Magnum Opus by Fellowship of The Game

[raw]
made by Fellowship of The Game for LD35 (JAM)
It’s an alchemy themed clicker game with a few easter eggs and we hope lots of fun (and hopefully no bugs \o/).

You are presented with a transmutation circle and some starter elements. Select one element in the circle and it’s info will appear in the left. Click the clickety rune to generate the selected element.

Generate enough elements to discover new ones. Upgrade your transmutation circle, put minions to work for you.

Our team comprises these very nice people:
Anayã Ferreira
Andréia Carpi
Kaue Ueda
Rafael Gallo

Ratings

Coolness 26% 1934
Overall(Jam) 3.44 346
Audio(Jam) 3.25 340
Fun(Jam) 2.94 693
Graphics(Jam) 3.38 519
Innovation(Jam) 3.00 575
Mood(Jam) 3.33 359
Theme(Jam) 3.00 776

Feedback

hadesfury
19. Apr 2016 · 15:43 UTC
Fun game :)

kind of long ... hopefully I found the hint about what missing after some time

You should put a leaderboard in place and the winner should be the one that complete the board with the less click :)
I love the art :)
Rey
19. Apr 2016 · 21:25 UTC
I couldnt really figure out the controls of the game..
SeaMonsterGD
19. Apr 2016 · 21:32 UTC
Really nice atmosphere but i didn't manage to create any workers ? I found a couple new runes but didn't go far beyond that because creating the new elements was taking a very long time.
zaywolfe
19. Apr 2016 · 21:33 UTC
Very relaxing and good music.
ketura
19. Apr 2016 · 21:38 UTC
That....is a lot of clicking. Not a terrible concept, but oh man does it require work on the index finger. It's also a bit random, in that you have to just kind of brute force large amounts of each of the starting elements before figuring anything out. Nice art though.
Remicy
20. Apr 2016 · 05:13 UTC
This is Incredible. I spent couple of hours on this game. It needs lot of click works at beginning, but when workers available, the game became more and more fun. Best game of LD35, I really love it.
Millefey
24. Apr 2016 · 21:31 UTC
Great stuff! I can happily inform it had kept me occupied all evening, haha! :) I really enjoyed the progressive system in it and the ability to just leave it running in the background once I had enough workers. To top it off it had a really nice atmosphere; I almost felt like an alchemist working on a Philosopher's Stone.
LeReveur
03. May 2016 · 00:36 UTC
I spent a few hours on it, and doesn't reach the end. Good time eater. ;)