Aargh, Invaders by HeavyMetalKid
Aargh, Invaders!
Wave after wave of enemy ships, Every 10 waves brings a new generation evolved from the best waves of the last!
Wave after wave of enemy ships, Every 10 waves brings a new generation evolved from the best waves of the last!
| Java | http://louisfellows.com/ld48/AarghInvaders.zip |
| Source | https://github.com/louisfellows/Aargh-Invaders-LD24 |
| Original URL | https://ludumdare.com/compo/ludum-dare-24/?action=preview&uid=12372 |
Ratings
| Coolness | 24% | 957 |
| Overall | 2.54 | 598 |
| Fun | 3.08 | 222 |
| Graphics | 2.31 | 592 |
| Innovation | 1.92 | 717 |
| Theme | 2.38 | 571 |
Well, its reasonably fun. I really ain't feeling the "evolution" aspect to it though - I got to about generation 10 and it feels like pretty much the same thing constantly now. Also, I don't know if this is intentional or nor but... you can't get game over? I die, lose some score and continue on?
If that's fully intentional to be able to die an infinite number of times then cool, but then there's the problem that, either I got better or at the later waves the enemies give a greater score bonus, and unless I try to die I pretty much always am able to wrack up my score back to the positives (the penalty becomes too small)...
Sounds... ooh my my head, the same sfx 100,000 times. The sound works, but some variety would've been nice, perhaps with quieter sound, and some music, that would've been optimal.
Graphics are good, retro theme is appealing... the enemy ship design is the only thing looking rather weird but it's alrite.
Overall one of the best games I've played yet from sorting by "Least ratings" .
That was completely bonkers. The sound was loud and repetitive, but I actually think that added to the franticness. I had a blast :)