A Game in Which You Attempt to Squeeze as Much Oil as You Can Out of a Poor Island Nation. by Erik Price
Yes, I'm completely awful at naming things.
I suggest not tossing any money at windmills or recycling centers until you absolutely need them, they're expensive, and if you run into a dry spell, you're going to run out of money quickly.
Press escape to go back to the menu screen if you get stuck with not enough money.
And watch that ACT meter, refineries push it up quickly!
I suggest not tossing any money at windmills or recycling centers until you absolutely need them, they're expensive, and if you run into a dry spell, you're going to run out of money quickly.
Press escape to go back to the menu screen if you get stuck with not enough money.
And watch that ACT meter, refineries push it up quickly!
| Web | http://erikprice.net/ld25/ |
| Source | https://bitbucket.org/boredomist/ld25/ |
| Timelapse | http://youtu.be/kfTUo-GWE48 |
| Original URL | https://ludumdare.com/compo/ludum-dare-25/?action=preview&uid=17804 |
Ratings
| Coolness | 66% | 3 |
| Overall | 3.33 | 181 |
| Audio | 2.48 | 345 |
| Fun | 3.00 | 284 |
| Graphics | 2.74 | 451 |
| Humor | 2.71 | 304 |
| Innovation | 3.36 | 152 |
| Mood | 2.77 | 368 |
| Theme | 3.52 | 225 |
Great tutorial too!
If you intend to keep working on it, I'd recommend highlighting squares high in resources so there isn't as much "mouse hunting".
I think I would have made the last selected build option "always on", since having to go back to the bar and select it again was a bit of a pain. Then again, I am a lazy bastard so that could be coloring my opinion somewhat.
Reading text description on each building gives good sense of humor, like the word "useless".