Shifters by Reis Mahnic

[raw]
made by Reis Mahnic for LD35 (COMPO)
A paranoid scientist with a flair for the dramatic teaches a seminar on the existence of Shape Shifters who live among us.

A story driven visual novel. There are 5 endings.

An entirely solo project by Reis Mahnic, made in under 48 hours and entered into the Ludum Dare Compo.

If you are having problems running the game, try fiddling with the settings by running 'winsetup.exe'.


For more of my free games, feel free to visit www.reismahnic.com

Ratings

Coolness 83% 2
Overall 3.53 204
Fun 3.05 514
Graphics 3.73 158
Humor 3.23 122
Innovation 2.93 575
Mood 3.67 91
Theme 3.91 118

Feedback

mutonizer
18. Apr 2016 · 07:30 UTC
More story than adventure, more telling than game but short, to the point, very nice presentation and branching choices & consequences.
Dialogs were between clever, funny and weird at times but other than that, I'm saving this one to try out more options later, which I guess is a good thing :)

Nice one.
cynicalmonkey
18. Apr 2016 · 07:34 UTC
I liked the overall idea but felt I needed a few more narrative choices, i would of preferred actually being randomly assigned species and not knowing my choice
Martin Enderleit
18. Apr 2016 · 07:58 UTC
It was nice. But seemed more like an interactive story than a game.
Souperstrawer
18. Apr 2016 · 07:59 UTC
Really cool. I liked how the choice at the beginning affected the final outcome. Game looks very nice as well. It was a bit boring to replay the game after the first playthrough, since most of the dialogue was the same. Overall the game was enjoyable though
HoldMeImScared
18. Apr 2016 · 08:16 UTC
Nice story-driven game! I like your art style :) Going to replay this a few times.
amras0000
18. Apr 2016 · 08:24 UTC
This is one of the rare cases where I don't abandon a literary game after the first paragraph, and your writing pulled me through to the end of a couple arcs. Minor complaint is that the shapeshifters almost could've been replaced with any other monster/alien/android with a skinsuit. I feel like there's more potential in the theme. Good job, though.
Berserker_Chris
18. Apr 2016 · 08:56 UTC
A Storytell why not. Nice Story and Artwork.
shohs
19. Apr 2016 · 06:13 UTC
Pretty good story, and the artwork was very well done! It would be cool if the choices had more impact, but still, good game.
plaguespark
20. Apr 2016 · 00:42 UTC
I liked the story. For fully imersion the player's home/appartament scene would be totaly great addition.

Exit dialog text was damaged and did not fit buttons
//I remembered that still not finished "Shifters" on PS2 <_<
dylanwolf
20. Apr 2016 · 03:15 UTC
Interesting story, and nice use of branching choices for storytelling (I really like the first choice). The art style is great as well.
Saiodin
21. Apr 2016 · 20:31 UTC
This reminded me of old Amiga games and the like. I actually quite enjoyed the story (I did one playthrough) and didnt know what to expect. Very good!
Gord10
22. Apr 2016 · 16:46 UTC
I loved its story and how it has got different endings!
CAT_IN_THE_DARK_WOOD
24. Apr 2016 · 08:23 UTC
Interesting story,thank you!
jk5000
24. Apr 2016 · 08:26 UTC
Great idea and great game. Well done.
SeaDads
24. Apr 2016 · 12:31 UTC
GilgaYES!
Green Soda
26. Apr 2016 · 01:49 UTC
GREAT TAKE ON NONLINEAR STORYLINE!
it makes me wanna play it again out of curiosity of what will happen if i did differently :)) NICE GRAPHICS.. and NICE GAME
great job!
Dr. Funkenstein
29. Apr 2016 · 07:30 UTC
I AM IN LOVE WITH YOUR GRAPHICS KEEP IT UP! REMINDS ME OF OLD SCHOOL ADVENTURE GAMES: MY LOVES FOREVER
El Cabaro
02. May 2016 · 23:07 UTC
Cool story game with a surprising amount of variations. It was a bit anticlimactic in some of the endings but oh well. Otherwise solid.