Dragon Knight by virtual_void

[raw]
made by virtual_void for LD35 (JAM)
Your goal is to breach the enemy's castle and take out the all mighty wizard. "Me and what army?" you might ask yourself. Well, you're alone, but you have a trick up you sleeves. If you pick up a dragonstone, you will morph into a dragon that can spit fire!

To play, download the .zip file, unzip it and launch the .exe

Use WASD to move, space to jump
Use left click to shoot fire/swing sword

Ratings

Coolness 52% 3
Overall(Jam) 2.68 1023
Audio(Jam) 2.27 666
Fun(Jam) 3.00 629
Graphics(Jam) 2.69 887
Humor(Jam) 2.47 529
Innovation(Jam) 2.44 972
Mood(Jam) 2.77 783
Theme(Jam) 3.20 655

Feedback

LastResortGames
19. Apr 2016 · 13:10 UTC
This is cute. Who can complain about bring able to turn into a dragon.
Flygamer101
19. Apr 2016 · 13:46 UTC
This was pretty cool. Nice graphics as well!
Hyve
19. Apr 2016 · 13:53 UTC
I really liked the concept for example of shifting into the dragon, and having the ability (or lack of) to do certain things, it was really good.

Overall though I feel the game lacked a few key features. There was no background music, and I wasn't 100% on the controls at first either.

Good game though! Keep it up!
SpareWizard
19. Apr 2016 · 15:24 UTC
It was fun turning into a dragon and destroying everything. I found the levels were a bit too straight forward, it would be good if you could save an orb for when you needed it.
Sir Magic
19. Apr 2016 · 17:38 UTC
I actually really like this but I can't turn around!
stoarch
20. Apr 2016 · 12:25 UTC
Good game. If I can flight as dragon it would be better and camera moves too close to edge, I must wait until it track me. If I move too fast - hazards pop out unexpectedly.
gurkenlabs
20. Apr 2016 · 16:36 UTC
Enjoyed the game! I think the sound effects need some polishing though.
fizzhog
20. Apr 2016 · 16:37 UTC
I enjoyed this. Fun. Liked the graphics. Probably a bit too easy - I'm pretty bad at reflex based games and I beat it fairly easily. I honestly think it would be worth developing further - more enemy types would be good.
glitchu
20. Apr 2016 · 16:40 UTC
While it was fun moonwalking as a Sir Knight and Mr.Dragon, there are a few problems with the collision detection and not being able to die afterwards. The wizard I felt needed to have some sort of projectile rather than 'if he attacks it will hit' to make it fair for the player. Otherwise it's hit and wait until he comes down at you. The levels are a bit too linear but overall nice work on the animation :)
Mieeh
20. Apr 2016 · 16:42 UTC
Simpel but cool! A cool little game. I got a little dissapointed when i realized that i couldn't fly with the dragon xD Other than that great job!
BubsyPoochies
26. Apr 2016 · 13:38 UTC
I like the game and the mechanics, but it needs to improve in some points. First point is the camera movement, it should follow more fast the character and it was no need for teletransportation in the flags, you can do it in a single level.
RttStudio
26. Apr 2016 · 16:03 UTC
It's funny cause my game is about a wizard defending is castle against knight xD Anyway really cool game, i would like to see some more advanced version of this project !
Rock Eaters
01. May 2016 · 05:18 UTC
Ilike you pixel characters the background should have been in the same style
TheMonsterFromTheDeep
09. May 2016 · 22:58 UTC
This is a good use of this theme - I personally find the theme kinda lame and you did something cool with it.