Mad Professor by AhNinniah

[raw]
made by AhNinniah for LD25 (JAM)
You play as a Mad Professor. After he made the discovery of his life, he turned into pure evil (because of paranoia) and stole all the materials. Help him to get rid of annoying scientists, who yearn to get the formula.

Run up to the barrels to fill the bottle with poison (top left icon). Use it to destroy your enemies.

Controls:
Arrow keys
Z - shoot downwards
X - shoot forward
Key 0 - mute

Headphones recommended.

Tools:
Graphics & Animation: Inkscape, GIMP, Anime Studio Pro 9
Sounds & Music: Guitar Pro, sfxr, Garage Band for iPad, Audacity
Language: Monkey
Framework: Flixel for Monkey http://devolonter.github.com/flixel-monkey/

Art & animation - @AhNinniah
Code & music - @devolonter

Ratings

Coolness 100% 1
Overall(Jam) 3.38 89
Audio(Jam) 3.42 62
Fun(Jam) 3.25 75
Graphics(Jam) 3.84 74
Humor(Jam) 2.63 158
Innovation(Jam) 2.71 190
Mood(Jam) 3.02 120
Theme(Jam) 3.46 132

Feedback

Claite
18. Dec 2012 · 05:28 UTC
Oof, that got hard fast! haha
Loved the game! lots of different dynamics that made it pretty darn fun.
OU GDA
18. Dec 2012 · 05:29 UTC
fun theme and art style. a little too slow-paced for me
BenW
18. Dec 2012 · 05:32 UTC
I wasn't clear how that I needed to reload by going to the barrels or that I could shoot down till I read the instructions on this page. You may want to consider conveying those in game somehow.
TehSkull
18. Dec 2012 · 06:32 UTC
Very fun idea, with and enjoyed the music. Found it difficult though when the enemies speed up, but your character does not. Makes it slightly difficult to keep up. All in all a fun game :)
Wuhao
18. Dec 2012 · 06:40 UTC
Very nice and polished art
Dmitrix
18. Dec 2012 · 06:51 UTC
I like how polished the art and music is! It took me a second to figure out how to play though.
recursive frog
18. Dec 2012 · 07:18 UTC
This is the second game tonight that I've seen with a really neat soundtrack. Great job on that! I think the falling ceilings are a bit unfair since they fall too fast to dodge and don't seem to have much of a pattern that I could discern.

It's funny though how fast the game goes from manageable to completely insane. :)
bugninja
18. Dec 2012 · 07:39 UTC
I like the game. The page needs some info on the controls and what everything does, but with some experimentation, I figured out most of it I think.
michax
18. Dec 2012 · 10:53 UTC
Wow, really enjoyed it! Slow start but after that gets better and varied enought to keep me playing. Great job!
BlockBrains
19. Dec 2012 · 00:20 UTC
Neat and polished! Good work :D
🎤 AhNinniah
19. Dec 2012 · 03:31 UTC
Thanks for playing and comments to all of you! We've updated the game's page. Now it contain all information about the game (controls, elements). Also, we are planning to add some gameplay video.

recursive frog, thanks for remark. I think we will fix the brick's speed in post-compo version, when we'll get to it.
illugion
19. Dec 2012 · 04:18 UTC
This reminded me of a game i've played on the atari, that u gotta throw pots on the spiders XD the music was really cool
oldtopman
19. Dec 2012 · 04:20 UTC
Excellent game, my only complaint being that the score should be multiplied by ten thousand or so. Nevertheless, an excellent game.
diggersworld
19. Dec 2012 · 08:00 UTC
Very good presentation. Good game too.
ahnt
19. Dec 2012 · 13:45 UTC
nice, but I couldn't reload, and firing down seamed to be buggy, but otherwise a lice game ... like the guys on the ladder graphic, and his beard
KWL_TW
19. Dec 2012 · 13:49 UTC
wow, this is so exciting!
🎤 AhNinniah
19. Dec 2012 · 18:07 UTC
We've added a Gameplay Video. Thanks for playing!
Cake&Code
19. Dec 2012 · 18:44 UTC
Fun game! The game itself was a little longer than my browser screen, so there was a bit of scrolling up and down for me to see some stuff happening. It was a fun game though, I liked being having to keep the scientists away while avoiding my own doom. :) great work!
someone
20. Dec 2012 · 01:52 UTC
That was nice, well polished and good fun.
Reloading at the barrels wasn't immediately obvious.
Zener
20. Dec 2012 · 16:03 UTC
Good job, an overall good game. And excellent music.
Pitoum
20. Dec 2012 · 17:16 UTC
Pretty sweet game! But will be probably better if it was a bit more nervous :)
Per
20. Dec 2012 · 23:44 UTC
Nice mechanics!
Music and graphics was great.
donmilham
21. Dec 2012 · 02:24 UTC
Nice game. Score: 69. I liked the bonuses / penalties. The reload mechanic was a little annoying since you only have one shot at the beginning.
tcql
21. Dec 2012 · 02:35 UTC
Nice entry! found it really enjoyable, and I felt like the variety in gameplay elements was very well done.
Alex Rose
21. Dec 2012 · 02:44 UTC
Gets really difficult really fast when you get to the red powerups!

My only irk was that you couldn't just stand on a barrel to keep reloading, but I guess that would've been overpowered.

Great entry!
Christina Antoinette Neofotistou
21. Dec 2012 · 06:23 UTC
fantastic mood, it made me go to a dark place. Audio, graphics, mood get full marks. Gameplay was also fun
Faust
21. Dec 2012 · 08:10 UTC
I love the mad professor idea, and your graphic is really polished.
01101101
21. Dec 2012 · 08:11 UTC
Nice Game ... great audios and graphics.
davidwparker
22. Dec 2012 · 17:40 UTC
That was well done! I liked the concept and the music and art. I haven't heard of Flixel for Monkey, did you like it?
🎤 AhNinniah
22. Dec 2012 · 19:57 UTC
davidwparker, thank you! :) Flixel for Monkey it's our flixel port for Monkey (cross-platform language). We've added a site link in the description.
cwilloughby
22. Dec 2012 · 21:31 UTC
Cool concept. The music was cool. Pace was a little slow at the start. Loading time was longer than I'd expect - the page was blank for a good minute or so on both versions - I eventually got the html5 version to work. Wasn't sure at first what to do. Wasn't sure when I got hurt.
raincole
23. Dec 2012 · 05:40 UTC
One of the prettiest webpages in this LD.
lotusgame
27. Dec 2012 · 10:42 UTC
Cute game, a little bit repetitive. I adore the music ! A coder-guitarist.. just like me :p Well done !
Van Merwan
27. Dec 2012 · 20:29 UTC
Simple concept but very effective.
LOVED the music.
fishbrain
28. Dec 2012 · 11:25 UTC
"Classic" game-style, very well implemented. Was happy that it began to ramp up in difficulty without taking too long. Well done!
matthias_zarzecki
02. Jan 2013 · 22:14 UTC
Solid title! Like the music and the upgrades/pickup. Graphics are nice too :)
jsmars
03. Jan 2013 · 00:33 UTC
Great game! Got to 67 on my first try.
arhpositive
03. Jan 2013 · 08:36 UTC
Good entry. Bricks were more of a trouble than the scientists for me. :) Enjoyed it. Simple and fun gameplay.

The only addition I can think of is maybe a little variety in the pattern the scientists come through. Maybe a few fixed formations that happen once in a while.
dark_hunter
03. Jan 2013 · 09:01 UTC
Great graphics and the positive/negative bonuses is also interesting idea. It would be more fun if the enemies could come faster (took some time to get the game more challenging).
WiseGAMER
03. Jan 2013 · 19:32 UTC
good game , nice graphics but i found it a little bit hard but that's ok
ddionisio
04. Jan 2013 · 07:53 UTC
Nice guitar soundtrack, really fits the mad scientist theme! I like the art. I have to agree about reloading your ammo, the feedback and where to get them weren't obvious. Maybe some sort of arrow indicator on the barrels and bigger/brighter ammo icon.