALLY pessimistic, if I set it to what it SHOULD show, the variations are about 3 to 4 pixels, so you're actually doing much better than you think. Half way is already good.
Try tapping your movement keys in sync with the beat, that's the fastest you can and will ever need to go.