ROLL PAPER, ROLL!! by Lapinou

[raw]
made by Lapinou for LD24 (COMPO)
Made with unity, first Ludum Dare for me, very special and good experience.

Instructions are in the game, in "Play" mode you need to collect the pickup using the right color of roll, in "Zen" mode, just feel free to play with the rolls ;) !

Gameplay video : http://www.youtube.com/watch?v=cvL47UVpysA&feature=plcp
Time-lapse video : http://www.youtube.com/watch?v=TRcgLl3vYhc

UPDATE : NEW CONTROLS, GAME IS MUCH EASIER TO PLAY KNOW



INFORMATION : If you don't see the theme in this game, please make some research about the etymology of "evolution" (http://oxforddictionaries.com/definition/english/evolution?view=uk here for example if you're lazy :p ), or read the infos :)

Ratings

Coolness 100% 1
Overall 2.58 582
Audio 2.28 414
Fun 2.39 556
Graphics 3.02 342
Humor 2.02 395
Innovation 3.53 111
Mood 2.62 384
Theme 1.85 683

Feedback

Bemmu
27. Aug 2012 路 10:25 UTC
Web entry is 404.
Zccc
27. Aug 2012 路 10:37 UTC
I like it it's very colourful :)
Andrew
27. Aug 2012 路 11:14 UTC
More zen than I would have thought. Would be cool if the colors changed after each roll.
馃帳 Lapinou
27. Aug 2012 路 13:27 UTC
@Bemmu : I don't know why, seems to work with other people :/ ... But I'll upload it somewhere else, so just wait a little :)
eyehawk
28. Aug 2012 路 08:17 UTC
Really loved the setting on top of the mountain and the whole game concept was so unique, but I couldn't quite figure out how to play. Also just a suggestion, but perhaps next time swap out that scratching sound with something less grating - it was hard to listen to.
BNeutral
28. Aug 2012 路 08:25 UTC
GENIUS! Well it doesn't really have much to do with the theme, and it could use improvements pretty much everywhere, but the concept is brilliant, I applaud you good sir.
goerp
28. Aug 2012 路 13:28 UTC
Not really an evolution theme (unless I don't get it), but pretty.
Volute
28. Aug 2012 路 19:39 UTC
I couldn't figure out how to play but the atmosphere is nice :)
Skypeians
28. Aug 2012 路 19:56 UTC
Very Interesting I like it.
AaronGordon
28. Aug 2012 路 20:52 UTC
Very nice idea and simple mechanics. A bit clunky i found tho, and i'm not sure how this fits to the theme.
FireHawkSoftware
29. Aug 2012 路 02:40 UTC
you forgot that right click brings up the menu in the web player
馃帳 Lapinou
29. Aug 2012 路 06:58 UTC
@FireHawkSoftware : Thanks for the feedback, fixed on Web version ;)
Thomas Bowker
29. Aug 2012 路 07:10 UTC
Haha, I love it.
DaviDeMo
29. Aug 2012 路 08:37 UTC
pretty relaxing game =)
Ragzouken
29. Aug 2012 路 09:20 UTC
Very interesting idea, and the wind noises were nice. I found it quite difficult to actually achieve the goal though :(
ratking
29. Aug 2012 路 10:30 UTC
What a strange game! I iked the idea, although I don't get why you play it in the mountains?! ;)
馃帳 Lapinou
29. Aug 2012 路 11:06 UTC
@ratking : Well, no time to make a good environment, needed a skybox, like mountains and well, what a better place than mountain to make something roll :)
Maple
29. Aug 2012 路 13:10 UTC
I was able to get out of the boundary and walk all over the slope! Also, It's cool when you spawn heaps at a time and they fly through the air like a rainbow!
Jeremy1080
31. Aug 2012 路 05:24 UTC
So dang colorful!
zakchaos
31. Aug 2012 路 05:52 UTC
Though i don't understand what it had to do with the theme, it was a cool little graphics, / mechanic demo, that was very impressive and alot of fun to play with.
infernet89
31. Aug 2012 路 20:46 UTC
Interesting gameplay (and i assume that unfolding while rolling is a "evolution" movement.), very original!
samoojamies
02. Sep 2012 路 09:56 UTC
Fun concept. Always wanted to do that in real life lol. Controls are quite complicated first. Was hard to hit boxes if they were too high. Innovative little game nice job.
Jeremias
02. Sep 2012 路 16:50 UTC
Interesting (and crazy) idea. Did you update the controls within the 48 hour compo restrictions?
馃帳 Lapinou
03. Sep 2012 路 03:56 UTC
@Jeremias : No, unfortunately I deeply needed some sleep, so like I said in previous post, I've changed controls after the 48h. But I asked if it was ok to do so and they told me yes. Maybe Your post make me feel like I've missed something...??
Jeremias
03. Sep 2012 路 14:49 UTC
Don't want to denunciate you - who am I to apply the rules to others? ^^

In my personal opinion, controls are part of the game developement process mapped to 48 hours. I mean, heavy exceptions or corrupted controls so the game is really unplayable should be fixable. I already rated your game so my question was only for personal interest :)
馃帳 Lapinou
03. Sep 2012 路 18:30 UTC
Ok. Well, I didn't change or add any feature, it was only remapping cause the previous controls were totally bad in a way that players just can't play the game because of them.
(I hardly think that previous one were just a wall between the game and the players :/)

So to be clear, I've only changed some inputs, but if finally it was against the rule I swear that I didn't know that, I've made a post asking that before make the changes :/
moonmagic
15. Sep 2012 路 07:17 UTC
I like the colors all in my life.
thewiseguy99
17. Sep 2012 路 22:52 UTC
really nice looking game.