Aggrandize by moomoo112
Not what I intended the end result to be. Went through several revisions of concept and ending up as.. this.
You have to "evolve" into a serial killer, I guess..
The goal was to have upgrades to the player as time went on, but fixing the movement took up too much time..
Available only for android.
QR added in screenshots straight to .apk download
You have to "evolve" into a serial killer, I guess..
The goal was to have upgrades to the player as time went on, but fixing the movement took up too much time..
Available only for android.
QR added in screenshots straight to .apk download
| Android | http://www.phaze.host-ed.me/ld24/Aggrandize.apk |
| Source | http://www.phaze.host-ed.me/ld24/Aggrandize_source.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-24/?action=preview&uid=11665 |
Ratings
| Coolness | 71% | 3 |
| Overall(Jam) | 2.50 | 228 |
| Audio(Jam) | 1.36 | 214 |
| Fun(Jam) | 1.96 | 247 |
| Graphics(Jam) | 2.35 | 226 |
| Humor(Jam) | 1.47 | 208 |
| Innovation(Jam) | 2.54 | 183 |
| Mood(Jam) | 2.18 | 215 |
| Theme(Jam) | 1.83 | 242 |
I hit a bug where the map flashed on either side of the yellow line. The controls are not refined.
the attack definitely sucks and will be changed in a post-compo version, in fact the whole killing thing will be revamped, and a map added cuz i don't think any of you know where the white npc are..
I like the visual style though a little confusing, took me little time to figure walls, doors and trees out. =)
Next time try to get a larger audience!
controls and color are on that list of revamps too..
And it doesn't end, you can't win, nor die for that matter..
The map is not dynamic, I had someone paint it for me, so the mistakes are just funny to find, and the whole thing will be reworked anyways, along with better explanation of what's happening.
And josh@d, no I can't, I didn't use an engine for this, I coded everything myself in android's java, if you look at the source it is an Eclipse project.
Liked that it was for android, going to take a look at your source now ;)