YOU are the villain by Husky
I like the theme!
The first time I saw it in the voting list,
I decided that if it will be the theme, I would make it a horror game, like "Eternal Darkness".
...then things are all out of control lol.
Spending lot of time on know how to work correctly with the libraries and tools.
This is my first time to use PhotoShop. LuaAlchemy. and DAME.
Pixel art is fun, I will practice to make it better!
(sorry for the missing color of some animations...)
Lua is cool, changing things without relaunch the game is awesome.
Sorry I didn't make the game really horror, it's lack of detail, didn't have the time to add all the events in my notebook :p
I learned a lot from the two days.
Thanks for the activity, and thanks for your playing!
----------------------------------------------------------
Hints:
1. The game need mouse input.
2. Try interacting items more times, that's where my time spending most :)
*I have fixed the annoying "W" in post-combo version*
The first time I saw it in the voting list,
I decided that if it will be the theme, I would make it a horror game, like "Eternal Darkness".
...then things are all out of control lol.
Spending lot of time on know how to work correctly with the libraries and tools.
This is my first time to use PhotoShop. LuaAlchemy. and DAME.
Pixel art is fun, I will practice to make it better!
(sorry for the missing color of some animations...)
Lua is cool, changing things without relaunch the game is awesome.
Sorry I didn't make the game really horror, it's lack of detail, didn't have the time to add all the events in my notebook :p
I learned a lot from the two days.
Thanks for the activity, and thanks for your playing!
----------------------------------------------------------
Hints:
1. The game need mouse input.
2. Try interacting items more times, that's where my time spending most :)
*I have fixed the annoying "W" in post-combo version*
| Web | http://kgs0142.sg1006.myweb.hinet.net/www/Ludum_Dare/LD25/bin/game.htm |
| Web(Post-Combo) | http://www.newgrounds.com/portal/view/608063 |
| Timelapse (Day1) | http://youtu.be/mETnp8V4mw4 |
| Timelapse (Day2) | http://youtu.be/t4TFC15W6uc |
| Source | https://github.com/kgs0142/Ludum-Dare/tree/master/LD25/LD25 |
| Original URL | https://ludumdare.com/compo/ludum-dare-25/?action=preview&uid=17464 |
Ratings
| Coolness | 100% | 1 |
| Overall | 3.09 | 310 |
| Audio | 2.48 | 345 |
| Fun | 2.71 | 433 |
| Graphics | 2.43 | 550 |
| Humor | 2.32 | 427 |
| Innovation | 3.11 | 252 |
| Mood | 3.40 | 89 |
| Theme | 3.45 | 254 |
Web: After pressing W, it shows a guy, a corpse and a door. if you press A or D, you hear a sound. I've tried facerolling and clicking everywhere, but nothing beside those two buttons seem to work.
Windows: After pressing W, you simply get a black screen.
Did ur mouse click out of game screen?
Darn...I shouldn't remove the DEACTIVATE event...
Or maybe it's an error caused when I was trying porting to web?
Thanks for your feedback! :p
I like your idea but I don't like QTE that much.
Will read your code later :p
But the code is messy...@@
But the clues in game can be arranged in a more meaningful way though, I guess.
I do want to make more details and hints, but that need lots of time...
The next time I will make more detail and point. :)
:)
The QTE is so cool!
I should spend more time on the details, many friends have tell me about the annoying "W" thing...:s
Thanks, and sorry to confuse you, didn't set enough clues and hints...
@daredevildave
Thanks you! :)
Well, yes...in principle, if you fail the QTE, it should change to gameover and restart from the startpoint...but I didn't finish this...so you well recover all the HP and...that's all...*sigh*
Sorry to confusing you, guys.
Thank you! Cheers! :)
@HeyChinaski
Thanks!
@ilo
Yes, the annoying "W" an UI...
But I don't know if I can fix it now.
I am afriad of breaking the rule...
Thank you! It really have some problems need to be fixed...
@boxerbomb
Thanks for your notification, I changed the post-combo on NewGrounds now, hope it's all right now...
@CireNeikual
Thanks you!
@Luis Anton
Wow, thank you so much! :)
Not sure how I feel about fighting off PTSD with QTE's, but the flow of the narrative was ... interesting. Nice job.
And Thanks for the feedback, I will try making a better game next time :)
Still, great job, and I'd love to play a post-compo version of this.