A Natural Villain by ClownyBastards
Intro
----
Play as a virus getting fun doing what a virus must, infect healthy cells.
Do not judge them, these are difficult times for them too; viruses die from depression if they can't find friends quickly. Help them.
How to play
----------
Hold charge button and release it to launch a virus
Surround a cell and wait until it's been infected
More surrounding viruses, the faster the infection
Intents
------
This game intents to be: fast, artillery friendly, fun, rhythmic
Gamepad controls
---------------
Right Trigger: Charge and launch a virus
Xbox A or PS3 X button: Charge and launch a virus
Left-Right Shoulders: Switch between viruses
Keyboard controls
---------------
Space Bar: Charge and launch a virus
Left-Right Arrows: Switch between viruses
M: Toggle music
R: Restart the game
*Note1: This game doesn't requires a gamepad anymore
**Note2: This game sends innocent&anonymous game metrics to a google spreadsheet**
Team ClownyBastards are:
CurveBeryl @juankaram
dcth @digitalcth
Enjoy and thanks for your comments.
----
Play as a virus getting fun doing what a virus must, infect healthy cells.
Do not judge them, these are difficult times for them too; viruses die from depression if they can't find friends quickly. Help them.
How to play
----------
Hold charge button and release it to launch a virus
Surround a cell and wait until it's been infected
More surrounding viruses, the faster the infection
Intents
------
This game intents to be: fast, artillery friendly, fun, rhythmic
Gamepad controls
---------------
Right Trigger: Charge and launch a virus
Xbox A or PS3 X button: Charge and launch a virus
Left-Right Shoulders: Switch between viruses
Keyboard controls
---------------
Space Bar: Charge and launch a virus
Left-Right Arrows: Switch between viruses
M: Toggle music
R: Restart the game
*Note1: This game doesn't requires a gamepad anymore
**Note2: This game sends innocent&anonymous game metrics to a google spreadsheet**
Team ClownyBastards are:
CurveBeryl @juankaram
dcth @digitalcth
Enjoy and thanks for your comments.
| .love | http://goo.gl/z3Qo7 |
| OS/X | http://goo.gl/w47bV |
| Windows | http://goo.gl/mPYaS |
| Timelapse | https://vimeo.com/55896847 |
| Original URL | https://ludumdare.com/compo/ludum-dare-25/?action=preview&uid=19523 |
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 3.41 | 80 |
| Audio(Jam) | 3.53 | 46 |
| Fun(Jam) | 3.33 | 64 |
| Graphics(Jam) | 3.65 | 96 |
| Humor(Jam) | 2.28 | 207 |
| Innovation(Jam) | 3.62 | 34 |
| Mood(Jam) | 3.24 | 86 |
| Theme(Jam) | 3.19 | 183 |
Libraries/joystick.lua:47: attempt to index global 'buttonMapping' (a nil value)
Maybe you are using an xbox wired controller; Since I don't have one, I can't be sure about the actual joypad name.. :/ I may got one in a couple of hours
I'm updating the game right now. hope you can play now.
Error
Libraries/joystick.lua:47:attempt to index global 'buttonMapping'(a nil value)
Traceback
Libraries/Joystick.lua:47: in function 'joystickpressed'
[C]:in function 'xpcall'
I'd recommend adding keyboard alternatives as well as doing some platform packaging and possibly deploying with the LOVE web player.
As it stands you are asking people to have LOVE installed, and have a gamepad; which is significantly limiting. Even if the game is really only fun with a gamepad, you should offer alternatives for people who don't have one.
Keyboard compatibility is up and running!
If your current gamepad is giving you troubles, just unplug and use the keyboard.
Tested with keyboard and worked fine. Music is addictive!
Yet it's stuttering on my Mac and eventually crashes after 5-10 seconds of play :(
Once I got that figured out, it was pretty fun! feels like it could be a great starting point for something bigger. Graphics and audio were great, and I really enjoyed how the music / audio acted as cues to the gameplay
Reminds me of a lot of the Tiny World entries from last time.
From game design stand point it has some kind of pacing problem.. In the beginning it is boring.. you have to wait a lot... and in the end it is too stressful.. as you have lot of things to do.. little time but you controls are limited. (you have to wait for good angle... selecting your wanted cell takes time..)
I would consider giving player more control.. (maybe ability to directly target, instead of wait...) and conpemcate it by adding enemies.. (antibodies or something... you you should not hit..)
Nice idea overall! keep the good work.
It took me a while to figure out that I needed to _surround_ other cells; at first I was just flying into them and being confused. That's partly my own fault for not reading the instructions :)
Can you do something to make the start faster? Maybe starting with two virii would be better.
In the very first stage walls would be really nice, since I died a few times before I understood what was going on.
Thanks for the game!
Nice game though. took me a bit to understand the launching controls ( the radial power indicator was slightly confusing - I assumed it had something to do with direction as well )