Space Pirates: Villains of the Cosmos by KunoNoOni
Tired for your day to day job you decide to become a Space Pirate! Selling everything you own, you purchase a ship and your first step to becoming a Space Pirate.
What will the future hold!
This is a little strategy game I designed for the "You are the Villain" themed LD. There is 1 sector and 5 starbases to traverse. Beware of the space police, for they will take your credits if they win combat. You move with the mouse and input your commands with the keyboard. The goal is to amass 50000 credits to start your evil empire. Do you have what it takes to become a Space Pirate?
For those who want to turn off the music you can do so by pressing 'M', likewise you can press 'U' to turn it back on.
Note: Incase its unclear on the instruction page, when you steal credits at a starbase its random as to the amount you'll get upto the amounts listed. Also I have noticed some quirks with the game but they shouldn't hinder gameplay.
Enjoy the game!
What will the future hold!
This is a little strategy game I designed for the "You are the Villain" themed LD. There is 1 sector and 5 starbases to traverse. Beware of the space police, for they will take your credits if they win combat. You move with the mouse and input your commands with the keyboard. The goal is to amass 50000 credits to start your evil empire. Do you have what it takes to become a Space Pirate?
For those who want to turn off the music you can do so by pressing 'M', likewise you can press 'U' to turn it back on.
Note: Incase its unclear on the instruction page, when you steal credits at a starbase its random as to the amount you'll get upto the amounts listed. Also I have noticed some quirks with the game but they shouldn't hinder gameplay.
Enjoy the game!
Ratings
| Coolness | 52% | 3 |
| Overall | 3.00 | 353 |
| Audio | 2.68 | 278 |
| Fun | 2.54 | 507 |
| Graphics | 2.35 | 580 |
| Humor | 2.06 | 530 |
| Innovation | 2.65 | 460 |
| Mood | 2.61 | 466 |
| Theme | 2.81 | 538 |
p.s. I've fixed my game since your review <nudge, nudge> :-D
BTW, a little feedback when hitting buttons for attack and whatnot would be nice, otherwise it's a bit hard to tell when I can press one.