Vampyr (Incomplete) by ghotifrye
I played around with a few ideas for the theme of 'villains,' but kept coming back to Vampires. The game was supposed to be a game where you play a vampire in 19th Century England, feeding off the populace and dodging the authorities and other entities that were out to rid you from society. Unfortunately, this weekend was pretty busy so I wasn't able to spend as much time working on the project as I would have liked.
There's not much to the game, but you can run around as a vampire and bite the people that walk around the streets.
Shift gives you super speed, and using space next to targets will let you bite them.
I had a lot of fun with this project, and learned a lot this time around (especially in regards to the animation pipeline with blender/unity). I will be continuing this project, though probably at a slightly slower pace.
There's not much to the game, but you can run around as a vampire and bite the people that walk around the streets.
Shift gives you super speed, and using space next to targets will let you bite them.
I had a lot of fun with this project, and learned a lot this time around (especially in regards to the animation pipeline with blender/unity). I will be continuing this project, though probably at a slightly slower pace.
Ratings
| Coolness | 20% | 1081 |
| Overall | 2.42 | 652 |
The buildings not being "done" isn't that bad, actually, but it would help a lot if there were the same level of quality. The smoothed, untexture ones are ok, the "blocks" stand out sorely.
If you're using Chrome, there's some issue with Unity Web Player. I haven't found a workaround for it yet, but it does work with FF, IE, or Safari.
Enchant was going to be an ability where you hypnotize the characters and put them temporarily under your control. It should be working in a future non-LD rerelease.