Carnage by SXPanda
Play as a demon and bring death and destruction to a small village. Cause as much carnage as you can before the timer runs out.
Kill the king for a large point bonus, and destroy buildings to recover your health.
I haven't tested the OS/X or Linux builds, so I can't promise they will work.
Kill the king for a large point bonus, and destroy buildings to recover your health.
I haven't tested the OS/X or Linux builds, so I can't promise they will work.
Ratings
| Coolness | 100% | 1 |
| Overall | 3.51 | 111 |
| Audio | 2.58 | 307 |
| Fun | 3.51 | 79 |
| Graphics | 3.85 | 87 |
| Humor | 2.88 | 250 |
| Innovation | 2.92 | 339 |
| Mood | 2.97 | 260 |
| Theme | 4.03 | 40 |
If anything, it could use a bit more variation. other then that, I don't have much to whine, well done!
And I sliced a house. Sliced! That should be walls and roof flying around instead.
It would have been nice to have the option of a chase camera (following behind the demon) and a reminder when there's only, say, 15 seconds left.
Controls were a little odd. I lost track of where I was moving on more than one occasion. Pretty ambitious graphics, though! Not the prettiest, but it definitely fits together well. I'm impressed that you got that in such a short time :) I really like the leaderboard, and I found myself playing it a few times to improve my score.
Why do people run this giant hamper.. I want to crush them. Error when playing animations.
Yet it's a bit difficult to press middle button on the touchpad :)
Tried hard, but couldn't get on top =/
Graphics are nice, its fun to play even though I would prefer different controls.
But good job :)
Improve: Blood!
Anyway, very cool game.
Amazing what you got done in 48 hours in terms of material and functionality. If the game was a bit simpler and more polished it would be one of the best games too.
BTW: fore Mac OS X users, the app as is doesn't work due to a permissions problem. I uploaded a fixed version to:
http://logic-dream.com/ext/CarnageMac.zip
@SXPanda, feel free to link to the fixed version. I only had to add execute permission to the app in the bundle to make it work.