The Level by xandy

[raw]
made by xandy for LD25 (JAM)
artwork by @herrschor.
The basic idea was, to stop the hero from winning a level by controlling the traps. But we had only time for one kind of trap and one level ;)

Ratings

Coolness 94% 2
Overall(Jam) 2.45 281
Audio(Jam) 1.46 260
Fun(Jam) 2.19 282
Graphics(Jam) 3.04 192
Humor(Jam) 2.13 231
Innovation(Jam) 2.65 205
Mood(Jam) 2.30 274
Theme(Jam) 2.94 225

Feedback

31eee384
18. Dec 2012 路 03:48 UTC
Cool graphics! Too bad you weren't able to make more content, though.
saampahlavan
18. Dec 2012 路 03:51 UTC
expand on it. could be cool
Jezzamon
18. Dec 2012 路 03:52 UTC
Interesting concept, but the lack of sound did make a difference. Also, the gameplay wasn't very interesting... I suggest working on that first, before graphics, next time.
dwrensha
18. Dec 2012 路 03:57 UTC
Nice death animation.
Made me think of this game from 2011: http://www.ludumdare.com/compo/ludum-dare-20/?action=preview&uid=4463
馃帳 xandy
18. Dec 2012 路 04:13 UTC
@dwrensha wow. thats really very similar from the game concept.
Team Tibbles
18. Dec 2012 路 04:32 UTC
I think it's a great start to something that could be really amazing!
Tanner
18. Dec 2012 路 05:11 UTC
great idea and lovely art style!

Obviously the game could have used a few extra days of finishing up :)
illugion
18. Dec 2012 路 05:18 UTC
I liked the graphics and particles and this kind of game reminds me of death run on counter strike XD
Sgt Squirrelly
18. Dec 2012 路 05:56 UTC
Too bad you couldn't get more done, it is a cool concept.
bitwise-constructs
18. Dec 2012 路 06:16 UTC
Interesting gameplay. Few bugs with the text display, though.
atrodo
18. Dec 2012 路 06:16 UTC
Good game, just lacking on the content.
dremelofdeath
18. Dec 2012 路 06:17 UTC
The graphics and animation are the best part about the game. It's really short, though, and I'd like to see more gameplay. If you get the timing right with the first trap, you just outright kill the dude every time, which gets repetitive. But good work, I'd like to see more!
Dark Acre Jack
18. Dec 2012 路 17:04 UTC
I'm really not sure what's going on here. Maybe slowing the hero down for the first level would help, not sure.
sharbelfs
18. Dec 2012 路 18:44 UTC
good concept, just need some different level, nice game
jhrrsn
18. Dec 2012 路 18:44 UTC
Nice concept, would love to see a fuller version of this game!
rubna
18. Dec 2012 路 18:45 UTC
Not too shabby! But it really wasn't that hard, and I had some issues with the text: it staying after I had beaten the game. The concept could be fun, if expanded upon!
raincole
18. Dec 2012 路 18:49 UTC
You should make it more obvious which spike I'm using. Add a red border?
The pixel art is very good.
awppy
18. Dec 2012 路 20:34 UTC
Too easy, and there's a few bugs when displaying the level, but it's a neat idea!
eraldo
19. Dec 2012 路 02:21 UTC
I suggest making it more challenging.
JoeCool17
19. Dec 2012 路 02:25 UTC
Sometimes I thought the controls were a little confusing- might want to make it more obvious which spike is selected
lando walters
19. Dec 2012 路 02:28 UTC
cool idea, but it needs more content :P
GreenPixelDev
20. Dec 2012 路 06:56 UTC
Great concept! I would have liked to have seen more level variety but what you have is pretty solid! Keep those level designs coming! :D
cwilloughby
20. Dec 2012 路 08:32 UTC
Graphics were great. Was much too easy. Needs audio and depth.