Galagapos by brackeen
Mutate some aliens and watch them fight.
The appearance of the aliens affect their speed, firepower, etc. (white aliens are fast, red are powerful, large aliens are slower, etc.).
In fight mode, click the screen to make it go faster.
Each level, the spaceship becomes more difficult. The game ends if the spaceship destroys all the aliens. There is no ending, you just see how many levels you can get to. I've been able to get to level 9.
The mutations are random, and there are virtually endless alien appearances. Fight mode is completely deterministic, though it may vary if the frame rate is low.
The appearance of the aliens affect their speed, firepower, etc. (white aliens are fast, red are powerful, large aliens are slower, etc.).
In fight mode, click the screen to make it go faster.
Each level, the spaceship becomes more difficult. The game ends if the spaceship destroys all the aliens. There is no ending, you just see how many levels you can get to. I've been able to get to level 9.
The mutations are random, and there are virtually endless alien appearances. Fight mode is completely deterministic, though it may vary if the frame rate is low.
| Web | http://pulp.io/evolution/ |
| Source | http://pulp.io/evolution/evolution.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-24/?action=preview&uid=8295 |
Ratings
| Coolness | 24% | 957 |
| Overall | 2.77 | 476 |
| Fun | 2.23 | 610 |
| Graphics | 3.08 | 317 |
| Innovation | 3.46 | 137 |
| Theme | 2.54 | 510 |
Other than that, the concept is nice and it's fun to play with the ships and look for a solid combination. (:
The game could be more interesting strategically if a. you knew what colors meant beyond the few examples you gave and b. the enemy (in this case the ship) had different characteristics per level so the goal would be to try and counter that specific ship type.