LimiT by Sakuyan
Game name: LimiT
Game Controls: left right for movement/z or up to jump
This was my first actual LD48 that I'm competing. I put in a great deal of time into making this game. I hope you enjoy!
All of the sprites in this game were created within the time frame (You'll notice the decline in the quality ;_; my wrist is all swollen)
SOURCE: I used Construct2 as for the programming part of my game. So I attached the project files without the graphics
Story (Don't have to read anything below here + my English is terrible)
https://docs.google.com/document/d/148CSPLoATmtT8Xs6G1Jimg9_9Fp30Us_-oPru2yEJhY/edit
Rant
I hate hate hate hate hate programming. I hate it so much. Especially this weekend I couldn't even think how certain game mechanic works on Construct2. So I pitched several ideas like abilities gain after each evolution. ;_;
You can also notice the terrible animation coding. All I can do is draw so I used my 150% effort on graphics.
Again thanks for playing!
-Sakuyan or @hyungkim7 on twitter
Game Controls: left right for movement/z or up to jump
This was my first actual LD48 that I'm competing. I put in a great deal of time into making this game. I hope you enjoy!
All of the sprites in this game were created within the time frame (You'll notice the decline in the quality ;_; my wrist is all swollen)
SOURCE: I used Construct2 as for the programming part of my game. So I attached the project files without the graphics
Story (Don't have to read anything below here + my English is terrible)
https://docs.google.com/document/d/148CSPLoATmtT8Xs6G1Jimg9_9Fp30Us_-oPru2yEJhY/edit
Rant
I hate hate hate hate hate programming. I hate it so much. Especially this weekend I couldn't even think how certain game mechanic works on Construct2. So I pitched several ideas like abilities gain after each evolution. ;_;
You can also notice the terrible animation coding. All I can do is draw so I used my 150% effort on graphics.
Again thanks for playing!
-Sakuyan or @hyungkim7 on twitter
| Web | http://pwnscone.com/sakuyan/Limit/index.html |
| Source | http://pwnscone.com/sakuyan/Limit.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-24/?action=preview&uid=13803 |
Ratings
| Coolness | 100% | 1 |
| Overall | 3.82 | 33 |
| Audio | 1.62 | 557 |
| Fun | 3.35 | 123 |
| Graphics | 4.56 | 5 |
| Humor | 2.82 | 157 |
| Innovation | 3.36 | 158 |
| Mood | 3.61 | 49 |
| Theme | 4.20 | 18 |
STILL COOL GOOD JOB KEEP IT UP
The graphics are great. Very impressive for 48 hours.
The game was kind of short, but there's nothing wrong with that.
eating galaxies is quite fun as well - but the underlying philosophical meaning is what makes it shine
well done
awesome job
This is really great, from the start to the end!
Just loved your pixel art, (that first guy we play is insanely cute, I wanna pet him).
Idea and the humor at the end is amazing too.
All I can say is some bacground music.
Overall, Excellent job!
It's really amazing for something done in only 48h (minus sleep/break) !
Liked the twist.
Do you have a blog or something like that where I can see what projects you worked or you are working?
and thank you everyone <33333
The end was really unexpected.
Despite the game itself is a bit boring and not challenging enough I really liked the ending, which is beautiful.
Good job!
Awesome work
There is no limit man.
well done :)
Required a decent effort to complete.
Thanks
Really funny.
I got stuck in a wall once but could finish it on second try.
Gameplay there isn't much, and I find it slightly suffers from the lack of any kind of audio to heighten the moments.
Great job still.
I loved the simple concept and the way I was encouraged to continually interact with the environment.
Pacing between each stage got a bit slow sometimes, as there was often only one thing to consume per stage. That was well worth it though, as the final stage was amazing. I was very amused!
Audio would have been nice, but your amazing art more than makes up for it.
It's really missing sounds and a better ending I guess ^^
the pixelart is amazing! you did all this in the 48h? i am impressed!
I love the animations of the entities; espcially the bird and the tail-wacking of the dinosaur. I love the ending. I love the general fell of the controls and the mood in general. i think sound could have added a lot to this; but hey: its only 48h and you have to compromise on something if you have such high-polished pixel-art...
Cool idea for the end.
Very nice graphics, and lovely animations.
And also fun to play, even if very easy.
You did a great Job!