Cave of Hungry Alien by ilijabc
Introduction:
You are a captain of alien spacecraft which guards ugly green monster lock down deep in asteroid cave. One day beast gets very hungry, like it is EVOLVING...
Controls:
Only mouse is used for control. Exit game with ESC.
Left mouse button for move and right to release the box.
Only one level, I hope more will be included in post-mortem.
Settings:
See settings.ini for game configuration. Note that to change resolution you must set desktop=0 (this forces desktop resolution).
For developers:
Game is written in C++/OpenGL/GLFW/Box2D
Zip file contains Windows executable and Source files. GLFW must be installed to compile under windows. I have used MinGW gcc but should work on other compilers as well.
Linux version contains prebuild executable for ubuntu. Note that libglfw_dev must be install to compile under linux.
You are a captain of alien spacecraft which guards ugly green monster lock down deep in asteroid cave. One day beast gets very hungry, like it is EVOLVING...
Controls:
Only mouse is used for control. Exit game with ESC.
Left mouse button for move and right to release the box.
Only one level, I hope more will be included in post-mortem.
Settings:
See settings.ini for game configuration. Note that to change resolution you must set desktop=0 (this forces desktop resolution).
For developers:
Game is written in C++/OpenGL/GLFW/Box2D
Zip file contains Windows executable and Source files. GLFW must be installed to compile under windows. I have used MinGW gcc but should work on other compilers as well.
Linux version contains prebuild executable for ubuntu. Note that libglfw_dev must be install to compile under linux.
And surprising ending!
Good game!
but thats it.
just giving you a fair rating because it was the compo.
@Raptor85, I have uploaded linux version with libglfw.so.2. If have some problems try renaming it to libglfw.so or libglfw.so.2.6. I hope this will work for you.
LD_LIBRARY_PATH="./:$PATH" ./AlienCave
(you can toss this in a shell script when packing to make a executable that can just be double clicked or directly ran on any linux desktop using the local libs)
Playing it though, I gotta be honest aside from a one-liner about the alien evolving i didnt really see any theme tie-in, i can tell you had some fun with box2d though. The physics work well enough, and the controls are smooth, but the camera is a LOT slower than you move so you're always going off screen when moving! It's a nice start, would have liked to have more levels and some hazards to avoid though.
So I have been more focused on actual game engine and on parsing SVG so I could use Inkscape to design levels. I'll do more levels and upgrade gameplay in my spare time. For now, I just wanted to participate in LD event and share game code, hope someone can find it useful.