Execution Chamber (Now a Jam entry) by Aslai
Use the mouse to aim the shotgun and fire. Pull the plunger back and release it to send your targets flying! Juggle body parts for a higher score!
| Windows (.7z) | http://whff.frogbox.es/download.php?file=bbi2ysao4z |
| Windows (.zip) | http://whff.frogbox.es/download.php?file=iw6hh5gtfo |
| Windows (From when this was a compo entry) | http://whff.frogbox.es/download.php?file=8qymrmkg0o |
| Original URL | https://ludumdare.com/compo/ludum-dare-25/?action=preview&uid=8782 |
Ratings
| Coolness | 95% | 2 |
| Overall | 2.94 | 387 |
| Overall(Jam) | 3.35 | 96 |
| Audio(Jam) | 3.33 | 80 |
| Fun | 3.00 | 284 |
| Fun(Jam) | 3.42 | 54 |
| Graphics | 2.76 | 439 |
| Graphics(Jam) | 3.12 | 176 |
| Humor | 3.07 | 187 |
| Humor(Jam) | 3.88 | 12 |
| Innovation | 2.71 | 426 |
| Innovation(Jam) | 3.23 | 92 |
| Mood | 2.79 | 350 |
| Mood(Jam) | 3.09 | 107 |
| Theme | 3.35 | 300 |
| Theme(Jam) | 3.96 | 32 |
we're part of a bad childhood conditioned by mortal kombat.
Holding space to raise the water and clear bodies away is a lovely touch. I guess that might help people with framerate problems when too many bodies pile up?
emscripten is really hard to use, and quite limited, so you won't be seeing a web version. If you're willing to get on an instant messenger with me and set up a build environment, we could get a Mac build going though. I don't have the ability to compile for Mac though, unfortunately.
A few notes:
-I'm really impressed with all the graphics and animation you managed to put in, especially since it's in C++/SDL. Hardcore!
-The intro was nifty and a good setup.
-I really liked the music, especially the dark bass part in the middle. Fits the game very appropriately.
-As csanyck and you already discussed, button/automated pulling would've really helped. I spent most of my time pulling rather than shooting.
-A little violent for my tastes, but definitely fits the theme.
Great job!
Max juggle: 65
Whohooo!
Awesome and technically as well as audiovisually ambitious!