Shapetris by bablawn

[raw]
made by bablawn for LD35 (JAM)
Ever wanted to know what happens when we combine procedural generation with tetris? Well now all your pieces will shift around!

How many lines can you clear?

There is no audio :( So don't panic if you can't hear anything.

Developed by:
Mitchell Craig (@mitchcraig311)
Stephen Ma (@tehPHEN)

Controls:
W - Instant Drop
S - Fast Drop
A, D - Move blocks left/right

Source Available Here: https://github.com/Bablawn3d5/LD35

Ratings

Coolness 22% 2028
Overall(Jam) 2.75 971
Fun(Jam) 2.81 784
Graphics(Jam) 2.44 982
Innovation(Jam) 3.25 382
Theme(Jam) 3.06 741

Feedback

Pellanor
18. Apr 2016 · 21:33 UTC
Very amusing. Would be nice to be able to rotate blocks. Also it seems you can't lose.
emmelineprufrock
19. Apr 2016 · 14:16 UTC
Interesting. The random generation was a great idea. You don't really realize how important rotation is until you don't have it.
mike.cullingham
20. Apr 2016 · 01:19 UTC
Cool idea and implementation of the theme. Would be interested to see how a shape preview changes the difficulty. I was sadly never able to clear more than one line in a row. Good stuff though.
APantaloni
20. Apr 2016 · 10:46 UTC
Nice idea. Without rotation and because of the unusual shapes is very hard to not mess up the lines. I'd love to see this developed more
Roland M
20. Apr 2016 · 23:28 UTC
Cool idea, just if you could rotate the blocks it will be better. Nonetheless good game. =]
KitsuneQuestDev
21. Apr 2016 · 00:04 UTC
Good job man :D
derr
21. Apr 2016 · 09:48 UTC
Surprisingly fun and challenging Tetris clone. I like that you took an opposite stance on the theme.. what is Tetris if you don't get to "shift" the pieces? :-) Fun.

I had a few crashes in the middle of sessions. Unfortunately there are no log files so I cannot make a proper bug report.
pixelpotions
21. Apr 2016 · 17:00 UTC
I had so much fun playing this, I'm a sucker for tetris and you guys nailed it! The randomized shapes are such a good mechanic. I would like to see this finished one day.
broknecho
25. Apr 2016 · 03:53 UTC
Was neat to be able to get some of the more weird and split shapes to fit in some seemingly impossible spots! Definitely a familiar feel compared to tetris which is a good thing! Rotating blocks would be neat but also would add even more crazyness to the placement puzzles.

Good start here!
drazil100
03. May 2016 · 02:31 UTC
There are only so many ways one can remake Tetris so I am always a little surprised to see some new twist.
DevelopTech
03. May 2016 · 11:55 UTC
I like the twist taht you introduced to the classic teatris game. I would like to rotate the blocks and maybe have some kind of "next block preview, but good work anyway!