Psychiatric Evaluation by ConflictiveLabs
This game is our vision of the evolution theme. An adventure of a lonely psychiatric patient who wants to escape the asylum where he is trapped.
-- UPDATE --
Critical bug fixed when entering password
Walktrough Video: http://www.youtube.com/watch?v=6qk5gYxYjrk
-- UPDATE --
Critical bug fixed when entering password
Walktrough Video: http://www.youtube.com/watch?v=6qk5gYxYjrk
Ratings
| Coolness | 82% | 2 |
| Overall(Jam) | 4.03 | 5 |
| Audio(Jam) | 3.56 | 37 |
| Fun(Jam) | 3.63 | 24 |
| Graphics(Jam) | 3.94 | 48 |
| Humor(Jam) | 3.07 | 55 |
| Innovation(Jam) | 4.43 | 1 |
| Mood(Jam) | 4.10 | 1 |
| Theme(Jam) | 3.34 | 56 |
I had an idea along these lines, but you pulled it off WAY better. Great work!
Maybe we will prepare a walkthrough and post it :)
And then I was like "Oh this isn't so simple"
And then I was like "Wow this concept is brilliant"
GJ!
Monkey Runtime Error : TypeError: Error #1009
Again, awesome game.
Great work! I also tried to do that game-evolution stuff, but you did it much better than me, incorporating it into the game-play. Really clever, and well done and all. My favourite so far!
Also, there are some very interesting commands, like pay, swag and never :3
Also, very clever how the "most sane" mode gives you a hint as to where to go, the mode just below that didnt seem to have much use though.
Took me some time to find the third ghost,
but i like the artstyle and music.
I didn't really need to use the middle two
mental states though.
Datw btw, we are from Chile.
No seriously, awesome concept, but to short :-( !