Manual Selection by pragmascript

[raw]
made by pragmascript for LD24 (COMPO)
Ant wars. Your team is blue.

- You can "clone" ants of your team by left-clicking on them
- You can place food on the ground by right-clicking
- Cloning and placing food drains energy (energy bar)
- Ants picking up food increases energy

Select the "fittest" ant to win against red.

You win by destroying the enemy hive or by killing all enemy ants.



have fun :)
pragmascript

Ratings

Coolness 44% 667
Overall 2.38 650
Audio 1.68 552
Fun 1.90 697
Graphics 2.85 400
Humor 1.25 611
Innovation 3.05 288
Mood 2.00 634
Theme 2.85 398

Feedback

Senekis
27. Aug 2012 · 05:46 UTC
I liked the concept, although I wasn't able to finish it; I had a good number of ants (more than twice the ones red had), yet they were just moving around instead of attacking the enemy.

I tried cloning the few ones who dared to go to the enemy base, but that didn't seem to change the behaviour.

Interesting concept nontheless. Nice job!
Gryxitl
29. Aug 2012 · 15:04 UTC
Interesting concept, simple, but I found myself staying with it for a while.

Behavior and selecting strongest was a bit random it seemed, wasn't much in the way of intelligent decisions, just pick the ones close to the enemy hive if they come back on screen.
Sgt Squirrelly
02. Sep 2012 · 01:30 UTC
I think I was a little lost. I created a large mass of ants, but I wasn't sure what to do from there.
Brassawiking
02. Sep 2012 · 16:12 UTC
Good idea, but I had no idea what I was doing. No clue what made something a fit ant. Need to tune down the chaos a bit.
SusanTheCat
02. Sep 2012 · 16:15 UTC
It was hard to click on the ants. It would be neat if you could hover over them to get their stats.
goerp
12. Sep 2012 · 19:57 UTC
after playing this game I wanted to dust of my old ant project and try to make something goodlooking like this. Inspirational. I did have I feeling for what the consequences of my actions were, but some more feedback would be nice. Stats or something of individual ants?