Atomic Creep Spawner!! by deepnight

[raw]
made by deepnight for LD25 (COMPO)
A hero wants to steal your money, destroy your doors, and probably, VANDALIZE EVERYTHING in your brand new dungeon.

Yes, he does that, so you hate him, he hates you, YOU WANT HIM DEAD.

Invoke minions before he rampages everything in your dungeon!

Protect your precious ORBS OF TRUE EVILNESS!

Ratings

Coolness 33% 930
Overall 4.57 1
Audio 4.00 6
Fun 4.31 1
Graphics 4.74 1
Humor 3.93 17
Innovation 3.87 44
Mood 4.12 8
Theme 4.47 4

Feedback

saampahlavan
17. Dec 2012 · 03:59 UTC
Incredible! Best game I've played so far. Can't believe this was done in 48 hours
gabeochoa
17. Dec 2012 · 04:00 UTC
Amazing game, wished there were more levels!
Robotic
17. Dec 2012 · 04:08 UTC
As usual, you are truly a master of the ludum dare. Even though I didn't find the concept very innovative at the beginning, you do it so fucking well and the way the paladin explores the dungeon is awesome. Loved the things he says, and the idea of evil orbs and chests.
davidwparker
17. Dec 2012 · 04:18 UTC
Wow- deepnight. EVERY Ludum Dare you do is amazing. This is no exception- fun, innovative. Keep up the great work! (and build this thing out... you could totally sell this)
Start_
17. Dec 2012 · 04:52 UTC
Love the comments! Made me think of this http://theoatmeal.com/comics/online_gaming
angelk
17. Dec 2012 · 06:07 UTC
I love that you have a button to stop the music (not that the music was bad). The art is great and the humor is fantastic. One of my favorite ones yet.
masterboth
17. Dec 2012 · 06:08 UTC
Best Stragety: Dont stop spawning zombies!!!!!!!!
Hapistorique
17. Dec 2012 · 07:21 UTC
5/5, not only is this the best game of the LD25, it's also one of the best web games I've seen in a while

It's innovative, the graphics are great, the sounds, the gameplay, everything is done perfectly

I'm proud to be french for once ! :)
MvT
17. Dec 2012 · 07:47 UTC
Like always, it's not a pretty awesome game, it's a really awesome game : Graphics of hero, mobs are beautiful, reaction of characters are funny, good job !
xviniette
17. Dec 2012 · 08:50 UTC
Amazing !
Wuhao
17. Dec 2012 · 11:58 UTC
love your games as always
SecondDimension
17. Dec 2012 · 12:00 UTC
Another great entry, I really love your graphical style. The way the hero explores the dungeon is really believable, and the swarming of the zombies is brilliant
Manest
17. Dec 2012 · 12:45 UTC
La barre est placée très haut, félicitation.
Les design est les finitions sont au top.

Juste pour signaler:
- les coffres coutent 10 et font gagner 10. Au premier niveau ca permet de bloquer le heros en haut à gauche en replacant un coffre dans la premiere piece dès qu'il en sort. (mais bon me suis fait poutrer au second niveau)

- Ca lag severe chez moi avec beaucoup de gob/zombie.

Sinon c'est tout bon, merci pour ce jeu.
har_g
17. Dec 2012 · 13:20 UTC
Perfect..
amidos2006
17. Dec 2012 · 15:00 UTC
Amazing !!!!
someone
17. Dec 2012 · 15:05 UTC
That game was awesome!
raarlac
17. Dec 2012 · 15:23 UTC
Amazing game!! Please release a full version with more levels! :)
naughtyloose
17. Dec 2012 · 16:27 UTC
Awesome game! You can tell that this isn't your first flash/sprite based game :)
headchant
17. Dec 2012 · 16:40 UTC
Woah. This one has it all. Amazing game!
TijmenTio
17. Dec 2012 · 18:29 UTC
All that was said previously
wupto
17. Dec 2012 · 18:39 UTC
My favorite game so far. It's amazing.
Pierrec
17. Dec 2012 · 19:15 UTC
God! That hero is tough!
Very impressive entry as usual!
Yakka
17. Dec 2012 · 22:37 UTC
Very good game. I want more levels!
Mago
17. Dec 2012 · 22:49 UTC
OMG this is amazing game! best I've played so far!
Simple but very fun and well done game mechanics.
Graphics and sound are awesome. Great idea. I really LOLed at heroes comments.
5 STARS
SiENcE
17. Dec 2012 · 23:22 UTC
Always great graphics! Gameplay could be a bit more strategically.
EatenAlive3
18. Dec 2012 · 00:07 UTC
Loved it, Deepnight! I love what he says :D
Cthu
18. Dec 2012 · 00:29 UTC
Amazing!
Kenaron1703
18. Dec 2012 · 00:36 UTC
"Your minions sucks"... I laughed so hard!
Perfect game, Deepnight!
vrld
18. Dec 2012 · 00:38 UTC
Amazing as always.
Smaxx
18. Dec 2012 · 00:52 UTC
Awesome game, although some of the spawning feels a bit too "spammy" (maybe that's just my way of trying to solve it). Would be awesome being able to place traps or more static things (similar to chests).
Azlen
18. Dec 2012 · 00:53 UTC
Super! This is a very, very good game.
wmccullough
18. Dec 2012 · 01:04 UTC
This is pretty awesome, I have no idea how you did this in 48 hours.
WiseGAMER
18. Dec 2012 · 01:10 UTC
Lunch the Zombies!!! nice game!
Oreganik
18. Dec 2012 · 01:15 UTC
AMAZING
zimra
18. Dec 2012 · 01:34 UTC
Brilliant !
2DArray
18. Dec 2012 · 01:36 UTC
Absolutely fantastic! Your visuals are stellar, like always - I absolutely love that "mosaic" aesthetic. Your code's behavior and polish is also really solid here! On top of that, including two working heroes is very impressive. And the text is even funny!

My only legitimate criticism here is that once you understand how the treasure chests work, the orb mechanic becomes kind of irrelevant since you can just chain chests forever. It's nice that the orbs force the hero to explore the whole level, but maybe you could have simplified things by starting the level with a few chests where the orbs would be instead?
Nik
18. Dec 2012 · 01:38 UTC
Dang, that's good. Deepnight standard of games, eh?
soupy
18. Dec 2012 · 01:42 UTC
Difficult but rewarding. I was surprised there was a second level (and maybe more?) Graphics are amazing, as usual. I wish I had more tools at my disposal but spawning dudes is satisfying and looks great so it's a minor complaint.
zeh
18. Dec 2012 · 01:56 UTC
Perfect in every aspect. Bravo!
Will Edwards
18. Dec 2012 · 01:57 UTC
Really fast furious fun!
sara.mena
18. Dec 2012 · 02:02 UTC
This is incredible! I love this one! great idea for the game and such beautifull art!
Cássio Eduardo
18. Dec 2012 · 02:07 UTC
Awesome game. The humor is great.
IndieWithASide
18. Dec 2012 · 02:11 UTC
Hella fun, congratz man!
KunoNoOni
18. Dec 2012 · 02:20 UTC
That was simply amazing!
BNeutral
18. Dec 2012 · 02:30 UTC
Truly amazing for 48 hours solo.
_Rilem
18. Dec 2012 · 02:50 UTC
I am loving this. :)
ming_tea
18. Dec 2012 · 03:00 UTC
Gah that wizard is annoying! I think this might be my favorite game so far.
enfyrneaux
18. Dec 2012 · 03:17 UTC
Pretty much exactly what this compo is all about. Great work!
Ashkin
18. Dec 2012 · 03:27 UTC
Great stuff! I found the hero's comments to be genuinely hurtful- it's MY dungeon, I'm sorry if you think it's a wreck ;n;
barnabewild
18. Dec 2012 · 03:36 UTC
great game!
zerebruin
18. Dec 2012 · 03:39 UTC
Perfect? Sure. Really fun to play!
loren
18. Dec 2012 · 03:41 UTC
Very fun! Liked the art a lot
Suese
18. Dec 2012 · 03:51 UTC
Great graphics and good aesthetic quality. Albeit flashy I didn't find the gameplay very fun.
tcql
18. Dec 2012 · 04:07 UTC
I.. wha... how?
DaGamesta
18. Dec 2012 · 04:07 UTC
Wow... I... I dunno what to say, this is amazing beyond words. It's better than most Jam games. I'm having so much trouble believing this was done in 48 hours by one person! It's very fun, funny, good gameplay, etc. The only issue is lagginess sometimes, but that can't even begin to bring this down for me. 5/5 on everything, and I can say that honestly! I'd be surprised if you didn't win this competition!
epiplon
18. Dec 2012 · 04:35 UTC
And the Hero mocks you! I ended wanting to play more of this!
Sorry if I can't rate more than 5, in every aspect! ;)
ethankennerly
18. Dec 2012 · 05:00 UTC
Staggering accomplishment for a weekend or a week! Looks and sounds great. I'm curious what engine was used.
permanente1600
18. Dec 2012 · 05:07 UTC
great as usual!
CappaGames
18. Dec 2012 · 05:41 UTC
Great work, you never disappoint!
ddionisio
18. Dec 2012 · 05:46 UTC
Great job! Well polished for a 48-hour game. Reminds me of Dungeons, but I had more fun playing this one :P
caasi
18. Dec 2012 · 05:58 UTC
I like your games :p
ilo
18. Dec 2012 · 05:59 UTC
A very accomplished entry. The interpretation of the theme is pretty standard, but the implementation and level of polish for 48 hours is amazing.
Stryphe
18. Dec 2012 · 06:11 UTC
Holy Crap! Nicely done!
rylgh
18. Dec 2012 · 06:15 UTC
jesus christ! so polished!
Joncom
18. Dec 2012 · 06:40 UTC
Wow, stunning graphics!
KWL_TW
18. Dec 2012 · 07:09 UTC
Just awesome!
Elisée
18. Dec 2012 · 07:31 UTC
Great, polished entry as always :)
Dark Acre Jack
18. Dec 2012 · 07:41 UTC
Full marks for graphics. As usual.
Msquirrel
18. Dec 2012 · 07:54 UTC
That was really awesome, can't believe it only took 48 hours to make. really fun game...
chrismwaite
18. Dec 2012 · 08:38 UTC
That was hugely impressive. You should definitely consider fleshing it out with more monster types. Really liked everything about it.
Yacodo
18. Dec 2012 · 08:38 UTC
As always, good work on that one.
Gungnir
18. Dec 2012 · 08:57 UTC
Very nice but i'd like it if it relied less on number of enemies and more on strategy.
rasmusrn
18. Dec 2012 · 09:08 UTC
Incredible! iPad version! NOW!
rujo
18. Dec 2012 · 09:10 UTC
simply amazing
Faust
18. Dec 2012 · 10:17 UTC
Except some performance problem on my computer, I have no words for this. Totally unbelievable it could be done in just 48 hrs.
feiss
18. Dec 2012 · 10:58 UTC
5 stars, very very impressive work, congrats!
PapyGaragos
18. Dec 2012 · 12:04 UTC
awesome
mrspeaker
18. Dec 2012 · 12:28 UTC
Fantaaaastic. Just what this theme was made for.
killmonday
18. Dec 2012 · 12:29 UTC
I agree with all previous posts x10
h8urf8
18. Dec 2012 · 12:33 UTC
I demand more levels to play!
sharbelfs
18. Dec 2012 · 12:35 UTC
Great game
Lashiz121
18. Dec 2012 · 12:44 UTC
This is one of the best games so far. Graphics are great the sound is awesome aswell and the difficulty is hard enough but not too too hard its just right down the middle.
tomvert
18. Dec 2012 · 12:54 UTC
Best game i've played so far... I'm really impressed. Works perfectly, well balanced.
michax
18. Dec 2012 · 13:03 UTC
Wow, great entry! Loved graphics and overall polish.
arch.jslin
18. Dec 2012 · 13:21 UTC
Sooo amazing. Watching the timelapse is like: "Fuxk, this guy really did all these in 48 hrs!"
Andrey Pradun
18. Dec 2012 · 13:30 UTC
Very nice game!
RobKat
18. Dec 2012 · 13:31 UTC
Really addictive, in the 2nd dungeon my only criticism is that while i understand the light region of the hero being bigger it was almost impossible to spawn monsters as there was too little screen space considering walls etc. Great game!
Edocentrique
18. Dec 2012 · 14:14 UTC
It's near perfection !
chamberlainpi
18. Dec 2012 · 14:46 UTC
Very awesome game man! Love the style, the music, the sounds, the AI is great, player retention is really great! :)
emveyh
18. Dec 2012 · 14:49 UTC
Wow ... how did you do this in only 48 hours? Awesome work, best game so far :D
AumaanSnake
18. Dec 2012 · 15:47 UTC
AWESOME!! I like it too much!!! My only suggestion is set the numeric keys to change the mobs, MMORPG like... Very good, Congratulations!!
SonnyBone
18. Dec 2012 · 16:00 UTC
What else is there to say? He knows he's good. We know he's good. The game is amazing. It's fun as crap. It looks gorgeous. I just wish there were more levels :p
Dioiminik
18. Dec 2012 · 16:44 UTC
Niceeeeeeeee !! :D
haxpor
18. Dec 2012 · 16:48 UTC
Graphics pretty sick! Love it. Nice game play.
I feel Knights is kinda strong. It's good thing to start spawning horde of zombies into it.
Well balance as well, as only quantity won't do much damage, they die quick. Nice job.
Hatscat
18. Dec 2012 · 16:52 UTC
Excellent! C'est ton meilleur jeu (en tout cas celui que je préfère, pour le ludum dare). Mais c'est vrai qu'a la fin on en redemande ^^ et s'il pouvais y'avoir des raccourcies clavier ça serait encore mieux (mais c'est un détail). En tout cas bien joué! ;-)
Carduus
18. Dec 2012 · 17:33 UTC
AwesoOOOooooOOoooooooooooome! Some tiles are a bit redondant(joke) but it's "beauuuu quoi !"
So nice to be the DM for once!
YopSolo
18. Dec 2012 · 17:59 UTC
wow great game ! keyboard shortcut is a good idea !
🎤 deepnight
18. Dec 2012 · 18:04 UTC
Thank you everyone for all your really kind comments ^_^
Really touching!
Source code (Haxe) has been released, check my blog :
blog.deepnight.net
HeyChinaski
18. Dec 2012 · 18:40 UTC
Great work! Looks and sounds fantastic and a solid implementation of the idea.
allinlabs
18. Dec 2012 · 19:01 UTC
As good as pr0n
Strkl
18. Dec 2012 · 19:19 UTC
Excellentissime rien a dire quoi :)

Ca ramouille un peu quand on spam trop dommmage mais vraiment super niveau design !!
Tavrox
18. Dec 2012 · 20:10 UTC
The game is really great ! The tutorial is simple and fast, we understand the game easily. Maybe the only bad point is the miss of a ally to spawn that cost 15 or 20 points :/
Dir3kt
18. Dec 2012 · 20:33 UTC
Amazing as usual. Had a lot of fun!
01101101
18. Dec 2012 · 21:05 UTC
Excellent and a ton of fun, as usual :)
I love the random ghosts sprites above all else!
I'll go spawn some more zombies packs now ;)
sauronz
18. Dec 2012 · 21:42 UTC
Fantastic!!!
tcho_i_er
18. Dec 2012 · 21:59 UTC
The best game i've seen here, a very good job, i got to say contragulation !!
marudziik
18. Dec 2012 · 22:32 UTC
Bah. I cannot even add anything new to the above comments! So perfect it hurts! :D Congrats on another astonishing entry!
cooper6581
18. Dec 2012 · 22:41 UTC
Pretty awesome game. Had a lot of fun playing it!
bompo
18. Dec 2012 · 22:42 UTC
Amazing as always!
garygreen
18. Dec 2012 · 23:22 UTC
That was a fun and frantic game. :-) Really liked the idea of controlling the minions. I thought it worked played really well.
Bloodyaugust
19. Dec 2012 · 04:32 UTC
WOW.
dark_hunter
19. Dec 2012 · 08:52 UTC
Awesome game! Really enjoyed it!
dremelofdeath
19. Dec 2012 · 10:45 UTC
love this game! I especially love the hero's dialog, especially the wizard
caribou
19. Dec 2012 · 12:05 UTC
Woah, everything was great and how can you fit more the theme than like this.
GeorgeBroussard
19. Dec 2012 · 13:37 UTC
Super fun, slick and polished like all of your games. Well done, great stuff. I had a ton of fun with this. Everything was here (art, sound, music and most of all fun gameplay).
Husky
19. Dec 2012 · 15:29 UTC
Woo!!
It's really so fun!
I like the game! art, gameplay, audio, are all amazing!
atraxgames
19. Dec 2012 · 15:56 UTC
Really great. For me, you are the winner.
JaJ
19. Dec 2012 · 16:15 UTC
Fantastic
somethingbeautiful
19. Dec 2012 · 19:52 UTC
Haha pretty good entrance!!
I really liked it, the things that the good guy say are awesomely funny ;)
Jeremias
19. Dec 2012 · 20:11 UTC
I really enjoyed it. I hope you will continue on it and add more levels and minions.
theRestlessTaxidermists
19. Dec 2012 · 21:19 UTC
Just. Wow. Man.
amassingham
20. Dec 2012 · 00:38 UTC
Yeah this game is pretty superb.
Wonderful.
dek
20. Dec 2012 · 01:39 UTC
Absolutely brilliant!
CireNeikual
20. Dec 2012 · 01:44 UTC
Fantastic game! Fun idea, great execution.
GreenPixelDev
20. Dec 2012 · 07:16 UTC
Amazing job! :D Everything tied together extremely well! Love the art!
lotusgame
20. Dec 2012 · 08:42 UTC
Very good job !! It seems you have your own game development style (I saw your blog).. proof of your talent ! Bravo :)
Colapsydo
20. Dec 2012 · 09:27 UTC
I was expecting Wonder Girl as a third hero.

Did you find a way to dilate time in order to make 48 hours a week ?
Sergey Mohov
20. Dec 2012 · 14:13 UTC
The art is really amazing, and the game reminded me of Dungeon Keeper. I can see it becoming a bigger project with a proper story and many levels. At any rate, good job!
tommycreo
20. Dec 2012 · 14:19 UTC
Totally amazing game, really great job.
Ithildin
20. Dec 2012 · 16:01 UTC
Brilliant in all aspects :)
mmorphinee
20. Dec 2012 · 18:06 UTC
Impresionnant !
iandioch
20. Dec 2012 · 21:09 UTC
Great game. Was I the only one who found it really hard? Perhaps a little more monster variation (ranged units, ones with shields?) but altogether a nice idea and, even better, incredibly polished!
huhwhozat
21. Dec 2012 · 07:19 UTC
Great game! I didn't feel that it was especially funny or innovative, but I definitely can't mark it below average on either count. I felt challenged but not overwhelmed, and even managed to beat the second level first time through (I was surprised). Excellent job, a very cohesive effort; time was well spent on all fronts.
🎤 deepnight
21. Dec 2012 · 16:06 UTC
Thanks again everyone for all the comments! T_T

@iandioch > you're right, the game would require a little more monster types, like turrets and better balancing. The shield idea is good too! I take note :)

I posted a post-mortem on my blog : [ blog.deepnight.net ]
Jiggawatt
21. Dec 2012 · 18:27 UTC
The idea is fun and well executed, it stands out from the sea of entries. Hoping to see you take this even further with more content.

The only flaw I found was that the game crashed after the first level on Opera. However, I tried again and didn't encounter that anymore.
nilstastic
21. Dec 2012 · 20:55 UTC
Good: Niiice graphics and the gameplay is solid!
Improve: Did not find any goats. Endgame?
rinaka
21. Dec 2012 · 21:23 UTC
Fantastic game! The most complete and polished entry I've played so far. Fun and challenging -- and the taunts the heroes speak add to that.
recursive frog
22. Dec 2012 · 01:57 UTC
Deepnight, you always manage to pull off some amazing games for these jams. Kudos!
Floko
23. Dec 2012 · 18:27 UTC
pretty fun!
hnjslater
24. Dec 2012 · 01:23 UTC
Very impressive. Very different
Christina Antoinette Neofotistou
24. Dec 2012 · 04:17 UTC
Fantastic!!!!!
pereubu
24. Dec 2012 · 11:08 UTC
Great job, i'm just jealous as usual :(
krutech
25. Dec 2012 · 15:00 UTC
Good job.
caranha
25. Dec 2012 · 16:09 UTC
That was a pretty fun game, and it made me FEEL evil, as I threw all those creepers at the hero. Damn, I hate hate hate that hero :-D

The hero could have been a bit more intelligent though. Since monster 3 and 2 could shoot/attack through walls, all you really needed to do was to slow the hero down with hordes of zombies until you could put a shooting monster in the back lines.

The one liners from the heroes and monsters were gold, and the game was gorgeous.

Thanks for the game!
rvmook
26. Dec 2012 · 19:21 UTC
Awesome
csanyk
27. Dec 2012 · 02:06 UTC
Very well done. I had a hard time with the second level the first time, managed to win the second time. Would play additional levels if you build them.
realgenius
27. Dec 2012 · 03:21 UTC
Fantastically fun game! Very well done!
Lythom
27. Dec 2012 · 10:55 UTC
Perfect. I don't think one could do better in 48h. Heroes are hoooooorible things calling every thing "noobs" and ARRRR take that you evil hero T_T
In addition, the game is beautifull (art, colors, ambiance), the sounds create immersion, a good tutorial.
Thanks a lot for this game.
lekochen
27. Dec 2012 · 14:19 UTC
Awesome like always!!
aeveis
27. Dec 2012 · 14:54 UTC
really polished with nice game feel. I liked the way the zombies spawned. Basically I would end up spamming zombies and then have one 30-monster.
ArkadyDracul
27. Dec 2012 · 15:04 UTC
Best entry until now! Good Job!
Gornova
27. Dec 2012 · 21:20 UTC
simply amazing how much quality you can put in a single game is so little time
BlackBulletIV
28. Dec 2012 · 05:19 UTC
Wow, that was incredible. Not really sure how you keep pulling stuff like this off, but bravo!
fishbrain
28. Dec 2012 · 08:45 UTC
Beautiful graphics, great mood, good concept - the game-play itself needs some polish... but, pretty fantastic effort anyway
Gareth Jenkins
29. Dec 2012 · 11:57 UTC
Great stuff -- first 5* overall, thoroughly enjoyed playing :)
FrederickK
02. Jan 2013 · 20:11 UTC
Amazing! Can't believe that you did alone with 48 hours!
It is a hard game, but short and it is good this way.
Once you make an strategy, it is beatable.
Great job!
Markavian
03. Jan 2013 · 00:25 UTC
That was genius, great game.
Nolan C
03. Jan 2013 · 03:25 UTC
so good!
Luis Anton
03. Jan 2013 · 09:28 UTC
Impressive quality. I just find amazing how such game could be created in 48h. I truly need to learn how to do the things you do!! :D
zenmumbler
03. Jan 2013 · 11:49 UTC
Whurbl? Just making all these animations graphics would take me 3 days, and they would suck. Truly inspiring to see such a good entry. Any comments I have are pointless as the polish and feel you've created in 2 days is amazing. Time to start practicing drawing...
TheAwesomeJoke
03. Jan 2013 · 15:52 UTC
Incredible game! I really like the idea and the graphics were above great.
DDRKirby(ISQ)
03. Jan 2013 · 17:12 UTC
Great job as always.
Jacic
03. Jan 2013 · 18:57 UTC
Awesome game!
Deril
03. Jan 2013 · 20:56 UTC
Nicely done. It's sad it was lagging so much.
Raptor85
03. Jan 2013 · 20:57 UTC
Overall good, but the dull AI and spammyness takes away most of the strategy, you can just chain chests anywhere and use the big guys in another room whittling the hero down, and block him with huge hordes of zombies forever.
voidstar69
03. Jan 2013 · 21:04 UTC
WOW!!!
AdventureIslands
03. Jan 2013 · 21:36 UTC
Awesome work for 48 hours! Graphics, sounds were great. those little speeches really add to the game.

I found it very difficult though, or perhaps I just had bad strategy, lost it at the wizard.
daredevildave
04. Jan 2013 · 15:19 UTC
As usual a beautiful looking game. Loved the little comments the hero makes, and filling a room with the goblin dudes.
Team Superfluid
05. Jan 2013 · 10:55 UTC
Flawless, again, I really enjoyed this so thank you! The way the creeps spring out of the cursor is so juicy, the Hero's characterisation with the snide comments is un-intrusive but adds so much flavour. Excellent animation and sound, clear to see how well you are doing etc. Perhaps some kind of stats screen on fail to encourage another go would be a good extension?
Demurgos
06. Jan 2013 · 21:20 UTC
Très bon jeu, mais j'ai l'impression que les autres étaient mieux.
Les graphismes et la réalisation sont idéaux, mais c'est le contenu qui me gène : il n'y a que 2 niveaux et le 2° est trop long une fois qu'on a trouvé comment faire perdre des vies au magicien.
leafo
07. Jan 2013 · 06:40 UTC
Awesome game! Not sure if there is a real strategy, just kept clicking to get the health down.
azurenimbus
07. Jan 2013 · 19:36 UTC
There he goes again! Just fucking amazing, why do I even bother writing a comment?! :D
Jiggawatt
08. Jan 2013 · 02:17 UTC
Congrats for getting highest overall, this goes beyond the usual jam game.
SkyWolf
08. Jan 2013 · 08:56 UTC
Stellar aesthetics! I love you. >_>"
tinytouchtales
08. Jan 2013 · 11:21 UTC
Yeah, ok, you won! ;)
Rockdtben
08. Jan 2013 · 12:44 UTC
A great game. Was very fun. I didn't need to look at the author to know who made this game. Your pixel rendering has been the same for all of your submissions. You are getting the graphics vote without any effort. I would not give this entry innovation since you have already done this rendering style many times. Step that portion up.
frivgames8
26. Feb 2013 · 08:48 UTC
wow. i love this game.