{"author_link":"\/author\/tronster\/","author_name":"tronster","author_uid":"12786","comments":[{"author_name":"zatyka","author_uid":"14357","time":"Aug 28, 2012 @ 1:13am","epoch":1346116080,"text":"I like the concept of evolving graphics.  \r<br\/>\r<br\/>I got stuck on 8 bit.  I'm not sure if it's a bug, but I couldn't get out of one screen.  The walking sound drove me a little insane."},{"author_name":"Amoaeba Junior","author_uid":"15074","time":"Aug 28, 2012 @ 2:04am","epoch":1346119140,"text":"Me too :'&lt; Forever Alone 8 bit me"},{"author_name":"onehappygiant","author_uid":"14863","time":"Aug 28, 2012 @ 2:22am","epoch":1346120220,"text":"I made it to 16 bit but once I found the girl nothing happened. :("},{"author_name":"swinestudios","author_uid":"16296","time":"Aug 28, 2012 @ 2:29am","epoch":1346120640,"text":"It could use a bit of direction. It's inconsistent in the way you complete the levels. There's not really a pattern to the design, so I had no idea what was going on. I got stuck on this one screen where you go out one side and come back in the other from any direction. I wasn't sure whether this was a bug or whether I was just being dumb."},{"author_name":"Vurb","author_uid":"12847","time":"Aug 28, 2012 @ 2:47am","epoch":1346121720,"text":"i love the music but i had no idea what to do or what was going on."},{"author_name":"Tinco &amp; Jeroen","author_uid":"11765","time":"Aug 28, 2012 @ 3:28am","epoch":1346124180,"text":"Stuck with girl who doesn't want to love me :("},{"author_name":"Glamdring","author_uid":"16477","time":"Aug 28, 2012 @ 4:11am","epoch":1346126760,"text":"Rating the audio was very conflicting for me because I quite enjoyed the music, but the boopy boopy sound was driving me nuts.\r<br\/>\r<br\/>I too got stuck pretty early and nothing I tried seemed to do anything.  Love the concept though."},{"author_name":"evilseanbot","author_uid":"7902","time":"Aug 28, 2012 @ 4:26am","epoch":1346127660,"text":"wat"},{"author_name":"Jezzamon","author_uid":"10217","time":"Aug 28, 2012 @ 5:35am","epoch":1346131800,"text":"Were there any other controls besides mouse controls? Because I found them very annoying...\r<br\/>\r<br\/>This game needed more instruction, and a more obvious path for the player"},{"author_name":"eyehawk","author_uid":"15255","time":"Aug 28, 2012 @ 8:17am","epoch":1346141520,"text":"Hmm, I didn't quite figure out how to play..."},{"author_name":"matthias_zarzecki","author_uid":"3880","time":"Aug 28, 2012 @ 8:48am","epoch":1346143380,"text":"Artsy indeed! That being said, I have no idea what's going on :)"},{"author_name":"aschearer","author_uid":"15160","time":"Aug 28, 2012 @ 9:01am","epoch":1346144160,"text":"Strange game. I found  the movement pretty frustrating. I feel keyboard controls would likely have been better, or better pathing on click. It was somewhat fun trying to advance the game and figure out each puzzle. I would say tighten up the controls and then focus on making more interesting puzzles."},{"author_name":"jujule","author_uid":"13894","time":"Aug 28, 2012 @ 9:49am","epoch":1346147040,"text":"I really didn't understand anything at the first four levels, I just clicked randomly until the game sent me to the next level. Then I got stuck at the house level. Since when does artsy means abstruse ?"},{"author_name":"Grouflon","author_uid":"14480","time":"Aug 28, 2012 @ 10:06am","epoch":1346148060,"text":"The concept of the evolving game is nice. Loved the work on the audio too (even if it would have been great to make the walking sound evolve too ^^).\r<br\/>It seems like the exit of the worlds sometimes just don't want to appear."},{"author_name":"darkshadow","author_uid":"15698","time":"Aug 28, 2012 @ 10:11am","epoch":1346148360,"text":"Its a nice concept, but until you reach 8 bit you don't really know what's going on. Its also not clear when the game ends, I'm stuck on 16-bit if you find the girl nothing happens and if you go down from the houses you get stuck in endless loop land. The poor path-finding makes it infuriating to click and nothing happen other than booping sound.\r<br\/>\r<br\/>The theme was a good interpretation of evolution and the innovation for improving the graphics was good even if the 16-bit graphics weren't the most pretty."},{"author_name":"chamberlainpi","author_uid":"4398","time":"Aug 28, 2012 @ 12:31pm","epoch":1346156760,"text":"Movement was a bit difficult at times. I didn't understand where to go at first until I understood I have to move over the flashy white blocks (in the first levels). Then when the colors came in, I was totally lost in the level with the houses, grass and trees."},{"author_name":"MrDanH","author_uid":"11523","time":"Aug 28, 2012 @ 12:32pm","epoch":1346156820,"text":"I liked the idea early on, but the later levels are a bit awkward to navigate around because of the player stopping whenever it hits a block. Also, not sure if there is a way to finish the 16-bit level (nothing happens when you go the woods)"},{"author_name":"ghoulsblade","author_uid":"13111","time":"Aug 28, 2012 @ 12:42pm","epoch":1346157420,"text":"a bit confusing, no idea what to do in the first color level, but awesome mood =)"},{"author_name":"imef","author_uid":"9591","time":"Aug 28, 2012 @ 12:56pm","epoch":1346158260,"text":"Can't go beyond 16-bit but I like the concept!"},{"author_name":"rwos","author_uid":"14690","time":"Aug 28, 2012 @ 2:50pm","epoch":1346165100,"text":"Got stuck in the 16-bit level, but I really liked the game. Very nice idea. The first level looked awesome, it sort-of declined a bit from there but the graphics are still okay.\r<br\/>\r<br\/>The music was cool, evolving in parallel to the graphics.\r<br\/>Well done!"},{"author_name":"kato9","author_uid":"5821","time":"Aug 28, 2012 @ 3:45pm","epoch":1346168400,"text":"Intuitive this game is not."},{"author_name":"Qaterknan","author_uid":"11181","time":"Aug 28, 2012 @ 3:55pm","epoch":1346169000,"text":"I enjoyed the first three levels, even though i didnt know what to do. I really like that black and white graphics and your font. But later on I got lost. I miss a tutorial or something. Or at least objectives. Nevertheless i like it :D"},{"author_name":"emveyh","author_uid":"8574","time":"Aug 28, 2012 @ 4:19pm","epoch":1346170440,"text":"That walking sound is really annoying. Besides that, interesting game :)"},{"author_name":"alwaysinbeta","author_uid":"9420","time":"Aug 28, 2012 @ 4:41pm","epoch":1346171760,"text":"I liked the evolving graphics and sound, but didn't really understand what was going on :)"},{"author_name":"RosyPenguin","author_uid":"5628","time":"Aug 28, 2012 @ 5:27pm","epoch":1346174520,"text":"Good concept! I agree with others that the controls are frustrating, and the objective of each stage should be made clear. I got stuck at the 16 bit stage, and would love to see the evolutions past that."},{"author_name":"SecondDimension","author_uid":"14838","time":"Aug 28, 2012 @ 7:07pm","epoch":1346180520,"text":"If anyone knew what was happening I'd like to know, a somewhat compelling atmosphere but mostly confusion"},{"author_name":"garygreen","author_uid":"13914","time":"Aug 28, 2012 @ 9:43pm","epoch":1346189880,"text":"I think this is a really great idea and love the way the graphics and game play develops as you progress through it. I did get stuck on the screen with just a few bricks in the middle (16 bit I think!) - if I moved off it, it took me back to the other side of the screen."},{"author_name":"charliecarlo","author_uid":"15812","time":"Aug 28, 2012 @ 11:36pm","epoch":1346196660,"text":"I'm not sure what 'artsy' means, so I can't necessarily comment on that. The music was really repetitive and the clicking\/moving sound is so horribly annoying. Gameplay was really mediocre even as a concept; the first two or three levels were basically the same(I don't even remember how many because they were so similar), and the last two levels I played were exactly the same but with different, really bad graphics.\r<br\/>\r<br\/>Sorry if I offend you, I'm trying to be honest with my reviews. Good effort, though."},{"author_name":"whilefun","author_uid":"7424","time":"Aug 29, 2012 @ 12:13am","epoch":1346198880,"text":"Very neat concept, and the first colour graphics were really cool looking. The music was also great. I got list after 8 bit as the girl in the woods seemed interactive, yet she wouldn't  attack or let me level up. I found the controls with mouse kind of annoying, and would have preferred arrow keys. Good job overall :)"},{"author_name":"tronster","author_uid":"12786","time":"Aug 29, 2012 @ 2:00pm","epoch":1346248500,"text":"Woah... thanks everyone for the comments; I just popped up here and am humbled to see so many people taking time to play the game and leave feedback.  I really appreciate it!\r<br\/>\r<br\/>Some quick notes:\r<br\/>- Agreed footsteps audio could be improved greatly... went through 5 iterations to get them where they are; still not there.\r<br\/>- Yes controls are mouse only; there may be some bugs going screen to screen.  (Sorry, tried my best around that.)\r<br\/>- The very last level was in haste as time was running out.  It's roughly like the 8bit except there is a twist to when you find the girl."}],"images":["ld24\/12786-7a1a114070bc68dc8c25614540a20199.jpg"],"links":[{"url":"http:\/\/tronster.com\/code\/ludum_dare_24-bitolution_love\/Bitolution.swf","text":"Windows"},{"url":"http:\/\/tronster.com\/code\/ludum_dare_24-bitolution_love\/Bitolution.swf","text":"Web"},{"url":"http:\/\/tronster.com\/code\/ludum_dare_24-bitolution_love\/TronsterBitolutionSource.zip","text":"Source"}],"metadata":{"g_key":"28733","g_author":"12786","g_event":"LD24","g_eventkey":"12","g_subevent":"COMPO","g_urlkey":"28763","g_title":"Bitolution Love","g_status":"UCHK1","g_place":"644","g_commentcount":"30","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/163678\/12786-shot0.png-eq-900-500.jpg"],"text":"Artsy as what not!<\/p>","title":"Bitolution Love"}