{"author_link":"\/author\/nehmulos\/","author_name":"Nehmulos","author_uid":"9775","comments":[{"author_name":"robashton","author_uid":"7112","time":"Dec 18, 2012 @ 11:53am","epoch":1355831280,"text":"Shame this isn't finished as it looks like quite a cool simulation that you had fun doing"},{"author_name":"De10ter","author_uid":"8352","time":"Dec 18, 2012 @ 12:04pm","epoch":1355831940,"text":"Nice concept, shame it didn't get finished.\r<br\/>A minimap would have been a welcome addition too."},{"author_name":"zompi","author_uid":"18112","time":"Dec 18, 2012 @ 2:07pm","epoch":1355839320,"text":"Could be an interesting game, some kind of mafia simulator and everything on pure web! Sounds like good concept for online game."},{"author_name":"SecondDimension","author_uid":"14838","time":"Dec 18, 2012 @ 11:13pm","epoch":1355872080,"text":"This was really ambitious, sorry you didn't get it finished.  I like the idea though"},{"author_name":"atrodo","author_uid":"17766","time":"Dec 19, 2012 @ 3:47am","epoch":1355888520,"text":"It's a shame that you didn't have time to add any mechanics, looks like it would have been really neat."},{"author_name":"Diamonde","author_uid":"19050","time":"Dec 19, 2012 @ 9:28pm","epoch":1355952180,"text":"Cool game idea.\r<br\/>Even cooler is, what I think at least, the graphical style. It is very similar to what I used to draw on computers when I was a little kid, and this really inspires me to see at games as a simple interactive toy instead of what I've seen in later days in all of those AAA games and such. Maybe what I'm trying to say is that games doesn't have to be all that complex and fancy, just to bring out some joy by watching it tick :)\r<br\/>So for that reason I find the &quot;mood&quot; or atmosphere very simple and inspiring!"},{"author_name":"Xavier","author_uid":"15692","time":"Dec 20, 2012 @ 2:45pm","epoch":1356014400,"text":"Like the concept and sad it isn't finished."},{"author_name":"Team Superfluid","author_uid":"18166","time":"Dec 27, 2012 @ 5:00pm","epoch":1356627300,"text":"The thugs wear &quot;Bank of America&quot; caps? Interesting... ;) A cool little ecosystem with some nice emergent properties, just a shame the game systems aren't ready yet. I find it pretty amusing and the graphical style is really nice. Cool tune too ;)"}],"images":["ld25\/9775-0aeb288a044fdc14ffab5fdfaefbbe88.jpg","ld25\/9775-28c6fc075da1f9a1e4db35ac15529587.jpg","ld25\/9775-a9c72e4d22315db1c3127703d32ffbcc.jpg","ld25\/9775-fd0ec1df3f147f9aa09475a07788ba2f.jpg","ld25\/9775-8dd5769398d5a44ca1c13ed5f9003910.jpg"],"links":[{"url":"http:\/\/nehmulos.github.com\/local-mastermind\/","text":"Web"},{"url":"http:\/\/youtu.be\/qPMp5x4_57A","text":"Timelapse"},{"url":"https:\/\/github.com\/Nehmulos\/local-mastermind","text":"Source"}],"metadata":{"g_key":"28469","g_author":"9775","g_event":"LD25","g_eventkey":"14","g_subevent":"COMPO","g_urlkey":"28499","g_title":"Local Mastermind","g_status":"UCHK1","g_place":"767","g_commentcount":"8","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/201083\/9775-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/201083\/9775-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/201083\/9775-shot2.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/201083\/9775-shot3.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/201083\/9775-shot4.png-eq-900-500.jpg"],"text":"!!! WARNING !!!\r\nThis is not a game! \r\nThis is a self-maintaining simulation!\r\nMove around the town and watch people doing things, but you can not interject!\r\n\r\n=============================================\r\nI wanted to generate a little town and let the player hire thugs to collect protection money, beat up civilians and steal from stores.\r\n\r\nYou would have to manage your thugs and get rid of the ones that don't collect you enough money, or raise too much police suspicion.\r\n\r\nYou would also have to organize heists, synchronizing everybody's schedule and distracting the police.\r\n\r\n\r\nSadly I only managed it to get the simulation-part done.\r\nThere are some ui buttons, but they are all not working.\r\n\r\nYou can click on People to see what they are doing.\r\n\r\n=============================================\r\nHere are some ai examples:\r\n\r\nThugs go to a node and wait for other people to arrive, once they arrive the thug stops them and harasses them until he gets 5$. After some time they move to another node.\r\n\r\nNEETs commute between the library and the park to relax on both places.\r\n\r\nWorkers go to work until they are tired.\r\nEach worker has a job in a dedicated building.\r\n\r\nEvery person has a dedicated home.\r\nEverybody returns home when they are tired.\r\nEverybody eats when they are at home and hungry.\r\nIf there is no food at home they go to the store and bring new food home.\r\nEvery action increases sleepiness and hunger.\r\n<\/p>","title":"Local Mastermind"}