Revenge of the Loot by Hyve
Change Log: (20/04/16 @ 01:52 (BST))
- Fixed an issue preventing players from attacking Heroes.
- Fixed Hero A.I. crashes.
- Fixed several physics errors.
- Fixed incorrect navigation data allowing A.I. to move through props.
- Fixed camera clipping issues.
- Fixed several objects not being morph-able.
- Fixed incorrect mouse hover on morph-able props.
- Graphics bug when morphing to gold pile fixed.
Controls:
W,A,S,D - Player Movement.
F or Left Mouse Button - Transform
Space - Attack Heroes (From behind only)
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Take on the role of the harmless, loveable and friendly mythical creature; The Mimic.
For years you've been gathering precious gems, valuable heirlooms and quite a substantial amount of gold, all to make sure your sweet dungeon home is as comfortable and luxurious as possible, but sadly now, these nasty so called "Heroes" have come to take away all that you've earned, to rob you of your livelihood, and they have the audacity to call you a monster?
As waves of Heroes pile into your dungeon home, you're forced to apply all of the shape shifting knowledge and skills you have as a Mimic to defeat these troublemakers and claim victory over them. Take on the form of many of the objects you've collected over the years, and be ready to ambush these thieves, and show them the true meaning of the word; Monster.
But be careful, for there are many Heroes, and you have a lot of loot, so much in fact you're not even entirely sure what goes where any more! You can't afford to just lie in wait, you must act, scout out your own home, find where the Heroes are headed, cut them off and prepare to launch your deadly attacks when they least suspect it. But be careful! For these "Heroes" are well armed, and know that some threat lies within these halls. You must be sneaky, remain calm and be tactical, because what good is all this loot to you, if you're dead?
- Fixed an issue preventing players from attacking Heroes.
- Fixed Hero A.I. crashes.
- Fixed several physics errors.
- Fixed incorrect navigation data allowing A.I. to move through props.
- Fixed camera clipping issues.
- Fixed several objects not being morph-able.
- Fixed incorrect mouse hover on morph-able props.
- Graphics bug when morphing to gold pile fixed.
Controls:
W,A,S,D - Player Movement.
F or Left Mouse Button - Transform
Space - Attack Heroes (From behind only)
------------------------------------
Take on the role of the harmless, loveable and friendly mythical creature; The Mimic.
For years you've been gathering precious gems, valuable heirlooms and quite a substantial amount of gold, all to make sure your sweet dungeon home is as comfortable and luxurious as possible, but sadly now, these nasty so called "Heroes" have come to take away all that you've earned, to rob you of your livelihood, and they have the audacity to call you a monster?
As waves of Heroes pile into your dungeon home, you're forced to apply all of the shape shifting knowledge and skills you have as a Mimic to defeat these troublemakers and claim victory over them. Take on the form of many of the objects you've collected over the years, and be ready to ambush these thieves, and show them the true meaning of the word; Monster.
But be careful, for there are many Heroes, and you have a lot of loot, so much in fact you're not even entirely sure what goes where any more! You can't afford to just lie in wait, you must act, scout out your own home, find where the Heroes are headed, cut them off and prepare to launch your deadly attacks when they least suspect it. But be careful! For these "Heroes" are well armed, and know that some threat lies within these halls. You must be sneaky, remain calm and be tactical, because what good is all this loot to you, if you're dead?
| Windows | https://www.dropbox.com/s/doucr3i2hyzld8r/LD35_Rev1.7z?dl=0 |
| Original URL | https://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=90404 |
Ratings
| Coolness | 24% | 1979 |
| Overall(Jam) | 3.47 | 325 |
| Fun(Jam) | 3.13 | 528 |
| Graphics(Jam) | 3.73 | 321 |
| Innovation(Jam) | 3.60 | 177 |
| Theme(Jam) | 4.00 | 91 |
I like the idea, reminds me a lot of prophunt. But it's a shame that you're only able to change into 3 or 4 objects while there are so many more in the map. I liked the audio and the visuals, but I couldn't get much gameplay out of it.
As for the props, the intention is you're only able to shift into things similar to your size already, but there are many more props to come in later builds.
Thanks for the comment.
Apparently the knights will forget all about you if you change into a different object in front of their eyes.