Escape of the Blob Monster by pl0xz0rz
This game was made in 48 hours for the compo. You are a blob monster that was captured by fairies, but has escaped from the cage. It's a quest for food,revenge and escape.
EDIT: WASD to walk and jump.
EDIT: WASD to walk and jump.
Ratings
| Coolness | 74% | 3 |
| Overall | 1.98 | 757 |
| Audio | 2.10 | 465 |
| Fun | 1.79 | 738 |
| Graphics | 1.79 | 719 |
| Humor | 1.82 | 617 |
| Innovation | 1.74 | 745 |
| Mood | 2.13 | 664 |
| Theme | 2.07 | 718 |
The music is veery annoying. So is the controls and the weird collision code. I could get stuck on nothing while falling down veeery slowly somewhere. Also figuring out the walljump was tough too. Once I had that I could even walljump off the roof ;)
Nice work on finishing something. It seems like your very first game so congratulations on that.
Not sure how this fits the theme.
Also the music is REALLY weird!
The bounding boxes of your platforms aren't good, I had the feeling of being stuck several times. Also, the movement feels strange - I kept asking myself 'am I swimming?'
As another pointer - you didn't create a separate link for 'Source' - though I get, that it is web/javascript etc. and ppl coould download directly from web, you should still create a separate .zip/.rar file since there are ppl who rate with 1 stars if no src is given
Anyhow, congratulations on your first LD entry!
By the way, I'll remind you that you're allowed to fix typos even after the deadline, so I recommend you change that half-hour clock.
1. Fix the getting stuck somewhere thing, it makes players quit.
2. Give the player a sense of a target, e.g. showing the remaining number of fairies or how many there are in total
3. more colors, add some fill, let boxes be paintend in front, so the blob vanishes when colliding
4. I personaly do not like atonal music, but that's just me
5. Gravity and movement speed should correlate somehow, so either increase gravity or decrease movement spead, or let the player see a reason for the difference (being in space, having glide-wings, something like that)
Your game has music which is more than I can say. A few more sound effect would have been nice.
The music was kind of loud thought, but at least you had the option to turn it off.
Good effort.