Geomelution by Sh1rogane

[raw]
made by Sh1rogane for LD24 (COMPO)
First ludum dare game.

Short info about game:
It is an top down Shot'Em Up game with upgrades and your goal is to become a circle.

Notes:
There are an boss when you reach lvl 9 just so you know

Keys:
WASD or Arrow Keys - Movements
Left mouse button - Fire

Ratings

Coolness 100% 1
Overall 3.48 124
Audio 3.43 72
Fun 3.79 29
Graphics 2.68 447
Humor 2.07 368
Innovation 2.52 515
Mood 3.02 181
Theme 3.41 182

Feedback

panzermancer
27. Aug 2012 · 00:49 UTC
That was pretty fun, but really difficult; I could only get up to the septagon level in all my runs. I think it's a bit too easy to die - especially in the later levels. Other than that, this was pretty good. This was the first game I've played from this dare so far, so I can't give a proper verdict, but I can at least say it was somewhat enjoyable. Good job!
SteelRaven7
27. Aug 2012 · 09:44 UTC
Was pretty fun, pretty difficult. I really liked the "Become a perfect circle" goal, that's pretty funny. Seems like you put a lot of effort into creating the music, I think it might be just a tad over the top though :).
Ragzouken
27. Aug 2012 · 10:20 UTC
Really liked the music - made the game feel exciting! The game is fun enough, though the experience DNA disappear really quickly.
Rellikiox
27. Aug 2012 · 11:05 UTC
Really good game. Only got up to heptagon, I think, but it is challenging in a good way, I wanted to come back for more.
ncannasse
27. Aug 2012 · 11:30 UTC
Really fun, tried many times but couldn't beat it. Hard, but not impossible, I feel that with a bit more time I could make it.
bvanschooten
27. Aug 2012 · 11:59 UTC
Nice game, but rather hard. The WSAD keys don't seem to work (I used the arrows).
Leebo86
27. Aug 2012 · 13:09 UTC
Very hard, but fun. Loved the music.
hgcummings
27. Aug 2012 · 14:41 UTC
Great, fun, and pretty challenging games. Graphics and sound were high-quality too.
turnip
27. Aug 2012 · 15:38 UTC
Yep super hard! Couldn't even get past the being a line (trackpads suck *sigh*), but I found it fun nonetheless. Good job
cappelnord
27. Aug 2012 · 15:44 UTC
Surprisingly fun game but as others mentioned: Hard! DNA should stay longer.
Fadobo
27. Aug 2012 · 16:08 UTC
Not the most innovative concept but a great combination of the evolution theme, a two stick shooter and gaming overall. Challenging, fun, one of my favorites so far :)
Edd Morgan
27. Aug 2012 · 16:45 UTC
A cool little Asteroids-like shooter and a cool take on the theme. Pretty hard, but that's okay.

Was the 'Flatland' reference intentional? If so, I love it!
Thurig
27. Aug 2012 · 17:03 UTC
Music fits the game well. Enjoyed it.
Orni
27. Aug 2012 · 17:42 UTC
very good for a first time
I liked the music as well as the controls and game mechanics

by polishing it a bit more and implementing particle effects and such stuff you could make it even better :D
Maxium
27. Aug 2012 · 20:35 UTC
Fun game, audio was great!
kato9
27. Aug 2012 · 21:05 UTC
Great game! Really fun and challenging in a good way!
ChronoDK
28. Aug 2012 · 07:50 UTC
Fun and challenging game. Reminds me of Geometry Wars somehow. Very nice work.
alvivar
28. Aug 2012 · 07:56 UTC
We have similar gameplays :D
DustyStylus
28. Aug 2012 · 12:55 UTC
Yikes, touch game! Very addictive though and good implementation. Great music as well.
DustyStylus
28. Aug 2012 · 12:55 UTC
"Tough" game, even...
darkshadow
28. Aug 2012 · 20:49 UTC
Sounds like some had been reading flatland. Its a fun shooter, easy to die, but that makes when you do well all the better. It reminds me most (unsurpisingly) of geometry wars, but the upgrade goal of the shape is quite humourous and the powerup features are nice. I liked spining around as the line as you were hard to hit side on (so can't see why he'd want to be a circle anyway, prehaps being a line has the same stygma as in flatlands).
thewiseguy99
29. Aug 2012 · 03:44 UTC
Awesome entry. For the first second I thought it was pong...then holy s#@t. Real nice job! The graphics the slick mechanics, all of it!

Side note, I think saw more DNA on the screen than Paris Hilton's bed sheets under a black lamp.
Pixelulsar
29. Aug 2012 · 16:34 UTC
Cool shooter, it was fun, but I only made it up to the pentagon. It would have been cool if the enemies differed by more then just health, because for me they all just shot at me.
CappaGames
29. Aug 2012 · 16:59 UTC
I had fun with this, good game.
🎤 Sh1rogane
29. Aug 2012 · 20:45 UTC
@Pixelulsar they do a little. when the enemies are pentagons they will shoot where you will be or "predicting shot"(or what to call it) and later the enemies will move away from you and i ran out of time to build better AI :P
darkstarmatryx
29. Aug 2012 · 22:29 UTC
This was so much fun, and very addicting. Loved it, great shoot-em up. Very hard though.
Nile
30. Aug 2012 · 01:16 UTC
This actually was a very difficult game, which was good. Kept me playing it for a while...thought I didn't get very far. At all. Controls/movement is flawless. Interesting theme, overall, great game.
raohmaru
30. Aug 2012 · 12:39 UTC
Really liked this game, good job!
infernet89
31. Aug 2012 · 11:23 UTC
Really like the change of geometry on evoution, but reaching the boss is so SO hard ._.
gnx
31. Aug 2012 · 13:41 UTC
Pretty fun game. Feels genuinely retro as in that the controls are crips and the game is very easy to play and understand.

Some enemy variation would've made me play a bit longer.
Upgrades were nice and the xp levels short enough.

I like the music track.
dector
31. Aug 2012 · 15:15 UTC
Very action game. I liked the way to mutate (when some part of dnas fade out :)).
BMacIntosh
04. Sep 2012 · 00:29 UTC
I got to the boss! Until then, I wasn't sure if the goal was a troll (hahaha! circles have INFINITE sides!). Excellent game, the music kept me coming back the first few times, and then the gameplay did, too.
BMacIntosh
04. Sep 2012 · 00:36 UTC
By the way, there seems to be a bug where if you start a game after dying, it can spawn a high-level enemy as the first spawn.
michax
08. Sep 2012 · 21:07 UTC
Wow, realy nice one. Upgrade system keep me playing! GJ!
Teknik
09. Sep 2012 · 18:01 UTC
very hard but fun. good music too. great job!
Benjamin
15. Sep 2012 · 15:42 UTC
Nice ! I played maybe 10-15 games.
My opinion is multi > power > firerate > health > magnet.
The fact that you dont clean board after levelup block the stealth archetype ( health+magnet strategy )