Gnomer by BinxBurger
NOTE: press F1 at any point to bring up the controls and information screen. A and D to move sideways, W to jump, S to use a door once you've collected the level's key, H to bring up any hints available, and the left mouse button to fire and retract your grappling hook. If you get "stuck" in the floor and are unable to jump, you should be able to free yourself with the grappling hook.
You are Gnomer, a car-key gnome in training. Tired of being called lazy and unambitious, you have set out to learn the trade of your people-- hiding the car keys of humans to irritate them. Armed with only a Grappling Hook 3000, you must traverse the treacherous pathways your civilization has built to find those keys!
You are Gnomer, a car-key gnome in training. Tired of being called lazy and unambitious, you have set out to learn the trade of your people-- hiding the car keys of humans to irritate them. Armed with only a Grappling Hook 3000, you must traverse the treacherous pathways your civilization has built to find those keys!
| Windows | https://www.dropbox.com/s/yq7drp8j6nxinyt/gnomer_v1.exe |
| Original URL | https://ludumdare.com/compo/ludum-dare-25/?action=preview&uid=7666 |
More levels would have been great, these levels are good for a start.
The graphics are pretty nice, music would have been good
The biggest one for me is that my character has no momentum -- that is to say, as soon as I let go of left/right, even in mid-air, my character's horizontal velocity immediately goes to zero.
Another is having a fixed-height jump. This is less important with your game based on how the levels are designed, but allowing the player to make "shallow" jumps and extra-high/long jumps could open you up to trickier level design.
But you can be assured that these are *very* common "mistakes" as far as platformers go. If you want a few examples of platforming bliss, look at how Super Meat Boy, N, and Braid all feel to control.
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Nonetheless, you only had 2 days to make this, and it's not just your run-of-the-mill platformer; bonus points for the grappling hook. Scaling walls with the it is very satisfying!