Skinner Box Simulator 2012 by Hemuuuli

[raw]
made by Hemuuuli for LD25 (COMPO)
- Realistic game industry simulator
- Destroy creativity in video game industry
- Make money via unethical ways
- Buy off your competitors and create a monopoly
- Based on real life statistics and player researches
- ACHIEVEMENTS & GOAT!!!

Ratings

Coolness 47% 711
Overall 2.60 584
Audio 1.68 537
Fun 2.04 685
Graphics 2.09 668
Humor 3.11 173
Innovation 3.08 265
Mood 2.45 539
Theme 3.50 230

Feedback

Crowbeak
17. Dec 2012 · 05:40 UTC
I'm having trouble figuring out how to really do anything. It seems as though I can't start time without publishing a game, but even if I don't buy any targets up front I don't have the 50k to publish with...
raincole
17. Dec 2012 · 05:56 UTC
The idea is cool! I always like such "meta" things. However it's just too challenging. I played 8 times and bankrupted 8 times. Maybe I don't want to ruin game industry in my heart of hearts lol.
Arcantic
17. Dec 2012 · 05:59 UTC
A little too complex, especially when trying to appeal to someone who goes into it wanting to immediately have fun. But the complexity really adds nice depth to it!
Xymostech
17. Dec 2012 · 06:12 UTC
I really enjoyed this. Got all the games and all the money. And @crowbeak, you can change the type of game that you start with.
SimianLogic
17. Dec 2012 · 06:27 UTC
Seems really complicated. I wish I could take $50k loans that only need to repay $40k (assuming that's a bug, since it says $25k loan). With my money-making loan machine, I was able to buy out all the game industry and become a monopoly.

Doesn't seem villainous so much as capitalistic. =]
aeveis
17. Dec 2012 · 06:41 UTC
yeah, I used the loan exploit/bug too to buy out everything. Overall too complicated, but it is a simulator so that's really up to how you want it.
arch.jslin
17. Dec 2012 · 06:53 UTC
Villains in our industry... very realistic gameplay. :P Even it's complicated I think it's also very nice that you are able to make this a fun experience in such a short time period.
🎤 Hemuuuli
17. Dec 2012 · 07:28 UTC
Ooops! Sorry fo the loan "bug", I was adjusting it all the time so my tired playtesterself didn't catch that in final build. u.u'

At least now everyone can beat it! Beginning of a new game company is harsh and my aim was simulate that as well so don't worry if it feels overwhelming at first.
apeandskate
17. Dec 2012 · 07:34 UTC
In the end you are a villain... You steal the money... ;)
Worse
17. Dec 2012 · 18:29 UTC
Interesting, but hard to learn. I also liked the educational aspect, but it would have been better to include that stuff in the game rather than the ReadMe :)
Grungi Ankhfire
21. Dec 2012 · 06:17 UTC
Great idea, but quite hard to grasp. Good job though!
Nick Cash
21. Dec 2012 · 07:40 UTC
I just spammed the loan button and gained infinite sums of money. Am I doing it right?

In all seriousness, it is a pretty interesting idea with some fun details put in. It was definitely hard to tell what mixture of things resulted in a profitable game, but with infinite money from the loan glitch I was able to play around with many configurations.
infernet89
01. Jan 2013 · 16:19 UTC
Woha, very complex idea and execution, but well played.