In Wolf's Hide by applejam
In this game you play as a hunter that wa bitten by a werewolf and is trying to find a cure. From all the books he could find he learned the recipe for the cure but ingredients are harder to find. Most of them can be found in the village, but people aren’t going to share them with you just like that, you’ve to become friends with them first.
P.S. Don’t forget to check the mirror daily, and keep your door barricaded in case you turn into werewolf!
Controls:
Point & Click.
Click everywhere in your house to find out what to do. (In other people’s houses you won’t be able to interact with anything but owners of the house and their cabinet, so don’t waste your time clicking on everything there)
Made by:
Mikhail "InfernalAd" Shalagin
Veli
Nick "Pai" Alexeev
P.S. Don’t forget to check the mirror daily, and keep your door barricaded in case you turn into werewolf!
Controls:
Point & Click.
Click everywhere in your house to find out what to do. (In other people’s houses you won’t be able to interact with anything but owners of the house and their cabinet, so don’t waste your time clicking on everything there)
Made by:
Mikhail "InfernalAd" Shalagin
Veli
Nick "Pai" Alexeev
| Web | http://applejamgames.ru/IWH/ |
| Windows | https://dl.dropboxusercontent.com/u/21883673/InWolfsHideWin.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=56773 |
Ratings
| Coolness | 69% | 3 |
| Overall(Jam) | 2.88 | 877 |
| Audio(Jam) | 3.17 | 385 |
| Fun(Jam) | 2.18 | 1108 |
| Graphics(Jam) | 3.86 | 255 |
| Humor(Jam) | 2.04 | 720 |
| Innovation(Jam) | 2.76 | 781 |
| Mood(Jam) | 3.39 | 315 |
| Theme(Jam) | 2.82 | 877 |
In the end you just try to steal (never got anyone to help me) from everyone until you have all the ingredients, and then you just spam "make cure". You just have to use all teh action points to fix the door when you know you are gonna shapeshift. It becomes monotnous realy soon
But the graphics are awesome.
Good job.
One thing though. Showing how much action points will be consumed by an action would be helpful.
That said, the graphics are really nice.
I wished for more detail on what action takes how much fatigue. For example while visiting other houses I couldn't see how much points an action took.
A little instruction would have been nice too
Visualy appealing nice little game.
Please have a look on my entry, too.