Acidman by Stavu

[raw]
made by Stavu for LD25 (JAM)
The Game "Acidman" is about a factory worker, who's been a victim of a chemical explosion. As he wakes up near a radioactive barrel, he notices that everything he touches becomes consumed by acid.

This game was supposed to be about how you become a villain, but it is not finished, so you will have to wait for future versions :)

Game Design - Danny Marcowitz and Stav Goldstein
Programming - Danny Marcowitz
Art - Stav Goldstein
Music and Sound - Assaf Halevi

Ratings

Coolness 73% 3
Overall(Jam) 3.67 41
Audio(Jam) 3.36 75
Fun(Jam) 3.67 20
Graphics(Jam) 4.27 27
Humor(Jam) 2.03 247
Innovation(Jam) 3.57 39
Mood(Jam) 3.33 74
Theme(Jam) 1.75 322

Feedback

WiseGAMER
18. Dec 2012 · 01:31 UTC
Nice Game but not so much to the theme
McThreepwood
18. Dec 2012 · 10:33 UTC
Beautiful game! The puzzles are challenging and are very well structured - there is a clear progression in the difficulty and complexity of the levels.

I love the art style as well. It's colorful and cartoony but at the same time there's something foreboding about it.

The music is a great complement to the graphics - it doesn't take over the senses, but provides the final touch of atmosphere.

Great work.
DaviDeMo
18. Dec 2012 · 19:15 UTC
Whoa! Cool graphic and gameplay =)
Luis Anton
18. Dec 2012 · 19:17 UTC
Great, great game. The main character is not a villain but a poor guy, but the game is just great : )
Tsuk13
18. Dec 2012 · 19:17 UTC
great game, didnt feel the theme though
Starspell
18. Dec 2012 · 19:18 UTC
Doesn't fit the theme but that doesn't matter much to me. I love this game. The premise is fantastic and I love the graphics. The backgrounds are beautiful.

Unfortunately the game seems to run extremely slow for me and the lack of audio, beyond the acid, is a bit of a let down.
mmorphinee
18. Dec 2012 · 19:23 UTC
Beautiful art and nice gameplay. A bit too easy apart from the last level, and lacking of an ending.
Ed Okonik
18. Dec 2012 · 19:24 UTC
I agree with WiseGAMER... this game is really good but doesn't fit the theme yet.
YopSolo
18. Dec 2012 · 22:16 UTC
like it :)
Sestren
19. Dec 2012 · 02:27 UTC
Brilliant concept, and the effect of the acid burning things was very nice. The last puzzle was a lot of fun to figure out.
🎤 Stavu
19. Dec 2012 · 05:34 UTC
Thank you for your comments :) This game is about the rising of a villain, but without an ending it is pretty unclear. We hope to keep working on it in the future :)
Husky
19. Dec 2012 · 13:44 UTC
Nice puzzle game!
Darkfrost
20. Dec 2012 · 20:29 UTC
Loved the way the acid mechanic worked, thought the puzzle/level design was great and the degree of polish is just completely admirable. If i was to have one negative its that i was quite frustrated with the slightly to slow speed in which the character falls. I felt that it made gameplay less satisfying and it was at times annoying, for example, when i wanted to jump off a falling platform, but the platform was moving faster than the player and my character was left falling above with nothing to jump off. Still a brilliantly made game.
Casino Jack
20. Dec 2012 · 22:26 UTC
I really like the way the platforms decay. Would be nice to have a death animation as well.
timtipgames
21. Dec 2012 · 11:03 UTC
Nice game. I really like the idea behind each level. Given the simplicity of the main game mechanic, that's probably the most important point to keep it interesting (just my opinion). I can only speak for myself, but I was actually disapointed that the game was ending so soon. Would have played much longer otherwise :) Well done
Alex Rose
21. Dec 2012 · 11:04 UTC
That was really fun, you should make a full game of it.

My only major irk was that the fall physics were really clumsy, making it pretty much impossible to jump off a falling object. You should really move at the same velocity as what you're falling on.

But other than that, really nice.
8bitDamage
21. Dec 2012 · 14:48 UTC
Great twist to a platformer! Jumping was hard on the falling platforms though.
DustyStylus
21. Dec 2012 · 14:55 UTC
Everyone's mentioned about the theme already, but this is a great little game, very novel idea as well. Great polish and presentation as well.
dray
21. Dec 2012 · 16:12 UTC
Fun little game, to bad the villain side aren't here, plateforming is quite tricky sometime.
SiENcE
21. Dec 2012 · 16:17 UTC
Very consistent game. The graphic style is wonderful unique and the music fits very well. The character movement or jump is little bit to slow from my opinion and the hitboxes a bit too sensitiv. I can't get to the through level 3 :/.
All in all very beautiful game!
dremelofdeath
21. Dec 2012 · 16:17 UTC
The theme just didn't come together. That said, however, this game has TONS of potential. I love the mood and the levels. The idea is great -- the art and the sound is just icing on the cake. Even though you didn't get the theme, great work, and I hope to see more.
dek
22. Dec 2012 · 01:43 UTC
Wow, the mechanics are really well done, beautiful entry. Nice art, nice polishing, and the last level took quite a bit time. nice one.
BrothersT
22. Dec 2012 · 01:57 UTC
Really nice gameplay. Jumping could have been a bit less sensitive. I really liked the melting effect, it's a unique twist on the generic timed falling platform, and platforms falling on one another gave it that extra dimension. nice one
odrega
28. Dec 2012 · 08:58 UTC
Awesome Graphics, but a shame there were no more levels
RosyPenguin
29. Dec 2012 · 07:16 UTC
Wow! A very polished game. The atmosphere is done very well, and the art + minimal sound adds to the mood. I especially like the level design; the difficulty is paced well!
Gareth Jenkins
29. Dec 2012 · 11:43 UTC
Great stuff -- love the mechanic, levels were relatively well developed with it as well -- e.g. sufficient challenge in a short space of time.
fishbrain
01. Jan 2013 · 12:43 UTC
Very cool! Great graphics - very polished game!