Space Worm by hamster_mk_4

[raw]
made by hamster_mk_4 for LD24 (COMPO)
Built with Unity3D. Grow your space worm into a gigantic monster. Work your way up the food chain by evolving better mobility, armor, and offensive abilities. Arrow keys controls the worm. Enter activates menu options.

Ratings

Coolness 100% 1
Overall 3.51 109
Audio 2.44 362
Fun 3.55 65
Graphics 3.23 249
Humor 2.73 176
Innovation 3.15 247
Mood 2.76 302
Theme 3.87 55

Feedback

pardue
27. Aug 2012 · 14:57 UTC
I enjoyed the game, the graphics are nice and I like the concept. The evolve menu could be tweaked a little but overall, well done.
MattHartley
27. Aug 2012 · 19:29 UTC
fun
superjoebob
28. Aug 2012 · 03:26 UTC
Super fun, one of the best games I've played so far! The progression is great, although it gets a little slow paced at times.
thewiseguy99
28. Aug 2012 · 03:49 UTC
Really clean. Only one thing, after collecting some crystals the zoom out is way too far back and the creature is hard to control. Loved the comic book font
sfernald
28. Aug 2012 · 03:50 UTC
Really like this game. Good job! Very polished. I got stuck on the first island because I couldn't figure out how to fly off of it. Every time I tried, no matter what I did, I would turn around and fly back for some reason.

Still, good game.
flyingbear
28. Aug 2012 · 04:02 UTC
Ok, that was really cool! The sense of scale in this game is amazing. I've not played too many games that let you scale up this much, so this was a unique experience. Thank you for that!
🎤 hamster_mk_4
28. Aug 2012 · 04:18 UTC
@Sfernald: Your worm is pulled towards the closest asteroid. You need enough speed to reach escape velocity. Try evolving your feet. Sorry I did not put that in the tutorial. Also if anyone feels like they can't progress, it may be a bug in the random level generator. Please reload the game to get a new random level.
Mayto
28. Aug 2012 · 04:25 UTC
Really great! It looks like Spore met Snake :)
dredlockz
28. Aug 2012 · 06:58 UTC
nice concept! the collision with minerals was a bit bad tho.
clavicarius
28. Aug 2012 · 07:54 UTC
Hey, that was a game. Mineral collisions are fine! It's all about those jaw upgrades. I didn't realize there was a health bar until after I became the supreme being.
SimianLogic
29. Aug 2012 · 01:52 UTC
Reminded me of bubble tanks. It was fun at first, got a little slow in the middle, and then got crazy hard again when the big ships showed up. The SFX were great!
Switchbreak
29. Aug 2012 · 03:37 UTC
I got 995 points before dying. A lot of fun! Reminds me of Spore meets Death Worm.
gbellgames
29. Aug 2012 · 03:41 UTC
Polished game, but a little boring.
Got the 1000 kittens achievement or whatever you call it :)

Also, its not fun to have an uncontrollable avatar floating around on screen while is being fired from all angles. Not fun at all.

But even then I couldn't die, the game is pretty easy, and maybe that's why its boring.
cadin
29. Aug 2012 · 03:44 UTC
This is really fun. I like how the camera is continually zooming out as you grow. The sound effects make me laugh.
sP0CkEr2
29. Aug 2012 · 04:05 UTC
I loved the sound effects and the game was really fun. Sandworms in space!!! Great!!!
🎤 hamster_mk_4
29. Aug 2012 · 05:27 UTC
Thank you all for playing my game and leaving feedback, especially the criticism. It makes me happy to know people are playing and thinking about my game.
FunByJohn
29. Aug 2012 · 14:33 UTC
It's awesome. But I would've liked it if I was able to eat the planets too when becoming big enough for that (after I upgraded everything, and just waited and waited and tried to eat some of the smallest planets without luck :P)
Sergey Mohov
30. Aug 2012 · 02:17 UTC
Great game! Although that eating sound made me poo my pants, and I think you might want to make the collider on the head a little bigger, because aiming is quite frankly frustrating right now.
Thomas Bowker
30. Aug 2012 · 03:10 UTC
Loved the scale
Desi Quintans
01. Sep 2012 · 06:17 UTC
Very fun! I was a bit stuck at the beginning because I was spending all of my points on Wings, and had to read some of these comments to figure out what I was doing.
pansapiens
01. Sep 2012 · 08:57 UTC
Good fun driving the beastie around !
samoojamies
02. Sep 2012 · 12:52 UTC
I had a blast and I finished it. It started slowly and was quite boring before first enemies appeared. Then it was fun to fly and eat those spaceships :).
FrederickK
02. Sep 2012 · 17:53 UTC
Loved the concept, fits perfectly with the theme.
Just the sound is too loud, I had to set my computer volume to very low to play it.
lekochen
04. Sep 2012 · 04:20 UTC
So much fun. I got 2143. Is it possible to win the game?
🎤 hamster_mk_4
04. Sep 2012 · 05:26 UTC
Once you buy all the upgrades you will be given the victory screen. Also once you have all the upgrades, you are so well armored that the most powerful enemies pose no threat to you. I still let the player continue playing because I would not deny them the joy of being the biggest baddest worm in the universe. You need about 6000 points to buy everything.
AdventureIslands
06. Sep 2012 · 19:54 UTC
Nice game, not too difficult. Cool concept and execution, it was fun to just move around eating everything and grow bigger and bigger little by little. Good job!
SusanTheCat
09. Sep 2012 · 13:06 UTC
Once I learned about speeding up to get to other asteroids, the game became quite fun.
Haddy22
11. Sep 2012 · 16:50 UTC
Great entry- I loved how the environment scaled to you. at the first i was like... wow all I gotta do is get all these green things and not fall off the planet? Then what? you win?! then I started growing and realized I could planet hop and then I fell in love with it. Great idea! Great execution! I rated you very well :)
amidos2006
15. Sep 2012 · 12:23 UTC
nice entry :)
goerp
16. Sep 2012 · 19:51 UTC
This was a very solid game. Easy to understand, built on a classic game but with a twist. And it was also good that the game got more challenging with other enemies when growing.
The graphics were also good. Just add a catchy soundtrack and you can put it online or as an app. people will play this.
Ha, but one thing: the Exit button in the Evolve menu. I pressed it because I thought I would exit the menu.