Shape Soup by jeroenwimmers

[raw]
made by jeroenwimmers for LD35 (COMPO)
-Use mouse
-Touch identical shapes
-SHAPESHIFT
-Progress
-Win

...secret ending?

(think backward)

Ratings

Coolness 30% 1854
Overall 4.11 16
Audio 3.87 43
Fun 3.90 54
Graphics 3.88 116
Innovation 4.19 24
Mood 3.93 36
Theme 4.38 11

Feedback

SkullPixel
18. Apr 2016 · 11:24 UTC
This is cool. Very innovative. It's games like these that reassure me about the value of this theme. :D
amras0000
18. Apr 2016 · 11:25 UTC
Wow...this is...really fun and compelling. Great work.
Minor gripe: at some points near the end of the game it seemed physically impossible for me to reach the target shapes without bumping into others. But that resolved itself with time and I was able to finish without an issue.
Przekop
18. Apr 2016 · 11:28 UTC
Most aesthetically pleasing game ive seen here so far. Just great.
pjimmy
18. Apr 2016 · 11:48 UTC
This was nice. Very abstract looking and smooth gameplay.
Inateno
18. Apr 2016 · 11:49 UTC
OMG this is so wtf I love this, the game concept is completely awesome
guckstift
18. Apr 2016 · 11:51 UTC
Very nice innovative idea. So simple and yet so much fun to play. Maybe you could extend it further!
Keep it up!
Nomys_Tempar
18. Apr 2016 · 11:54 UTC
Awesome! Really cool! The end is quite challenging and the general design is something.
rubna
18. Apr 2016 · 11:58 UTC
uuu-nicu GAME DESKAAADOOOOO!!
Takadimi
18. Apr 2016 · 11:58 UTC
Really fun and stylish!
TomBoogaart
18. Apr 2016 · 11:58 UTC
nicu gamu jeroenuuuuuuu~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Sanguine
18. Apr 2016 · 11:59 UTC
very clean aesthetic! i liked the g u i t a r sound
sez
18. Apr 2016 · 11:59 UTC
Turned out great! I like the ending :)
Well done!
TijmenTio
18. Apr 2016 · 12:01 UTC
Sumimasen! Anta no game wa suparu naisu~
Soron
18. Apr 2016 · 12:15 UTC
Did you almost make a game with hyperbolic geometry? I think you almost did. Cool!
Insality
18. Apr 2016 · 12:18 UTC
Cool entry! The style and feels is nice!
glaze_96
18. Apr 2016 · 12:59 UTC
Best game I've played so far. So simple and fun!
ALobker
18. Apr 2016 · 14:17 UTC
Awesome game. It is a bit frustrating when you try to correct your mistake by getting the correct shape anyway and you make it worse for yourself.
🎤 jeroenwimmers
18. Apr 2016 · 14:58 UTC
Thanks all!

@Soron akmost hyperbolic geometry ftw;)

@ALobker You're right! I tried to fix it a bit with the world slowing down, but I just realised I should have also applied it to the controls. Thanks for the feedback!
Cerno_b
18. Apr 2016 · 16:56 UTC
Outstanding entry. Almost nothing to argue about. I really love the presentation. Maybe a second difficulty without pulsating shapes? It's a tad too easy as it is.

I think you could extend this a bit and sell it on a mobile store. Great job!
kariamoss
19. Apr 2016 · 13:43 UTC
The concept is really innovative, I like it! Good job :)
Falak
19. Apr 2016 · 13:45 UTC
I like it
Wan
19. Apr 2016 · 13:49 UTC
Wow! This is a small game but it does what it does perfectly.

I loved the abstract graphics and their animation, the soundscape, everything. Played through it 3 times to appreciate all the little details.

I assume all the sounds were made with the same instrument?
meganukebmp
19. Apr 2016 · 13:49 UTC
Very good indeed.
Larzan
19. Apr 2016 · 13:59 UTC
Wow, this was amazing, very inovative, beautifully made (gfx+sound).
Well done!
🎤 jeroenwimmers
19. Apr 2016 · 14:01 UTC
@Wan Thanks a lot! And yes, it's all sounds from the same guitar.

I wish I had more time to create like 20 samples going up in pitch when you progress, but this also works. I'm glad you like it:)
Chikoness
19. Apr 2016 · 14:06 UTC
Amazing! Simple yet fun, I love it!
BrianSChung
19. Apr 2016 · 14:14 UTC
very cool!
theOnlyGoodDrcz
19. Apr 2016 · 14:29 UTC
great graphics, great sounds; i think i won it (everything stoped and turned into circles?)
the idea reminds certain eye-hand coordination test (you know, light pen, conduct dot trough a maze or sth). very well done!
lukethecoder64
19. Apr 2016 · 14:32 UTC
Innovative! Impressive graphics, concept and audio
🎤 jeroenwimmers
19. Apr 2016 · 14:38 UTC
@theOnlyGoodDrcz Yup, you won! Your eye-hand coordination is on point
ragnarolis
19. Apr 2016 · 14:40 UTC
Loved it. I won it in the first try and wanted to play again and again. But there was no way for me to try again unless refreshing the site. Great game though with awesome graphics. Good job!
🎤 jeroenwimmers
19. Apr 2016 · 14:58 UTC
@ragnarolis Thanks! I just added a restart after you complete the game. Much better
APantaloni
19. Apr 2016 · 14:59 UTC
Very nice looking and fun to play!
ranmaru90
19. Apr 2016 · 15:27 UTC
Damn. I can play this all day.
Dmitrix
19. Apr 2016 · 15:34 UTC
The music is very calming.
Knowledge
19. Apr 2016 · 17:34 UTC
Impressive game but nothing special.
Riftpoint
19. Apr 2016 · 20:40 UTC
Cool game! The gameplay is creative and the aesthetic is very good too! Really liked playing it
nickavv
20. Apr 2016 · 00:03 UTC
This is really cool, kind of zen to play
pythong
20. Apr 2016 · 15:21 UTC
nice simple timewaster
RoboNebula
20. Apr 2016 · 18:06 UTC
really original concept and also very well executed!
markusfisch
20. Apr 2016 · 20:31 UTC
Love this one! The concept, the sound, the graphics, it fits all so well, it's really kind of hypnotic :) Played it several times and just love to watch it. More levels would be cool!
🎤 jeroenwimmers
21. Apr 2016 · 00:07 UTC
@markusfisch Hey thanks!
Play some more, maybe you'll find more levels;)
matt beckett
21. Apr 2016 · 04:31 UTC
Amazing - well done!
TheCain
21. Apr 2016 · 04:36 UTC
This was clever, simple, and I liked it a lot. The puzzle was unique and interesting.
Divitos
21. Apr 2016 · 06:01 UTC
I wasn't sure that anything unique was going to come from this theme, and so far I haven't really found much, but this is amazing and truly innovative.
avinashd
21. Apr 2016 · 06:05 UTC
This game has a lot of polish for a ludum dare game :)
Husky
21. Apr 2016 · 06:18 UTC
I like the idea to use the chord of guitar as the main successful sound effect, it's very comfortable.
jacklehamster
21. Apr 2016 · 06:23 UTC
Very nice feeling.
WeaverDeveloper
21. Apr 2016 · 06:36 UTC
Short and sweet.
EvoGenGames
21. Apr 2016 · 07:28 UTC
very good simple entry, wish our game was that simple
paquinn
21. Apr 2016 · 07:59 UTC
Had a really nice minimalist style and is super fun to play, can get very out of hand if too many notes are missed. Reminds a lot of rhythm games while still being very distinctive.
AnaGF
21. Apr 2016 · 09:25 UTC
Amazing game. Nice job.
Steven Pinto
21. Apr 2016 · 09:40 UTC
Great game here :) Loved the concept and Awesome work! All the best :)
Gamepopper
21. Apr 2016 · 12:42 UTC
Really innovative! I loved the use of music, definitely made the game feel more pleasant and encouraged progression.
codeartisticninja
21. Apr 2016 · 14:21 UTC
Nice minimalistic game.. almost zen like.. :)
squidblinkgames
22. Apr 2016 · 03:02 UTC
Wow! I started without reading the instructions, but figured it out after some failures. Nice looking and sounding.

Difficulty ramped up almost perfectly. I do wish that failure had a bit more consequence over time, though.
Gyfis
22. Apr 2016 · 09:03 UTC
Oh I enjoyed this very much! Great work, thanks a lot for this contribution!
blinry
22. Apr 2016 · 21:50 UTC
Niiice audio! I really enjoyed the game, thanks for making it! The delayed control is a little hard to grasp.
flummox3d
23. Apr 2016 · 08:52 UTC
Really awesome game. Simple, yet fun and those guitar sounds are perfect for the changes. Really love it, good work! :)
tanjent
25. Apr 2016 · 20:05 UTC
Simple and fits the theme. Really good.
dvdagames
25. Apr 2016 · 23:19 UTC
It was a nice, simple game, but the interaction was smooth. The placement of the shapes and the change in rotation when you hit the wrong shape actually made it pretty challenging as the board starts to fill up.

I almost wished that I could have combo'd multiple shapes of the same type if they were close enough and I was fast enough to help keep the board slightly more clear at the beginning, or that I could shrink and grow the size of the shape at will to maneuver through small gaps and then match the size of my target shape.

The aesthetic was nice and clean as was the very simple sound design.
KairosXIII
28. Apr 2016 · 04:01 UTC
Controls were very smooth, concept was simple but solid. Background colors were not too overpowering. Good job.
torcado
29. Apr 2016 · 19:31 UTC
wow this looks really nice! loove the visual design, and interesting gameplay too! nice job
rnlf
30. Apr 2016 · 21:30 UTC
The guitar samples fit so perfectly to the game! It's a calm experience even though it becomes relaticely hectic.

I also played on a trackpad, I think that counts as hard mode :D

Very good entry!

Didn't find the secret ending though. It felt like I was playing the same game over and over again, not sure how I could have changed something to find the ending :-/
🎤 jeroenwimmers
30. Apr 2016 · 21:59 UTC
Thanks and props for playing on the trackpad! Definitely hardcore mode:p

and I guess the secret ending is a bit too counter-intuitive to get to. But hey, maybe that gives you a hint;)
DevelopTech
02. May 2016 · 18:53 UTC
Simple but effective gameplay
TheCain
03. May 2016 · 02:33 UTC
Is this the secret "ending"?
http://i.imgur.com/c4tEqP5.png
QuexD
03. May 2016 · 02:46 UTC
Very calming.
🎤 jeroenwimmers
03. May 2016 · 08:55 UTC
@TheCain Wow! Yes... I guess? I've seen that happen a few times, but never that bad. Crazy!
Alphish
03. May 2016 · 12:04 UTC
Well, that was fun to play around for a bit. The soup getting more and more variety was really cool. Also, I've somehow managed some sort of colourful disco mode or something, dunno if it's the secret ending or not...?

Overall, nice little game.
commanderstitch
04. May 2016 · 03:51 UTC
wow. so cool!:D after i was done my screen started spinning and then i started spinning. So spinning!
managore
09. May 2016 · 15:49 UTC
I really like the style and the "level" transitions which the style makes possible. I tried to work out how to get the secret ending but I have no idea!
01010111
09. May 2016 · 19:18 UTC
This is really excellent! Very elegant game design, surprisingly fun, I'm curious to know how the size mechanic impacts gameplay (aside from maybe just obscuring the play field?).

Awesome work!
🎤 jeroenwimmers
09. May 2016 · 21:10 UTC
@managore Hey thanks! I think I can spoil it by now, since some people already found it and I'm probably gonna introduce it as a 2nd difficulty for the next version.

So what you want to do is try to clear the board. once you do that, a new mode will start. it's a bit harder, so good luck with that one;)

@01010111 Thanks! Each shape actually has the same radius hitbox. but it is scaled depending on how far the shape is from the center.
I didn't really have time to set appropriate hitboxes, but I don't think it matters that much, it would probably get frustrating with bigger ones.

One interesting dynamic I found is that it's useful to spawn shapes/hitboxes in the center, since then you can't just sit there and observe the shapes. Makes it much more exciting.