Terminal Life by Sidlis
Simple Flash-based game with randomly placed (and timed) food drops for a bug to eat in order to evolve into a bigger bug -- if you last that long.
===Instructions===
-- Over time, your health will drain.
-- Eat blue food to survive; red food hurts you.
-- The more you eat, the longer you will last; at 25 food, you will evolve: slower movement speed and faster health drain.
===Keys===
Enter: Starts game
Arrow Keys: Movement
Escape: Restarts game on end screen
Made using FlashDevelop + Flixel for code and art generated in Paint.Net.
===Instructions===
-- Over time, your health will drain.
-- Eat blue food to survive; red food hurts you.
-- The more you eat, the longer you will last; at 25 food, you will evolve: slower movement speed and faster health drain.
===Keys===
Enter: Starts game
Arrow Keys: Movement
Escape: Restarts game on end screen
Made using FlashDevelop + Flixel for code and art generated in Paint.Net.
Feedback
Senekis
27. Aug 2012 · 03:15 UTC
Please include WASD controls.
leafo
30. Aug 2012 · 16:29 UTC
Simple idea but nice. It becomes hard when you evolve. I think some sound would really tie it together.
thewiseguy99
18. Sep 2012 · 00:48 UTC
Controls were a bit tricky, would have been nice to allow bot x & y movement at the same time. Felt a bit like tron cycles trying to move around. Otherwise nice game.