{"author_link":"\/author\/evilion\/","author_name":"Evilion","author_uid":"10821","comments":[{"author_name":"emveyh","author_uid":"8574","time":"Dec 17, 2012 @ 5:30pm","epoch":1355765100,"text":"Wow. That's a very creative idea :) That animation when you get caught is AWESOME! :D But ZQSD for movement? My hand hurts now :("},{"author_name":"Jiyko","author_uid":"5013","time":"Dec 17, 2012 @ 5:33pm","epoch":1355765280,"text":"Fantastic game. Got binding of Issac mixed with the old MGS games.\r<br\/>\r<br\/>Would make a game IOS\/Andriod tablet game if you beefed it up."},{"author_name":"solidplasma","author_uid":"3463","time":"Dec 17, 2012 @ 5:34pm","epoch":1355765340,"text":"Was very confused by the control instructions, until I realized you meant WASD. Good fun, and looks nice. Is it possible to defeat any of your peers though?"},{"author_name":"Corn\u00e9 Dorrestijn","author_uid":"4506","time":"Dec 17, 2012 @ 5:38pm","epoch":1355765580,"text":"Why don't you just make a web version? You will lose a lot of players by not providing one. The controls are a bit awkward too on a qwerty keyboard. The idea however is very nice and it is very well presented."},{"author_name":"Corn\u00e9 Dorrestijn","author_uid":"4506","time":"Dec 17, 2012 @ 5:39pm","epoch":1355765640,"text":"Oh just found out wasd can be used too."},{"author_name":"someone","author_uid":"1207","time":"Dec 17, 2012 @ 5:42pm","epoch":1355765820,"text":"That was really cool.\r<br\/>Why not add an online version? it being flash."},{"author_name":"Evilion","author_uid":"10821","time":"Dec 17, 2012 @ 7:51pm","epoch":1355773560,"text":"xD yes sorry I just realised that I wrote ZQSD instead of WASD (french reflex !). It's fixed now.\r<br\/>\r<br\/>Yesterday the Web version (swf) had some lags so I thank it was better just providing the Windows version. But in fact I just tested it again and it seems that it's not lag too much anymore. My computer was certainly as tired as me last night ! So I added the Web version.\r<br\/>\r<br\/>Thank you for your encouraging comments !"},{"author_name":"Casino Jack","author_uid":"11139","time":"Dec 17, 2012 @ 8:15pm","epoch":1355775000,"text":"Nice simple mechanic combined with consistent art and fitting music."},{"author_name":"pereubu","author_uid":"16143","time":"Dec 17, 2012 @ 9:31pm","epoch":1355779560,"text":"loved it 3:"},{"author_name":"permanente1600","author_uid":"10742","time":"Dec 18, 2012 @ 5:54am","epoch":1355809740,"text":"love the death animation. I would suggest that the character be a different color or something, he gets lost in the crowd very easily."},{"author_name":"Evilion","author_uid":"10821","time":"Dec 18, 2012 @ 8:57am","epoch":1355820720,"text":"Yup, the point is can you easily find out who in a crowd is a villain ?"},{"author_name":"Will Edwards","author_uid":"10313","time":"Dec 18, 2012 @ 1:08pm","epoch":1355835780,"text":"I am a very dead villain :)\r<br\/>\r<br\/>again and again and again..."},{"author_name":"kannas","author_uid":"18332","time":"Dec 18, 2012 @ 1:09pm","epoch":1355835840,"text":"pretty neat"},{"author_name":"berareu","author_uid":"15244","time":"Dec 18, 2012 @ 1:15pm","epoch":1355836200,"text":"Fantastic idea! And so hard too! Great work!"},{"author_name":"stigmawall","author_uid":"6116","time":"Dec 18, 2012 @ 1:19pm","epoch":1355836440,"text":"Oooh that's a good idea. You have to continue with it."},{"author_name":"DustyStylus","author_uid":"15902","time":"Dec 19, 2012 @ 10:47am","epoch":1355913720,"text":"Very smart concept! Implementation is very good as well, with fun graphics and good sound. :)"},{"author_name":"ahnt","author_uid":"17704","time":"Dec 19, 2012 @ 1:32pm","epoch":1355923620,"text":"I got stuck when I hit the left wall, otherwise quite okay game"},{"author_name":"Lashiz121","author_uid":"9874","time":"Dec 19, 2012 @ 1:51pm","epoch":1355924760,"text":"Thats a pretty great idea and good mechanic it took me a pretty long time to figure out how all this works but its still great"},{"author_name":"delpes","author_uid":"8513","time":"Dec 19, 2012 @ 1:54pm","epoch":1355924940,"text":"Wow. Cool Game :) Was able to beat easy and medium. Failed on hard because my hand started to hurt :D Moved to replay folder!"},{"author_name":"Fireblend","author_uid":"10166","time":"Dec 19, 2012 @ 1:55pm","epoch":1355925000,"text":"Nicely done! It took me a while to figure it out, but after that it was lots of fun. Pretty original concept, it seems stealth-like games are popular this time around. Great job!"},{"author_name":"ArkadyDracul","author_uid":"14249","time":"Dec 19, 2012 @ 1:58pm","epoch":1355925180,"text":"Good entry!"},{"author_name":"Nolan C","author_uid":"7036","time":"Dec 20, 2012 @ 7:28pm","epoch":1356031380,"text":"5 stars on mood anyway, even if I didn't quite understand what was going on."},{"author_name":"Bullseye8841","author_uid":"7277","time":"Dec 22, 2012 @ 8:48pm","epoch":1356208980,"text":"Had a great deal of fun with this. Good job!"},{"author_name":"BlockBrains","author_uid":"17970","time":"Dec 23, 2012 @ 4:34pm","epoch":1356280140,"text":"Very good game. Congratulations."},{"author_name":"jerrre","author_uid":"13020","time":"Dec 24, 2012 @ 12:56pm","epoch":1356353460,"text":"Very nice game! it would be nice to see a score while playing!"},{"author_name":"C\u00e1ssio Eduardo","author_uid":"10554","time":"Dec 24, 2012 @ 1:02pm","epoch":1356353820,"text":"Really cool. The music fits nicely."},{"author_name":"lotusgame","author_uid":"19058","time":"Dec 25, 2012 @ 5:47pm","epoch":1356457320,"text":"Very dirty and nasty ! Excellent :) I like the way you have to hide you for killing, walk as if nothing has happened, make a headshoot, and walk again quietly. Congrats !"},{"author_name":"aare","author_uid":"15039","time":"Dec 26, 2012 @ 2:14pm","epoch":1356530940,"text":"Very well executed idea. I love the dead animation :P The controls of the gun are a bit irritating though."},{"author_name":"mmorphinee","author_uid":"19240","time":"Dec 26, 2012 @ 6:37pm","epoch":1356546720,"text":"Nice idea. Aiming is a bit hard though"},{"author_name":"Ditto","author_uid":"14669","time":"Dec 26, 2012 @ 11:46pm","epoch":1356565260,"text":"This was very fun! Is it my computer or is there a slight lag in the crosshair? Hard game, but very fun! Great job!"},{"author_name":"brantkings","author_uid":"7556","time":"Dec 27, 2012 @ 3:33am","epoch":1356578880,"text":"I liked the idea a lot. Took some time to understand what you should do (because the light coming from people's eyes aren't that obvious). Loved the entire urgent feel to it. It just felt strange that the game is easier with your progression, but other than that, awesome job!"},{"author_name":"Pierrec","author_uid":"1874","time":"Dec 27, 2012 @ 12:07pm","epoch":1356609720,"text":"Very cool idea, and it just works well! I had a lot of fun, and really felt evil! I'm glad this game now exists!"},{"author_name":"Jeremias","author_uid":"7211","time":"Dec 27, 2012 @ 2:28pm","epoch":1356618180,"text":"Rembers my of Isaac ^^\r<br\/>\r<br\/>Sometimes I aim on someone and shoot and the shot doesn't hit him. You should check, if the visual cursor meets the real cursor position :)"},{"author_name":"Gornova","author_uid":"2572","time":"Dec 27, 2012 @ 9:10pm","epoch":1356642300,"text":"Music and graphics are awesome, but aiming is difficult to use.\r<br\/>concept is really good IMHO! well done!"},{"author_name":"Evilion","author_uid":"10821","time":"Dec 28, 2012 @ 5:17pm","epoch":1356714720,"text":"Thakns for all your awesome comments ! About the target cursor, it follows the mouse cursor, I mean it moves to the mouse cursor with a little latency instead of always being at the mouse cursor position. The shot is efficient just under the target cursor, and not just under the mouse cursor, so it's a bit hard, but intentional =3"},{"author_name":"zenmumbler","author_uid":"17143","time":"Jan 3, 2013 @ 3:48pm","epoch":1357227780,"text":"I was often almost continuously covered in viewing arcs so I had to wait for them to disperse. Maybe start out with fewer peers and then in waves increase their number \/ base viewing angle?"},{"author_name":"matthias_zarzecki","author_uid":"3880","time":"Jan 4, 2013 @ 12:11am","epoch":1357257960,"text":"Fun idea!"},{"author_name":"shaneshanekavanagh","author_uid":"19140","time":"Jan 8, 2013 @ 12:36am","epoch":1357605060,"text":"This is great. Nice one!"}],"images":["ld25\/10821-514e56b02b48d793d0ad0a03fa619045.jpg","ld25\/10821-4a1ca983a942a17ffcc5841f5dadbf36.jpg","ld25\/10821-8d0886cc0d042965f9568766aad1dad0.jpg"],"links":[{"url":"http:\/\/www.mediafire.com\/?njxr854e0y3sdma","text":"Windows"},{"url":"http:\/\/www.newgrounds.com\/portal\/view\/607888","text":"Web"},{"url":"http:\/\/www.mediafire.com\/?dhairm623yt8cbl","text":"Source"}],"metadata":{"g_key":"28384","g_author":"10821","g_event":"LD25","g_eventkey":"14","g_subevent":"COMPO","g_urlkey":"28414","g_title":"Villain Glance","g_status":"UCHK1","g_place":"142","g_commentcount":"38","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/201083\/10821-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/201083\/10821-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/201083\/10821-shot2.png-eq-900-500.jpg"],"text":"VILLAIN GLANCE\r\n\r\n\r\n\r\nBe the Villain.\r\nShoot your peers.\r\nBe discreet.\r\nBe quick.\r\nThey become suspicious.\r\nThey feel your guilt.\r\nIf you get caught red-handed they'll make you pay.\r\n\r\n\r\nWASD to move.\r\nLeft button mouse to shoot.\r\nR to restart.\r\nM to back to menu.\r\nX to mute\/unmute.\r\n\r\n\r\nTips : \r\n\r\n  -The red ones are suspicious, they have a larger angle of view.\r\n  -Global suspicion increase their rotation speed.\r\n  -You turn dark with your guilt, and they tend to look at you.\r\n  \r\n\r\n<\/p>","title":"Villain Glance"}